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Adam Drozd: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Steve Benford, Andy Crabtree, Stuart Reeves, Jennifer G. Sheridan, Alan J. Dix, Martin Flintham, Adam Drozd
    Designing for the opportunities and risks of staging digital experiences in public settings. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:427-436 [Conf]
  2. Steve Benford, Duncan Rowland, Martin Flintham, Adam Drozd, Richard Hull 0002, Josephine Reid, Jo Morrison, Keri Facer
    Life on the edge: supporting collaboration in location-based experiences. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:721-730 [Conf]
  3. Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed
    Orchestrating a mixed reality game 'on the ground'. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:391-398 [Conf]
  4. Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch
    Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:30-37 [Conf]
  5. Martin Flintham, Rob Anastasi, Steve Benford, Adam Drozd, James Mathrick, Duncan Rowland, Amanda Oldroyd, Jon Sutton, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Uncle Roy all around you: mixing games and theatre on the city streets. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2003, pp:- [Conf]
  6. Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser
    Collaboratively improvising magic: An approach to managing participation in an on-line drama. [Citation Graph (0, 0)][DBLP]
    ECSCW, 2001, pp:159-178 [Conf]
  7. Adam Drozd, Steve Benford, Nick Tandavanitj, Michael Wright, Alan Chamberlain
    Hitchers: Designing for Cellular Positioning. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2006, pp:279-296 [Conf]
  8. Mauricio Capra, Milena Radenkovic, Steve Benford, Leif Oppermann, Adam Drozd, Martin Flintham
    The multimedia challenges raised by pervasive games. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2005, pp:89-95 [Conf]
  9. Chris Greenhalgh, Jim Purbrick, Steve Benford, Michael P. Craven, Adam Drozd, Ian Taylor
    Temporal links: recording and replaying virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2000, pp:67-74 [Conf]
  10. Steve Benford, Mike Fraser, Gail Reynard, Boriana Koleva, Adam Drozd
    Staging and evaluating public performances as an approach to CVE research. [Citation Graph (0, 0)][DBLP]
    CVE, 2002, pp:80-87 [Conf]
  11. Steve Benford, Andy Crabtree, Martin Flintham, Adam Drozd, Rob Anastasi, Mark Paxton, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Can you see me now? [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2006, v:13, n:1, pp:100-133 [Journal]
  12. Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz
    Addressing Mobile Phone Diversity in Ubicomp Experience Development. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2007, pp:447-464 [Conf]
  13. Andy Crabtree, Steve Benford, Mauricio Capra, Martin Flintham, Adam Drozd, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2007, v:16, n:1-2, pp:167-198 [Journal]

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