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Nelson L. Max :
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Daniel E. Laney , Martin Bertram , Mark A. Duchaineau , Nelson L. Max Multiresolution Distance Volumes for Progressive Surface Compression. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2002, pp:470-479 [Conf ] Nelson L. Max , Peter L. Williams , Cláudio T. Silva , Richard Cook Volume Rendering for Curvilinear and Unstructured Grids. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2003, pp:210-217 [Conf ] Jinhui Ding , Elizabeth Eskow , Nelson L. Max , Silvia N. Crivelli Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing. [Citation Graph (0, 0)][DBLP ] CSB Workshops, 2005, pp:211-212 [Conf ] Ting-Cheng Lu , Silvia N. Crivelli , Nelson L. Max ProteinShop and POSE: Bringing Robotics and Intelligent Systems into the Field of Molecular Modeling. [Citation Graph (0, 0)][DBLP ] CSB Workshops, 2005, pp:273-274 [Conf ] Nelson L. Max Sorting for Polyhedron Compositing. [Citation Graph (0, 0)][DBLP ] Focus on Scientific Visualization, 1991, pp:259-268 [Conf ] Nelson L. Max , Peter L. Williams , Cláudio T. Silva Cell projection of meshes with non-planar faces. [Citation Graph (0, 0)][DBLP ] Data Visualization: The State of the Art, 2003, pp:157-168 [Conf ] Janine Bennett , Richard Cook , Nelson L. Max , Deborah May , Peter L. Williams Parallelizing a high accuracy hardware-assisted volume renderer for meshes with arbitrary polyhedra. [Citation Graph (0, 0)][DBLP ] IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2001, pp:101-106 [Conf ] Brett Keating , Nelson L. Max Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:197-212 [Conf ] Nelson L. Max Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1996, pp:165-174 [Conf ] Nelson L. Max , Durtis Mobley , Brett Keating , Enhua Wu Plane-Parallel Radiance Transport for Global Illumination in Vegetation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:239-250 [Conf ] Nelson L. Max , Keiichi Ohsaki Rendering Trees from Precomputed Z-Buffer Views. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:74-81 [Conf ] Roger Crawfis , Nelson L. Max , Barry G. Becker , Brian Cabral Volume rendering of 3D scalar and vector fields at LLNL. [Citation Graph (0, 0)][DBLP ] SC, 1993, pp:570-576 [Conf ] Barry G. Becker , Nelson L. Max Smooth transitions between bump rendering algorithms. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1993, pp:183-190 [Conf ] Brian Cabral , Nelson L. Max , Rebecca Springmeyer Bidirectional reflection functions from surface bump maps. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1987, pp:273-281 [Conf ] Nelson L. Max , Douglas M. Lerner A two-and-a-half-D motion-blur algorithm. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1985, pp:85-93 [Conf ] Nelson L. Max Cone-spheres. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1990, pp:59-62 [Conf ] Nelson L. Max Atmospheric illumination and shadows. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1986, pp:117-124 [Conf ] Roy Troutman , Nelson L. Max Radiosity algorithms using higher order finite element methods. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1993, pp:209-212 [Conf ] Barry G. Becker , Nelson L. Max , David A. Lane Unsteady Flow Volumes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:329-0 [Conf ] Roger Crawfis , Nelson L. Max Texture Splats for 3D Scalar and Field Visualization. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1993, pp:261-267 [Conf ] Oliver Kreylos , Nelson L. Max , Bernd Hamann , Silvia N. Crivelli , E. Wes Bethel Interactive Protein Manipulation. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2003, pp:581-588 [Conf ] Daniel E. Laney , Steven P. Callahan , Nelson L. Max , Cláudio T. Silva , Steven Langer , Randall Frank Hardware-Accelerated Simulated Radiography. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:44- [Conf ] Nelson L. Max Computer Assisted Sphere Packing in Higher Dimensions. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1991, pp:102-108 [Conf ] Nelson L. Max Visualizing Hilbert curves. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1998, pp:447-450 [Conf ] Nelson L. Max , Barry G. Becker , Roger Crawfis Flow Volumes for Interactive Vector Field Visualization. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1993, pp:19-24 [Conf ] Nelson L. Max , Roger Crawfis , Charles Grant Visualizing 3D Velocity Fields Near Contour Surfaces. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1994, pp:248-255 [Conf ] Nelson L. Max , Roger Crawfis , D. Williams Visualizing Wind Velocities by Advecting Cloud Textures. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1992, pp:179-185 [Conf ] R. R. Springmeyer , Meera Blattner , Nelson L. Max A Characterization of the Scientific Data Analysis Process. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1992, pp:236-242 [Conf ] Peter L. Williams , Nelson L. Max A Volume Density Optical Model. [Citation Graph (0, 0)][DBLP ] VVS, 1992, pp:61-68 [Conf ] Roger Crawfis , Nelson L. Max Direct volume visualization of three-dimensional vector fields. [Citation Graph (0, 0)][DBLP ] VVS, 1992, pp:55-60 [Conf ] Clifford M. Stein , Barry G. Becker , Nelson L. Max Sorting and Hardware Assisted Rendering for Volume Visualization. [Citation Graph (0, 0)][DBLP ] VVS, 1995, pp:83-89 [Conf ] Nelson L. Max , Deepak Malhorta , Anton J. Hopfinger Computer graphics and the generation of DNA confirmations for intercalation studies. [Citation Graph (0, 0)][DBLP ] Computers & Chemistry, 1981, v:5, n:1, pp:19-27 [Journal ] João Comba , James T. Klosowski , Nelson L. Max , Joseph S. B. Mitchell , Cláudio T. Silva , Peter L. Williams Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1999, v:18, n:3, pp:369-376 [Journal ] Nelson L. Max Atoms with transparency and shadows. [Citation Graph (0, 0)][DBLP ] Computer Vision, Graphics, and Image Processing, 1984, v:27, n:1, pp:46-63 [Journal ] Nelson L. Max Light diffusion through clouds and haze. [Citation Graph (0, 0)][DBLP ] Computer Vision, Graphics, and Image Processing, 1986, v:33, n:3, pp:280-292 [Journal ] Wencheng Wang , Enhua Wu , Nelson L. Max A selective rendering method for data visualization. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:123-131 [Journal ] Nelson L. Max Optimal Sampling for Hemicubes. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:1, pp:60-76 [Journal ] Richard Cook , Nelson L. Max , Cláudio T. Silva , Peter L. Williams Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:6, pp:695-707 [Journal ] Nelson L. Max Optical Models for Direct Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:2, pp:99-108 [Journal ] Peter L. Williams , Nelson L. Max , Clifford M. Stein A High Accuracy Volume Renderer for Unstructured Data. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:1, pp:37-54 [Journal ] Nelson L. Max Horizon mapping: shadows for bump-mapped surfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1988, v:4, n:2, pp:109-117 [Journal ] Nelson L. Max Smooth appearance for polygonal surfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1989, v:5, n:3, pp:160-173 [Journal ] Nelson L. Max Polygon-based post-process motion blur. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1990, v:6, n:6, pp:308-314 [Journal ] Search in 0.087secs, Finished in 0.089secs