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Xiaohu Guo :
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Xiaohu Guo , Jing Hua , Hong Qin Point Set Surface Editing Techniques Based on Level-Sets. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:52-59 [Conf ] Kexiang Wang , Ying He , Xiaohu Guo , Hong Qin Spline Thin-Shell Simulation of Manifold Surfaces. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2006, pp:570-577 [Conf ] Seyoun Park , Xiaohu Guo , Hayong Shin , Hong Qin Shape and Appearance Repair for Incomplete Point Surfaces. [Citation Graph (0, 0)][DBLP ] ICCV, 2005, pp:1260-1267 [Conf ] Xiaohu Guo , Hong Qin Dynamic Sculpting and Deformation of Point Set Surfaces. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:123-130 [Conf ] Xin Li , Xiaohu Guo , Hongyu Wang , Ying He , Xianfeng Gu , Hong Qin Harmonic volumetric mapping for solid modeling applications. [Citation Graph (0, 0)][DBLP ] Symposium on Solid and Physical Modeling, 2007, pp:109-120 [Conf ] Xiaohu Guo , Jing Hua , Hong Qin Scalar-Function-Driven Editing on Point Set Surfaces. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2004, v:24, n:4, pp:43-52 [Journal ] Xiaohu Guo , Jing Hua , Hong Qin Touch-Based Haptics for Interactive Editing on Point Set Surfaces. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2004, v:24, n:6, pp:31-39 [Journal ] Yunfan Bao , Xiaohu Guo , Hong Qin Physically based morphing of point-sampled surfaces. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:509-518 [Journal ] Xiaohu Guo , Hong Qin Real-time meshless deformation. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:189-200 [Journal ] Xiaohu Guo , Xin Li , Yunfan Bao , Xianfeng Gu , Hong Qin Meshless Thin-Shell Simulation Based on Global Conformal Parameterization. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:3, pp:375-385 [Journal ] Seyoun Park , Xiaohu Guo , Hayong Shin , Hong Qin Surface completion for shape and appearance. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:3, pp:168-180 [Journal ] Loss tolerance scheme for 3D progressive meshes streaming over networks. [Citation Graph (, )][DBLP ] A study of the hydrological prediction model based on wavelet de-noise method. [Citation Graph (, )][DBLP ] A Comprehensive Approach for Streaming 3D Progressive Meshes. [Citation Graph (, )][DBLP ] Spectral simulation of hybrid bodies with deformable and rigid materials. [Citation Graph (, )][DBLP ] Hyperbolic centroidal Voronoi tessellation. [Citation Graph (, )][DBLP ] Streaming 3D shape deformations in collaborative virtual environment. [Citation Graph (, )][DBLP ] A robust spectral approach for blind watermarking of manifold surfaces. [Citation Graph (, )][DBLP ] Search in 0.002secs, Finished in 0.002secs