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Leif Kobbelt :
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Stephan Bischoff , Leif Kobbelt Ellipsoid decomposition of 3D-model. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2002, pp:480-489 [Conf ] Stephan Bischoff , Leif Kobbelt Topologically Correct Extraction of the Cortical Surface of a Brain Using Level-Set Methods. [Citation Graph (0, 0)][DBLP ] Bildverarbeitung für die Medizin, 2004, pp:50-54 [Conf ] David Liersch , Abhijit Sovakar , Leif Kobbelt Parameter Reduction and Automatic Generation of Active Shape Models. [Citation Graph (0, 0)][DBLP ] Bildverarbeitung für die Medizin, 2003, pp:166-170 [Conf ] Nick I. Linnenbrügger , Richard L. Webber , Leif Kobbelt , Thomas Martin Lehmann Automated hybrid TACT volume reconstructions. [Citation Graph (0, 0)][DBLP ] Bildverarbeitung für die Medizin, 2003, pp:373-377 [Conf ] Christoph Lürig , Leif Kobbelt , Thomas Ertl Deformable Surfaces for Feature Based Indirect Volume Rendering. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 1998, pp:752-760 [Conf ] Leif Kobbelt Robust and Efficient Evaluation of Functionals on Parametric Surfaces. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 1997, pp:376-378 [Conf ] Alexander Hornung , Leif Kobbelt Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding. [Citation Graph (0, 0)][DBLP ] CVPR (1), 2006, pp:503-510 [Conf ] Alexander Hornung , Leif Kobbelt Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction. [Citation Graph (0, 0)][DBLP ] ECCV (2), 2006, pp:179-190 [Conf ] R. Klein , Leif Kobbelt Graphische Datenverarbeitung. [Citation Graph (0, 0)][DBLP ] GI Jahrestagung (1), 2005, pp:468-469 [Conf ] Robert Schneider , Leif Kobbelt Generating Fair Meshes with G1 Boundary Conditions. [Citation Graph (0, 0)][DBLP ] GMP, 2000, pp:251-261 [Conf ] Jianhua Wu , Leif Kobbelt A Stream Algorithm for the Decimation of Massive Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2003, pp:185-192 [Conf ] Leif Kobbelt , Swen Campagna , Hans-Peter Seidel A General Framework for Mesh Decimation. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1998, pp:43-50 [Conf ] Loïc Barthe , Leif Kobbelt Direct Computation of a Control Vertex Position on any Subdivision Level. [Citation Graph (0, 0)][DBLP ] IMA Conference on the Mathematics of Surfaces, 2003, pp:40-47 [Conf ] Mario Botsch , David Bommes , Leif Kobbelt Efficient Linear System Solvers for Mesh Processing. [Citation Graph (0, 0)][DBLP ] IMA Conference on the Mathematics of Surfaces, 2005, pp:62-83 [Conf ] Arne Schmitz , Leif Kobbelt Wave propagation using the photon path map. [Citation Graph (0, 0)][DBLP ] PE-WASUN, 2006, pp:158-161 [Conf ] Stephan Bischoff , Leif Kobbelt Isosurface Reconstruction with Topology Control. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:246-255 [Conf ] Mario Botsch , David Bommes , Christoph Vogel , Leif Kobbelt GPU-Based Tolerance Volumes for Mesh Processing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2004, pp:237-243 [Conf ] Mario Botsch , Leif Kobbelt High-Quality Point-Based Rendering on Modern GPUs. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:335-0 [Conf ] Leif Kobbelt Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:37- [Conf ] Leif Kobbelt Tight Bounding Volumes for Subdivision Surfaces. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 1998, pp:17-26 [Conf ] Martin Marinov , Leif Kobbelt Direct Anisotropic Quad-Dominant Remeshing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2004, pp:207-216 [Conf ] Christian Rössl , Leif Kobbelt Line-Art Rendering of 3D-Models. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2000, pp:87-96 [Conf ] Mario Botsch , Andreas Wiratanaya , Leif Kobbelt Efficient High Quality Rendering of Point Sampled Geometry. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2002, pp:53-64 [Conf ] Leif Kobbelt , Katja Daubert , Hans-Peter Seidel Ray Tracing of Subdivision Surfaces. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:69-80 [Conf ] Mario Botsch , Leif Kobbelt A Remeshing Approach to Multiresolution Modeling. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2004, pp:189-196 [Conf ] Leif Kobbelt 3-subdivision. