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Baining Guo :
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Mingli Song , Zicheng Liu , Baining Guo Real-Time Facial Expression Mapping for High Resolution 3D Meshes. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2006, pp:277-287 [Conf ] Wenjun Zeng , Baining Guo , Bede Liu Feature-Oriented Rate Shaping of Pre-Compressed Image/Video. [Citation Graph (0, 0)][DBLP ] ICIP (2), 1997, pp:772-775 [Conf ] Jingdan Zhang , Yongmei Wang , Baining Guo Pyramidal search of maximum coherence direction for biomedical image interpolation. [Citation Graph (0, 0)][DBLP ] ISBI, 2002, pp:887-890 [Conf ] Bo Zhang , Changbo Hu , Qingsheng Cai , Baining Guo , Harry Shum E-Partner: A Photo-Realistic Conversation Agent. [Citation Graph (0, 0)][DBLP ] IEEE Pacific Rim Conference on Multimedia, 2001, pp:261-268 [Conf ] Baining Guo Realistic Rendering of Surface Appearance Using GPU. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:3- [Conf ] Ke Deng , Jingdan Zhang , Lifeng Wang , Baining Guo Texture Mapping with a Jacobian-Based Spatially-Variant Filter. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:460-461 [Conf ] Eunhee Jeong , Mincheol Yoon , Yunjin Lee , Minsu Ahn , Seungyong Lee , Baining Guo Feature-Based Surface Light Field Morphing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:215-223 [Conf ] Ligang Liu , Guopu Wang , Bo Zhang , Baining Guo , Heung-Yeung Shum Perceptually Based Approach for Planar Shape Morphing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2004, pp:111-120 [Conf ] Xi Wang , Lifeng Wang , Ligang Liu , Shi-Min Hu , Baining Guo Interactive Modeling of Tree Bark. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:83-0 [Conf ] Ping Tan , Stephen Lin , Long Quan , Baining Guo , Heung-Yeung Shum Multiresolution Reflectance Filtering. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2005, pp:111-116 [Conf ] Xi Wang , Xin Tong , Stephen Lin , Shi-Min Hu , Baining Guo , Heung-Yeung Shum Generalized Displacement Maps. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2004, pp:227-234 [Conf ] Kun Zhou , John Snyder , Baining Guo , Heung-Yeung Shum Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2004, pp:47-56 [Conf ] Lvdi Wang , Xi Wang , Peter-Pike J. Sloan , Li-Yi Wei , Xin Tong , Baining Guo Rendering from compressed high dynamic range textures on programmable graphics hardware. [Citation Graph (0, 0)][DBLP ] SI3D, 2007, pp:17-24 [Conf ] Baining Guo Progressive Radiance Evaluation Using Directional Coherence Maps. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1998, pp:255-266 [Conf ] Yanyun Chen , Yingqing Xu , Baining Guo , Heung-Yeung Shum Modeling and rendering of realistic feathers. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2002, pp:630-636 [Conf ] Xin Tong , Jingdan Zhang , Ligang Liu , Xi Wang , Baining Guo , Heung-Yeung Shum Synthesis of bidirectional texture functions on arbitrary surfaces. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2002, pp:665-672 [Conf ] Ying-Qing Xu , Yanyun Chen , Stephen Lin , Hua Zhong , Enhua Wu , Baining Guo , Heung-Yeung Shum Photorealistic rendering of knitwear using the lumislice. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2001, pp:391-398 [Conf ] Zhunping Zhang , Lifeng Wang , Baining Guo , Heung-Yeung Shum Feature-based light field morphing. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2002, pp:457-464 [Conf ] Jin Huang , Xinguo Liu , Hujun Bao , Baining Guo , Heung-Yeung Shum Clustering method for fast deformation with constraints. [Citation Graph (0, 0)][DBLP ] Symposium on Solid and Physical Modeling, 2005, pp:221-226 [Conf ] Bo Zhang , Qingsheng Cai , Jianfeng Mao , Baining Guo Planning and Acting under Uncertainty: A New Model for Spoken Dialogue System. [Citation Graph (0, 0)][DBLP ] UAI, 2001, pp:572-579 [Conf ] Baining Guo Interval Set: A Volume Rendering Technique Generalizing Isosurface Extraction. