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Dan Gordon: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Dan Gordon, Rawia Mansour
    A Geometric Approach to Quadratic Optimization in Computerized Tomography. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2005, pp:60-65 [Conf]
  2. Yosi Ben-Asher, Dan Gordon, Assaf Schuster
    Efficient Self Simulation Algorithms for Reconfigurable Arrays. [Citation Graph (0, 0)][DBLP]
    ESA, 1993, pp:25-36 [Conf]
  3. Itay Cohen, Dan Gordon
    The Voxel-Sweep: A Boundary-based Algorithm for Object Segmentation and Connected-Components Detection. [Citation Graph (0, 0)][DBLP]
    VMV, 2004, pp:405-411 [Conf]
  4. Ella Barkan, Dan Gordon
    CP3: Robust, Output-sensitive Display of Convex Polyhedra in Scanline Mode. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:4, pp:257-269 [Journal]
  5. Jon D. Genetti, Dan Gordon, G. Williams
    Adaptive Supersampling in Object Space Using Pyramidal Rays. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1998, v:17, n:1, pp:29-54 [Journal]
  6. Dan Gordon, R. Anthony Reynolds
    Image space shading of 3-dimensional objects. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1985, v:29, n:3, pp:361-376 [Journal]
  7. Dan Gordon, Jayaram K. Udupa
    Fast surface tracking in three-dimensional binary images. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1989, v:45, n:2, pp:196-214 [Journal]
  8. R. Anthony Reynolds, Dan Gordon, Lih-Shyang Chen
    A dynamic screen technique for shaded graphics display of slice-represented objects. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1987, v:38, n:3, pp:275-298 [Journal]
  9. Dan Gordon
    Complexity Classes of Provable Recursive Functions. [Citation Graph (0, 0)][DBLP]
    J. Comput. Syst. Sci., 1979, v:18, n:3, pp:294-303 [Journal]
  10. Yosi Ben-Asher, Dan Gordon, Assaf Schuster
    Efficient Self-Simulation Algorithms for Reconfigurable Arrays. [Citation Graph (0, 0)][DBLP]
    J. Parallel Distrib. Comput., 1995, v:30, n:1, pp:1-22 [Journal]
  11. Dan Gordon
    On the Computational Power of Totalistic Cellular Automata. [Citation Graph (0, 0)][DBLP]
    Mathematical Systems Theory, 1987, v:20, n:1, pp:43-52 [Journal]
  12. Dan Gordon
    Parallel ART for image reconstruction in CT using processor arrays. [Citation Graph (0, 0)][DBLP]
    Parallel Algorithms Appl., 2006, v:21, n:5, pp:365-380 [Journal]
  13. Yair Censor, Dan Gordon, Rachel Gordon
    Component averaging: An efficient iterative parallel algorithm for large and sparse unstructured problems. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 2001, v:27, n:6, pp:777-808 [Journal]
  14. Dan Gordon
    Efficient Embeddings of Binary Trees in VLSI Arrays. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1987, v:36, n:9, pp:1009-1018 [Journal]
  15. Dan Gordon, Israel Koren, Gabriel M. Silberman
    Embedding Tree Stuctures in VLlSI Hexagonal Arrays. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1984, v:33, n:1, pp:104-107 [Journal]
  16. Dan Gordon, Eliahu Shamir
    Computation of Recursive Functionals Using Minimal Initial Segments. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 1983, v:23, n:, pp:305-315 [Journal]
  17. Yair Censor, Dan Gordon, Rachel Gordon
    BICAV: An Inherently Parallel Algorithm for Sparse Systems with Pixel-Dependent Weighting. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Med. Imaging, 2001, v:20, n:10, pp:1050-1060 [Journal]
  18. Dan Gordon
    The Floating Column Algorithm for Shaded, Parallel Display of Function Surfaces without Patches. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2002, v:8, n:1, pp:76-91 [Journal]
  19. Ella Barkan, Dan Gordon
    The scanline principle: efficient conversion of display algorithms into scanline mode. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:5, pp:249-264 [Journal]
  20. Dan Gordon, Rachel Gordon
    Component-Averaged Row Projections: A Robust, Block-Parallel Scheme for Sparse Linear Systems. [Citation Graph (0, 0)][DBLP]
    SIAM J. Scientific Computing, 2005, v:27, n:3, pp:1092-1117 [Journal]

  21. Corner cutting and augmentation: An area-preserving method for smoothing polygons and polylines. [Citation Graph (, )][DBLP]


  22. The BOXEL framework for 2.5D data with applications to virtual drivethroughs and ray tracing. [Citation Graph (, )][DBLP]


  23. Geometric scaling: a simple and effective preconditioner for linear systems with discontinuous coefficients [Citation Graph (, )][DBLP]


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