|
Search the dblp DataBase
Jaroslav Krivánek:
[Publications]
[Author Rank by year]
[Co-authors]
[Prefers]
[Cites]
[Cited by]
Publications of Author
- Jaroslav Krivánek, Jiri Zara, Kadi Bouatouch
Fast Depth of Field Rendering with Surface Splatting. [Citation Graph (0, 0)][DBLP] Computer Graphics International, 2003, pp:196-201 [Conf]
- Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2005, pp:55-64 [Conf]
- Pascal Gautron, Jaroslav Krivánek, Sumanta N. Pattanaik, Kadi Bouatouch
A Novel Hemispherical Basis for Accurate and Efficient Rendering. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2004, pp:321-330 [Conf]
- Mark Colbert, Sumanta N. Pattanaik, Jaroslav Krivánek
BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2006, v:26, n:1, pp:30-36 [Journal]
- Jaroslav Krivánek, Pascal Gautron, Sumanta N. Pattanaik, Kadi Bouatouch
Radiance Caching for Efficient Global Illumination Computation. [Citation Graph (0, 0)][DBLP] IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:5, pp:550-561 [Journal]
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting. [Citation Graph (, )][DBLP]
Real-time Shading with Filtered Importance Sampling. [Citation Graph (, )][DBLP]
Hydraulic Erosion Using Smoothed Particle Hydrodynamics. [Citation Graph (, )][DBLP]
Spatial Directional Radiance Caching. [Citation Graph (, )][DBLP]
Search in 0.001secs, Finished in 0.002secs
|