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:3-10 [Conf ] Baining Guo Surface reconstruction: from points to splines. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 1997, v:29, n:4, pp:269-277 [Journal ] Baining Guo , Jai Menon Local shape control for free-form solids in exact CSG representation. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 1996, v:28, n:6-7, pp:483-493 [Journal ] Jin Huang , Xinguo Liu , Hujun Bao , Baining Guo , Heung-Yeung Shum An efficient large deformation method using domain decomposition. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2006, v:30, n:6, pp:927-935 [Journal ] Rynson W. H. Lau , Frederick W. B. Li , Tosiyasu L. Kunii , Baining Guo , Bo Zhang , Nadia Magnenat-Thalmann , Sumedha Kshirsagar , Daniel Thalmann , Mario Gutiérrez Emerging Web Graphics Standards and Technologies. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2003, v:23, n:1, pp:66-75 [Journal ] Guangzheng Fei , Kangying Cai , Baining Guo , Enhua Wu An Adaptive Sampling Scheme for Out-of-Core Simplification. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2002, v:21, n:2, pp:111-119 [Journal ] Baining Guo , Jai Menon , B. Willette Surface Reconstruction Using Alpha Shapes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1997, v:16, n:4, pp:177-190 [Journal ] Baining Guo , Joseph Liu Direct Visible Surface Interpolation. [Citation Graph (0, 0)][DBLP ] Computer Vision and Image Understanding, 1998, v:72, n:3, pp:328-339 [Journal ] Jai Menon , Baining Guo Free-Form Modeling in Bilateral Brep and CSG Representation Schemes. [Citation Graph (0, 0)][DBLP ] Int. J. Comput. Geometry Appl., 1998, v:8, n:5/6, pp:537-576 [Journal ] Yongmei Michelle Wang , Jingdan Zhang , Zhunping Zhang , Baining Guo Directional Coherence Interpolation For Three-Dimensional Gray-Level Images. [Citation Graph (0, 0)][DBLP ] Int. J. Image Graphics, 2004, v:4, n:4, pp:535-561 [Journal ] Ligang Liu , Bo Zhang , Baining Guo , Heung-Yeung Shum Polygonal Shape Blending with Topological Evolutions. [Citation Graph (0, 0)][DBLP ] J. Comput. Sci. Technol., 2005, v:20, n:1, pp:77-89 [Journal ] Hua Zhong , Ying-Qing Xu , Baining Guo , Heung-Yeung Shum Realistic and efficient rendering of free-form knitwear. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2001, v:12, n:1, pp:13-22 [Journal ] Yaohua Hu , Luiz Velho , Xin Tong , Baining Guo , Harry Shum Realistic, real-time rendering of ocean waves. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2006, v:17, n:1, pp:59-67 [Journal ] Yanyun Chen , Xin Tong , Jiaping Wang , Stephen Lin , Baining Guo , Heung-Yeung Shum Shell texture functions. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:3, pp:343-353 [Journal ] Yanyun Chen , Ying-Qing Xu , Baining Guo , Heung-Yeung Shum Interactive multiresolution hair modeling and editing. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:620-629 [Journal ] Yanyun Chen , Ying-Qing Xu , Baining Guo , Heung-Yeung Shum Modeling and rendering of realistic feathers. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:630-636 [Journal ] Yanyun Chen , Lin Xia , Tien-Tsin Wong , Xin Tong , Hujun Bao , Baining Guo , Heung-Yeung Shum Visual simulation of weathering by gamma-ton tracing. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:1127-1133 [Journal ] Jin Huang , Xiaohan Shi , Xinguo Liu , Kun Zhou , Li-Yi Wei , Shang-Hua Teng , Hujun Bao , Baining Guo , Heung-Yeung Shum Subspace gradient domain mesh deformation. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2006, v:25, n:3, pp:1126-1134 [Journal ] Lin Liang , Ce Liu , Ying-Qing Xu , Baining Guo , Heung-Yeung Shum Real-time texture synthesis by patch-based sampling. