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Andrew D. Wilson: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch
    Precise selection techniques for multi-touch screens. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:1263-1272 [Conf]
  2. Michael Patrick Johnson, Andrew D. Wilson, Bruce Blumberg, Christopher Kline, Aaron F. Bobick
    Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:152-158 [Conf]
  3. Andrew D. Wilson, Maneesh Agrawala
    Text entry using a dual joystick game controller. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:475-478 [Conf]
  4. Andrew D. Wilson, Aaron F. Bobick
    Nonlinear PHMMs for the Interpretation of Parameterized Gesture. [Citation Graph (0, 0)][DBLP]
    CVPR, 1998, pp:879-884 [Conf]
  5. Andrew D. Wilson, Aaron F. Bobick, Justine Cassell
    Temporal Classification of Natural Gesture and Application to Video Coding. [Citation Graph (0, 0)][DBLP]
    CVPR, 1997, pp:948-954 [Conf]
  6. Andrew D. Wilson, Aaron F. Bobick, Justine Cassell
    Recovering the Temporal Structure of Natural Gesture. [Citation Graph (0, 0)][DBLP]
    FG, 1996, pp:66-71 [Conf]
  7. Andrew D. Wilson, Aaron F. Bobick
    A State-Based Technique for the Summarization and Recognition of Gesture. [Citation Graph (0, 0)][DBLP]
    ICCV, 1995, pp:382-0 [Conf]
  8. Andrew D. Wilson, Aaron F. Bobick
    Recognition and Interpretation of Parametric Gesture. [Citation Graph (0, 0)][DBLP]
    ICCV, 1998, pp:329-336 [Conf]
  9. Andrew D. Wilson
    TouchLight: an imaging touch screen and display for gesture-based interaction. [Citation Graph (0, 0)][DBLP]
    ICMI, 2004, pp:69-76 [Conf]
  10. Andrew D. Wilson, Aaron F. Bobick
    Realtime Online Adaptive Gesture Recognition. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:1270-1275 [Conf]
  11. Andrew D. Wilson, Edward Cutrell
    FlowMouse: A Computer Vision-Based Pointing and Gesture Input Device. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:565-578 [Conf]
  12. Andrew D. Wilson
    PlayAnywhere: a compact interactive tabletop projection-vision system. [Citation Graph (0, 0)][DBLP]
    UIST, 2005, pp:83-92 [Conf]
  13. Andrew D. Wilson
    Robust computer vision-based detection of pinching for one and two-handed gesture input. [Citation Graph (0, 0)][DBLP]
    UIST, 2006, pp:255-258 [Conf]
  14. Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson
    The KidsRoom. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2000, v:43, n:3, pp:60-61 [Journal]
  15. Claudio S. Pinhanez, James W. Davis, Stephen S. Intille, Michael Patrick Johnson, Andrew D. Wilson, Aaron F. Bobick, Bruce Blumberg
    Physically interactive story environments. [Citation Graph (0, 0)][DBLP]
    IBM Systems Journal, 2000, v:39, n:3&4, pp:438-0 [Journal]
  16. Andrew D. Wilson, Aaron F. Bobick
    Hidden Markov Models for Modeling and Recognizing Gesture Under Variation. [Citation Graph (0, 0)][DBLP]
    IJPRAI, 2001, v:15, n:1, pp:123-160 [Journal]
  17. Aaron F. Bobick, Andrew D. Wilson
    A State-Based Approach to the Representation and Recognition of Gesture. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1997, v:19, n:12, pp:1325-1337 [Journal]
  18. Andrew D. Wilson, Aaron F. Bobick
    Parametric Hidden Markov Models for Gesture Recognition. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1999, v:21, n:9, pp:884-900 [Journal]
  19. Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson
    The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment. [Citation Graph (0, 0)][DBLP]
    Presence, 1999, v:8, n:4, pp:369-393 [Journal]
  20. Andrew D. Wilson, Raman Sarin
    BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:119-125 [Conf]
  21. Jacob O. Wobbrock, Andrew D. Wilson, Yang Li
    Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes. [Citation Graph (0, 0)][DBLP]
    UIST, 2007, pp:159-168 [Conf]

  22. User-defined gestures for surface computing. [Citation Graph (, )][DBLP]


  23. Pinch-the-sky dome: freehand multi-point interactions with immersive omni-directional data. [Citation Graph (, )][DBLP]


  24. Pictionaire: supporting collaborative design work by integrating physical and digital artifacts. [Citation Graph (, )][DBLP]


  25. SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces. [Citation Graph (, )][DBLP]


  26. Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. [Citation Graph (, )][DBLP]


  27. DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents. [Citation Graph (, )][DBLP]


  28. ShapeTouch: Leveraging contact shape on interactive surfaces. [Citation Graph (, )][DBLP]


  29. Sphere: multi-touch interactions on a spherical display. [Citation Graph (, )][DBLP]


  30. Bringing physics to the surface. [Citation Graph (, )][DBLP]


  31. Interactions in the air: adding further depth to interactive tabletops. [Citation Graph (, )][DBLP]


  32. Augmenting interactive tables with mice & keyboards. [Citation Graph (, )][DBLP]


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