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Martin Flintham: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Steve Benford, Andy Crabtree, Stuart Reeves, Jennifer G. Sheridan, Alan J. Dix, Martin Flintham, Adam Drozd
    Designing for the opportunities and risks of staging digital experiences in public settings. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:427-436 [Conf]
  2. Steve Benford, Duncan Rowland, Martin Flintham, Adam Drozd, Richard Hull 0002, Josephine Reid, Jo Morrison, Keri Facer
    Life on the edge: supporting collaboration in location-based experiences. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:721-730 [Conf]
  3. Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed
    Orchestrating a mixed reality game 'on the ground'. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:391-398 [Conf]
  4. Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Where on-line meets on the streets: experiences with mobile mixed reality games. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:569-576 [Conf]
  5. Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden
    The augurscope: a mixed reality interface for outdoors. [Citation Graph (0, 0)][DBLP]
    CHI, 2002, pp:9-16 [Conf]
  6. Martin Flintham, Rob Anastasi, Steve Benford, Adam Drozd, James Mathrick, Duncan Rowland, Amanda Oldroyd, Jon Sutton, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Uncle Roy all around you: mixing games and theatre on the city streets. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2003, pp:- [Conf]
  7. Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor
    Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2001, pp:225-231 [Conf]
  8. Steve Benford, Will Seager, Martin Flintham, Rob Anastasi, Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton
    The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2004, pp:70-87 [Conf]
  9. Mauricio Capra, Milena Radenkovic, Steve Benford, Leif Oppermann, Adam Drozd, Martin Flintham
    The multimedia challenges raised by pervasive games. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2005, pp:89-95 [Conf]
  10. Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham
    The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:91-96 [Conf]
  11. Chris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford
    Applications of Temporal Links: Recording and Replaying Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:101-108 [Conf]
  12. Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach
    Citywide: Supporting Interactive Digital Experiences Across Physical Space. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:4, pp:290-298 [Journal]
  13. Steve Benford, Andy Crabtree, Martin Flintham, Adam Drozd, Rob Anastasi, Mark Paxton, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Can you see me now? [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2006, v:13, n:1, pp:100-133 [Journal]
  14. Martin Flintham
    Painting the town red: configuring location-based games by colouring maps. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:9-18 [Conf]
  15. Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz
    Addressing Mobile Phone Diversity in Ubicomp Experience Development. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2007, pp:447-464 [Conf]
  16. Andy Crabtree, Steve Benford, Mauricio Capra, Martin Flintham, Adam Drozd, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2007, v:16, n:1-2, pp:167-198 [Journal]

  17. Ubikequitous computing: designing interactive experiences for cyclists. [Citation Graph (, )][DBLP]


  18. Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones. [Citation Graph (, )][DBLP]


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