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2001, v:20, n:3, pp:127-150 [Journal ] Zhong Ren , Rui Wang , John Snyder , Kun Zhou , Xinguo Liu , Bo Sun , Peter-Pike J. Sloan , Hujun Bao , Qunsheng Peng , Baining Guo Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2006, v:25, n:3, pp:977-986 [Journal ] Xin Tong , Jiaping Wang , Stephen Lin , Baining Guo , Heung-Yeung Shum Modeling and rendering of quasi-homogeneous materials. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:1054-1061 [Journal ] Xin Tong , Jingdan Zhang , Ligang Liu , Xi Wang , Baining Guo , Heung-Yeung Shum Synthesis of bidirectional texture functions on arbitrary surfaces. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:665-672 [Journal ] Jiaping Wang , Xin Tong , Stephen Lin , Minghao Pan , Chao Wang , Hujun Bao , Baining Guo , Heung-Yeung Shum Appearance manifolds for modeling time-variant appearance of materials. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2006, v:25, n:3, pp:754-761 [Journal ] Lifeng Wang , Wenle Wang , Julie Dorsey , Xu Yang , Baining Guo , Heung-Yeung Shum Real-time rendering of plant leaves. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:712-719 [Journal ] Lifeng Wang , Xi Wang , Xin Tong , Stephen Lin , Shi-Min Hu , Baining Guo , Heung-Yeung Shum View-dependent displacement mapping. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2003, v:22, n:3, pp:334-339 [Journal ] Yizhou Yu , Kun Zhou , Dong Xu , Xiaohan Shi , Hujun Bao , Baining Guo , Heung-Yeung Shum Mesh editing with poisson-based gradient field manipulation. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:3, pp:644-651 [Journal ] Zhunping Zhang , Lifeng Wang , Baining Guo , Heung-Yeung Shum Feature-based light field morphing. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:457-464 [Journal ] Jingdan Zhang , Kun Zhou , Luiz Velho , Baining Guo , Heung-Yeung Shum Synthesis of progressively-variant textures on arbitrary surfaces. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2003, v:22, n:3, pp:295-302 [Journal ] Kun Zhou , Yaohua Hu , Stephen Lin , Baining Guo , Heung-Yeung Shum Precomputed shadow fields for dynamic scenes. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:1196-1201 [Journal ] Kun Zhou , Jin Huang , John Snyder , Xinguo Liu , Hujun Bao , Baining Guo , Heung-Yeung Shum Large mesh deformation using the volumetric graph Laplacian. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:496-503 [Journal ] Kun Zhou , Xin Huang , Xi Wang , Yiying Tong , Mathieu Desbrun , Baining Guo , Heung-Yeung Shum Mesh quilting for geometric texture synthesis. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2006, v:25, n:3, pp:690-697 [Journal ] Kun Zhou , Xi Wang , Yiying Tong , Mathieu Desbrun , Baining Guo , Heung-Yeung Shum TextureMontage. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:1148-1155 [Journal ] Jianye Lu , Athinodoros S. Georghiades , Andreas Glaser , Hongzhi Wu , Li-Yi Wei , Baining Guo , Julie Dorsey , Holly E. Rushmeier Context-aware textures. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal ] Yanyun Chen , Stephen Lin , Hua Zhong , Ying-Qing Xu , Baining Guo , Heung-Yeung Shum Realistic Rendering and Animation of Knitwear. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:1, pp:43-55 [Journal ] Baining Guo A Multiscale Model for Structure-Based Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:4, pp:291-301 [Journal ] Xinguo Liu , Yaohua Hu , Jingdan Zhang , Xin Tong , Baining Guo , Heung-Yeung Shum Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:3, pp:278-289 [Journal ] Lifeng Wang , Stephen Lin , Seungyong Lee , Baining Guo , Heung-Yeung Shum Light Field Morphing Using 2D Features. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:1, pp:25-34 [Journal ] Qingshan Zhang , Zicheng Liu , Baining Guo , Demetri Terzopoulos , Heung-Yeung Shum Geometry-Driven Photorealistic Facial Expression Synthesis. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:1, pp:48-60 [Journal ] Kun Zhou , Peng Du , Lifeng Wang , Yasuyuki Matsushita , Jiaoying Shi , Baining Guo , Heung-Yeung Shum Decorating Surfaces with Bidirectional Texture Functions. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:5, pp:519-528 [Journal ] Baining Guo Representation of arbitrary shapes using implicit quadrics. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1993, v:9, n:5, pp:267-277 [Journal ] Baining Guo Short communication A note on two-sided holes in implicit quadric spline surfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1994, v:10, n:6, pp:350-352 [Journal ] Baining Guo Quadric and cubic bitetrahedral patches. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1995, v:11, n:5, pp:253-262 [Journal ] Ying Song , Yanyun Chen , Xin Tong , Stephen Lin , Jiaoying Shi , Baining Guo , Heung-Yeung Shum Shell radiance texture functions. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:774-782 [Journal ] Jiaping Wang , Xin Tong , John Snyder , Yanyun Chen , Baining Guo , Heung-Yeung Shum Capturing and rendering geometry details for BTF-mapped surfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:559-568 [Journal ] Kun Zhou , Xin Huang , Weiwei Xu , Baining Guo , Heung-Yeung Shum Direct manipulation of subdivision surfaces on GPUs. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:3, pp:91- [Journal ] Xiaohan Shi , Kun Zhou , Yiying Tong , Mathieu Desbrun , Hujun Bao , Baining Guo Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:3, pp:81- [Journal ] Weiwei Xu , Kun Zhou , Yizhou Yu , Qifeng Tan , Qunsheng Peng , Baining Guo Gradient domain editing of deforming mesh sequences. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:3, pp:84- [Journal ] Xin Sun , Kun Zhou , Yanyun Chen , Stephen Lin , Jiaoying Shi , Baining Guo Interactive relighting with dynamic BRDFs. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:3, pp:27- [Journal ] Rui Wang , Kun Zhou , John Snyder , Xinguo Liu , Hujun Bao , Qunsheng Peng , Baining Guo Variational sphere set approximation for solid objects. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:612-621 [Journal ] Jiaping Wang , Kun Xu , Kun Zhou , Stephen Lin , Shimin Hu , Baining Guo Spherical harmonics scaling. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:713-720 [Journal ] Jin Huang , Xiaohan Shi , Xinguo Liu , Kun Zhou , Baining Guo , Hujun Bao Geometrically based potential energy for simulating deformable objects. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:740-748 [Journal ] Jiawei Han , Kun Zhou , Li-Yi Wei , Minmin Gong , Hujun Bao , Xinming Zhang , Baining Guo Fast example-based surface texture synthesis via discrete optimization. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:918-925 [Journal ] Yanlin Weng , Weiwei Xu , Yanchen Wu , Kun Zhou , Baining Guo 2D shape deformation using nonlinear least squares optimization. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:653-660 [Journal ] Keyframe Based Video Object Deformation. [Citation Graph (, )][DBLP ] Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. [Citation Graph (, )][DBLP ] Low Distortion Shell Map Generation. [Citation Graph (, )][DBLP ] Special issue of CAD/Graphics' 2007. [Citation Graph (, )][DBLP ] Image-based Material Weathering. [Citation Graph (, )][DBLP ] Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media. [Citation Graph (, )][DBLP ] Texture Splicing. [Citation Graph (, )][DBLP ] The Dual-microfacet Model for Capturing Thin Transparent Slabs. [Citation Graph (, )][DBLP ] Edit Propagation on Bidirectional Texture Functions. [Citation Graph (, )][DBLP ] Search in 0.058secs, Finished in 0.063secs