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Nelson L. Max: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Daniel E. Laney, Martin Bertram, Mark A. Duchaineau, Nelson L. Max
    Multiresolution Distance Volumes for Progressive Surface Compression. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:470-479 [Conf]
  2. Nelson L. Max, Peter L. Williams, Cláudio T. Silva, Richard Cook
    Volume Rendering for Curvilinear and Unstructured Grids. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:210-217 [Conf]
  3. Jinhui Ding, Elizabeth Eskow, Nelson L. Max, Silvia N. Crivelli
    Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing. [Citation Graph (0, 0)][DBLP]
    CSB Workshops, 2005, pp:211-212 [Conf]
  4. Ting-Cheng Lu, Silvia N. Crivelli, Nelson L. Max
    ProteinShop and POSE: Bringing Robotics and Intelligent Systems into the Field of Molecular Modeling. [Citation Graph (0, 0)][DBLP]
    CSB Workshops, 2005, pp:273-274 [Conf]
  5. Nelson L. Max
    Sorting for Polyhedron Compositing. [Citation Graph (0, 0)][DBLP]
    Focus on Scientific Visualization, 1991, pp:259-268 [Conf]
  6. Nelson L. Max, Peter L. Williams, Cláudio T. Silva
    Cell projection of meshes with non-planar faces. [Citation Graph (0, 0)][DBLP]
    Data Visualization: The State of the Art, 2003, pp:157-168 [Conf]
  7. Janine Bennett, Richard Cook, Nelson L. Max, Deborah May, Peter L. Williams
    Parallelizing a high accuracy hardware-assisted volume renderer for meshes with arbitrary polyhedra. [Citation Graph (0, 0)][DBLP]
    IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2001, pp:101-106 [Conf]
  8. Brett Keating, Nelson L. Max
    Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1999, pp:197-212 [Conf]
  9. Nelson L. Max
    Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1996, pp:165-174 [Conf]
  10. Nelson L. Max, Durtis Mobley, Brett Keating, Enhua Wu
    Plane-Parallel Radiance Transport for Global Illumination in Vegetation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:239-250 [Conf]
  11. Nelson L. Max, Keiichi Ohsaki
    Rendering Trees from Precomputed Z-Buffer Views. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1995, pp:74-81 [Conf]
  12. Roger Crawfis, Nelson L. Max, Barry G. Becker, Brian Cabral
    Volume rendering of 3D scalar and vector fields at LLNL. [Citation Graph (0, 0)][DBLP]
    SC, 1993, pp:570-576 [Conf]
  13. Barry G. Becker, Nelson L. Max
    Smooth transitions between bump rendering algorithms. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1993, pp:183-190 [Conf]
  14. Brian Cabral, Nelson L. Max, Rebecca Springmeyer
    Bidirectional reflection functions from surface bump maps. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1987, pp:273-281 [Conf]
  15. Nelson L. Max, Douglas M. Lerner
    A two-and-a-half-D motion-blur algorithm. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1985, pp:85-93 [Conf]
  16. Nelson L. Max
    Cone-spheres. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1990, pp:59-62 [Conf]
  17. Nelson L. Max
    Atmospheric illumination and shadows. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:117-124 [Conf]
  18. Roy Troutman, Nelson L. Max
    Radiosity algorithms using higher order finite element methods. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1993, pp:209-212 [Conf]
  19. Barry G. Becker, Nelson L. Max, David A. Lane
    Unsteady Flow Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:329-0 [Conf]
  20. Roger Crawfis, Nelson L. Max
    Texture Splats for 3D Scalar and Field Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1993, pp:261-267 [Conf]
  21. Oliver Kreylos, Nelson L. Max, Bernd Hamann, Silvia N. Crivelli, E. Wes Bethel
    Interactive Protein Manipulation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2003, pp:581-588 [Conf]
  22. Daniel E. Laney, Steven P. Callahan, Nelson L. Max, Cláudio T. Silva, Steven Langer, Randall Frank
    Hardware-Accelerated Simulated Radiography. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:44- [Conf]
  23. Nelson L. Max
    Computer Assisted Sphere Packing in Higher Dimensions. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1991, pp:102-108 [Conf]
  24. Nelson L. Max
    Visualizing Hilbert curves. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:447-450 [Conf]
  25. Nelson L. Max, Barry G. Becker, Roger Crawfis
    Flow Volumes for Interactive Vector Field Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1993, pp:19-24 [Conf]
  26. Nelson L. Max, Roger Crawfis, Charles Grant
    Visualizing 3D Velocity Fields Near Contour Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:248-255 [Conf]
  27. Nelson L. Max, Roger Crawfis, D. Williams
    Visualizing Wind Velocities by Advecting Cloud Textures. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1992, pp:179-185 [Conf]
  28. R. R. Springmeyer, Meera Blattner, Nelson L. Max
    A Characterization of the Scientific Data Analysis Process. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1992, pp:236-242 [Conf]
  29. Peter L. Williams, Nelson L. Max
    A Volume Density Optical Model. [Citation Graph (0, 0)][DBLP]
    VVS, 1992, pp:61-68 [Conf]
  30. Roger Crawfis, Nelson L. Max
    Direct volume visualization of three-dimensional vector fields. [Citation Graph (0, 0)][DBLP]
    VVS, 1992, pp:55-60 [Conf]
  31. Clifford M. Stein, Barry G. Becker, Nelson L. Max
    Sorting and Hardware Assisted Rendering for Volume Visualization. [Citation Graph (0, 0)][DBLP]
    VVS, 1995, pp:83-89 [Conf]
  32. Nelson L. Max, Deepak Malhorta, Anton J. Hopfinger
    Computer graphics and the generation of DNA confirmations for intercalation studies. [Citation Graph (0, 0)][DBLP]
    Computers & Chemistry, 1981, v:5, n:1, pp:19-27 [Journal]
  33. João Comba, James T. Klosowski, Nelson L. Max, Joseph S. B. Mitchell, Cláudio T. Silva, Peter L. Williams
    Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1999, v:18, n:3, pp:369-376 [Journal]
  34. Nelson L. Max
    Atoms with transparency and shadows. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1984, v:27, n:1, pp:46-63 [Journal]
  35. Nelson L. Max
    Light diffusion through clouds and haze. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1986, v:33, n:3, pp:280-292 [Journal]
  36. Wencheng Wang, Enhua Wu, Nelson L. Max
    A selective rendering method for data visualization. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:123-131 [Journal]
  37. Nelson L. Max
    Optimal Sampling for Hemicubes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:1, pp:60-76 [Journal]
  38. Richard Cook, Nelson L. Max, Cláudio T. Silva, Peter L. Williams
    Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:6, pp:695-707 [Journal]
  39. Nelson L. Max
    Optical Models for Direct Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:2, pp:99-108 [Journal]
  40. Peter L. Williams, Nelson L. Max, Clifford M. Stein
    A High Accuracy Volume Renderer for Unstructured Data. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:1, pp:37-54 [Journal]
  41. Nelson L. Max
    Horizon mapping: shadows for bump-mapped surfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1988, v:4, n:2, pp:109-117 [Journal]
  42. Nelson L. Max
    Smooth appearance for polygonal surfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1989, v:5, n:3, pp:160-173 [Journal]
  43. Nelson L. Max
    Polygon-based post-process motion blur. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1990, v:6, n:6, pp:308-314 [Journal]

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