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2000, pp:103-112 [Conf ] Leif Kobbelt , Mario Botsch , Ulrich Schwanecke , Hans-Peter Seidel Feature sensitive surface extraction from volume data. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2001, pp:57-66 [Conf ] Leif Kobbelt , Swen Campagna , Jens Vorsatz , Hans-Peter Seidel Interactive Multi-Resolution Modeling on Arbitrary Meshes. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1998, pp:105-114 [Conf ] Junho Kim , Seungyong Lee , Leif Kobbelt View-Dependent Streaming of Progressive Meshes. [Citation Graph (0, 0)][DBLP ] SMI, 2004, pp:209-220 [Conf ] Junho Kim , Seungyong Lee , Leif Kobbelt View-Dependent Streaming of Progressive Meshes (Figure 9). [Citation Graph (0, 0)][DBLP ] SMI, 2004, pp:391- [Conf ] Leif Kobbelt , Mario Botsch Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP ] Shape Modeling International, 2003, pp:111-118 [Conf ] Mark Pauly , Markus H. Gross , Leif Kobbelt Efficient Simplification of Point-Sampled Surfaces. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Mario Botsch , Leif Kobbelt A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes. [Citation Graph (0, 0)][DBLP ] VMV, 2001, pp:283-290 [Conf ] Mario Botsch , Christian Rössl , Leif Kobbelt Feature Sensitive Sampling for Interactive Remeshing. [Citation Graph (0, 0)][DBLP ] VMV, 2000, pp:129-136 [Conf ] Jianhua Wu , Leif Kobbelt Fast Mesh Decimation by Multiple-Choice Techniques. [Citation Graph (0, 0)][DBLP ] VMV, 2002, pp:241-248 [Conf ] Jianhua Wu , Leif Kobbelt Piecewise Linear Approximation of Signed Distance Fields. [Citation Graph (0, 0)][DBLP ] VMV, 2003, pp:513-520 [Conf ] Jens Vorsatz , Kolja Kähler , Leif Kobbelt , Hans-Peter Seidel Linear Time Mesh Simplification with Reliable Error-Bounds. [Citation Graph (0, 0)][DBLP ] VMV, 2000, pp:145-152 [Conf ] Christian Rössl , Leif Kobbelt , Hans-Peter Seidel Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures. [Citation Graph (0, 0)][DBLP ] WSCG, 2000, pp:- [Conf ] Stephan Bischoff , Leif Kobbelt Teaching meshes, subdivision and multiresolution techniques. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2004, v:36, n:14, pp:1483-1500 [Journal ] Robert Schneider , Leif Kobbelt Mesh fairing based on an intrinsic PDE approach. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2001, v:33, n:11, pp:767-777 [Journal ] Leif Kobbelt , Vadim Shapiro Symposium on Solid and Physical Modeling 2005. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2006, v:38, n:4, pp:273-274 [Journal ] Loïc Barthe , Leif Kobbelt Subdivision scheme tuning around extraordinary vertices. [Citation Graph (0, 0)][DBLP ] , 2004, v:, n:, pp:561-583 [Journal ] Craig Gotsman , Leif Kobbelt Editorial. [Citation Graph (0, 0)][DBLP ] Computer Aided Geometric Design, 2005, v:22, n:5, pp:375- [Journal ] Leif Kobbelt A variational approach to subdivision. [Citation Graph (0, 0)][DBLP ] Computer Aided Geometric Design, 1996, v:13, n:8, pp:743-761 [Journal ] Robert Schneider , Leif Kobbelt Geometric fairing of irregular meshes for free-form surface design. [Citation Graph (0, 0)][DBLP ] Computer Aided Geometric Design, 2001, v:18, n:4, pp:359-379 [Journal ] Stephan Bischoff , Leif Kobbelt Towards robust broadcasting of geometry data. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2002, v:26, n:5, pp:665-675 [Journal ] Swen Campagna , Leif Kobbelt , Hans-Peter Seidel Enhancing digital documents by including 3D-models. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1998, v:22, n:6, pp:655-666 [Journal ] Leif Kobbelt , Mario Botsch A survey of point-based techniques in computer graphics. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:6, pp:801-814 [Journal ] Abhijit Sovakar , Leif Kobbelt API Design for adaptive subdivision schemes. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:1, pp:67-72 [Journal ] Stephan Bischoff , Leif Kobbelt Sub-Voxel Topology Control for Level-Set Surfaces. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:3, pp:273-280 [Journal ] Mario Botsch , Leif Kobbelt Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Mario Botsch , Leif Kobbelt Multiresolution Surface Representation Based on Displacement Volumes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:3, pp:483-492 [Journal ] Jianhua Wu , Leif Kobbelt Optimized Sub-Sampling of Point Sets for Surface Splatting. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2004, v:23, n:3, pp:643-652 [Journal ] Leif Kobbelt Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:3, pp:221- [Journal ] Leif Kobbelt Interpolatory Subdivision on Open Quadrilateral Nets with Arbitrary Topology. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1996, v:15, n:3, pp:409-420 [Journal ] Leif Kobbelt , Mario Botsch An interactive approach to point cloud triangulation. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal ] Leif Kobbelt , Thilo Bareuther , Hans-Peter Seidel Multiresolution shape deformations for meshes with dynamic vertex connectivity. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal ] Leif Kobbelt , Marc Stamminger , Hans-Peter Seidel Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1997, v:16, n:3, pp:347-356 [Journal ] Leif Kobbelt , Jens Vorsatz , Ulf Labsik , Hans-Peter Seidel A Shrink Wrapping Approach to Remeshing Polygonal Surfaces. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1999, v:18, n:3, pp:119-130 [Journal ] Jens Vorsatz , Christian Rössl , Leif Kobbelt , Hans-Peter Seidel Feature Sensitive Remeshing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Leif Kobbelt , Jens Vorsatz , Hans-Peter Seidel Multiresolution hierarchies on unstructured triangle meshes. [Citation Graph (0, 0)][DBLP ] Comput. Geom., 1999, v:14, n:1-3, pp:5-24 [Journal ] Ulf Labsik , Leif Kobbelt , Robert Schneider , Hans-Peter Seidel Progressive transmission of subdivision surfaces. [Citation Graph (0, 0)][DBLP ] Comput. Geom., 2000, v:15, n:1-3, pp:25-39 [Journal ] Leif Kobbelt , Vadim Shapiro , Mario Botsch , Frédéric Cazals , Daniel Cohen-Or , Hugues Hoppe , Shimin Hu , Bert Jüttler , Myung-Soo Kim , James O'Brien Special issue on SPM 05. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2006, v:68, n:3, pp:235-236 [Journal ] Christoph Lürig , Leif Kobbelt , Thomas Ertl Hierarchical Solutions for the Deformable Surface Problem in Visualization. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2000, v:62, n:1, pp:2-18 [Journal ] Martin Marinov , Leif Kobbelt Optimization methods for scattered data approximation with subdivision surfaces. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2005, v:67, n:5, pp:452-473 [Journal ] Hiromasa Suzuki , Alyn P. Rockwood , Leif Kobbelt Special Issue on the Ninth Pacific Graphics Conference (PG 2001). [Citation Graph (0, 0)][DBLP ] Graphical Models, 2002, v:64, n:2, pp:59-60 [Journal ] Junho Kim , Seungyong Lee , Leif Kobbelt View-dependent Mesh Streaming with Minimal Latency. [Citation Graph (0, 0)][DBLP ] International Journal of Shape Modeling, 2005, v:11, n:1, pp:63-90 [Journal ] Stephan Bischoff , Leif Kobbelt Netzbasiertes Geometrisches Modellieren. [Citation Graph (0, 0)][DBLP ] Informatik Spektrum, 2004, v:27, n:6, pp:516-522 [Journal ] Stephan Bischoff , Leif Kobbelt Geometrisches Modellieren mit Polygonnetzen. [Citation Graph (0, 0)][DBLP ] LOG IN, 2001, v:21, n:5/6, pp:- [Journal ] Mario Botsch , Leif Kobbelt An intuitive framework for real-time freeform modeling. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:3, pp:630-634 [Journal ] Stephan Bischoff , Darko Pavic , Leif Kobbelt Automatic restoration of polygon models. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:4, pp:1332-1352 [Journal ] Leif Kobbelt , Peter Schröder A Multiresolution Framework for Variational Aubdivision. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 1998, v:17, n:4, pp:209-237 [Journal ] Mark Pauly , Leif Kobbelt , Markus H. Gross Point-based multiscale surface representation. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2006, v:25, n:2, pp:177-193 [Journal ] Mark Pauly , Richard Keiser , Leif Kobbelt , Markus H. Gross Shape modeling with point-sampled geometry. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2003, v:22, n:3, pp:641-650 [Journal ] Alexander Hornung , Ellen Dekkers , Leif Kobbelt Character animation from 2D pictures and 3D motion data. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal ] Stephan Bischoff , Leif Kobbelt Parameterization-free active contour models with topology control. