Philip R. Ross, David V. Keyson The case of sculpting atmospheres: towards design principles for expressive tangible interaction in control of ambient systems. [Citation Graph (0, 0)][DBLP] Personal and Ubiquitous Computing, 2007, v:11, n:2, pp:69-79 [Journal]
Product behavior and appearance effects on experienced engagement during experiential and goal-directed tasks. [Citation Graph (, )][DBLP]
Persuasive Technology for Shaping Social Beliefs of Rural Women in India: An Approach Based on the Theory of Planned Behaviour. [Citation Graph (, )][DBLP]
Tangible user interface for increasing social interaction among rural women. [Citation Graph (, )][DBLP]
Squeeze, rock, and roll; can tangible interaction with affective products support stress reduction? [Citation Graph (, )][DBLP]
Designing an Interactive Messaging and Reminder Display for Elderly. [Citation Graph (, )][DBLP]
Designing Acceptable Assisted Living Services for Elderly Users. [Citation Graph (, )][DBLP]
Contextual Interaction Design: The Case of Pause Buddy. [Citation Graph (, )][DBLP]
Game feature and expertise effects on experienced richness, control and engagement in game play. [Citation Graph (, )][DBLP]
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