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2004, v:20, n:4, pp:217-228 [Journal ] Leif Kobbelt Discrete fairing and variational subdivision for freeform surface design. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2000, v:16, n:3-4, pp:142-158 [Journal ] Jianhua Wu , Leif Kobbelt Efficient spectral watermarking of large meshes with orthogonal basis functions. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:848-857 [Journal ] Rüdiger Westermann , Leif Kobbelt , Thomas Ertl Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1999, v:15, n:2, pp:100-111 [Journal ] Martin Habbecke , Leif Kobbelt A Surface-Growing Approach to Multi-View Stereo Reconstruction. [Citation Graph (0, 0)][DBLP ] CVPR, 2007, pp:- [Conf ] Mario Botsch , Mark Pauly , Markus Gross , Leif Kobbelt PriMo: coupled prisms for intuitive surface modeling. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2006, pp:11-20 [Conf ] Alexander Hornung , Leif Kobbelt Robust reconstruction of watertight 3D models from non-uniformly sampled point clouds without normal information. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2006, pp:41-50 [Conf ] Leif Kobbelt , Wenping Wang Solid and Physical Modeling 2006. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2007, v:39, n:8, pp:623-624 [Journal ] Jianhua Wu , Leif Kobbelt Structure Recovery via Hybrid Variational Surface Approximation. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:277-284 [Journal ] Mario Botsch , Leif Kobbelt Real-Time Shape Editing using Radial Basis Functions. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:611-621 [Journal ] Stephan Bischoff , Leif Kobbelt Structure Preserving CAD Model Repair. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:527-536 [Journal ] Martin Marinov , Leif Kobbelt Automatic Generation of Structure Preserving MultiresolutionModels. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:479-486 [Journal ] Darko Pavic , Volker Schönefeld , Leif Kobbelt Interactive image completion with perspective correction. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:9-11, pp:671-681 [Journal ] Snakes on Triangle Meshes. [Citation Graph (, )][DBLP ] Fast Interactive Region of Interest Selection for Volume Visualization. [Citation Graph (, )][DBLP ] Extracting Consistent and Manifold Interfaces from Multi-valued Volume Data Sets. [Citation Graph (, )][DBLP ] Image selection for improved Multi-View Stereo. [Citation Graph (, )][DBLP ] An incremental approach to feature aligned quad dominant remeshing. [Citation Graph (, )][DBLP ] Laser brush: a flexible device for 3D reconstruction of indoor scenes. [Citation Graph (, )][DBLP ] A sketching interface for feature curve recovery of free-form surfaces. [Citation Graph (, )][DBLP ] Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes. [Citation Graph (, )][DBLP ] 2D Video Editing for 3D Effects. [Citation Graph (, )][DBLP ] Real-time Visualization of Wave Propagation. [Citation Graph (, )][DBLP ] Quadrangular Parameterization for Reverse Engineering. [Citation Graph (, )][DBLP ] Convergence of subdivision and degree elevation. [Citation Graph (, )][DBLP ] Feature aligned quad dominant remeshing using iterative local updates. [Citation Graph (, )][DBLP ] A Robust Two-Step Procedure for Quad-Dominant Remeshing. [Citation Graph (, )][DBLP ] Competing Fronts for Coarse-to-Fine Surface Reconstruction. [Citation Graph (, )][DBLP ] On-the-fly Curve-skeleton Computation for 3D Shapes. [Citation Graph (, )][DBLP ] High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation. [Citation Graph (, )][DBLP ] Interactive Global Illumination for Deformable Geometry in CUDA. [Citation Graph (, )][DBLP ] Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling. [Citation Graph (, )][DBLP ] GIzMOs: Genuine Image Mosaics with Adaptive Tiling. [Citation Graph (, )][DBLP ] An Intuitive Interface for Interactive High Quality Image-Based Modeling. [Citation Graph (, )][DBLP ] Hybrid Booleans. [Citation Graph (, )][DBLP ] A fast dot-product algorithm with minimal rounding errors. [Citation Graph (, )][DBLP ] Search in 0.005secs, Finished in 0.603secs