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Leif Kobbelt: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Stephan Bischoff, Leif Kobbelt
    Ellipsoid decomposition of 3D-model. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:480-489 [Conf]
  2. Stephan Bischoff, Leif Kobbelt
    Topologically Correct Extraction of the Cortical Surface of a Brain Using Level-Set Methods. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2004, pp:50-54 [Conf]
  3. David Liersch, Abhijit Sovakar, Leif Kobbelt
    Parameter Reduction and Automatic Generation of Active Shape Models. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2003, pp:166-170 [Conf]
  4. Nick I. Linnenbrügger, Richard L. Webber, Leif Kobbelt, Thomas Martin Lehmann
    Automated hybrid TACT volume reconstructions. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2003, pp:373-377 [Conf]
  5. Christoph Lürig, Leif Kobbelt, Thomas Ertl
    Deformable Surfaces for Feature Based Indirect Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1998, pp:752-760 [Conf]
  6. Leif Kobbelt
    Robust and Efficient Evaluation of Functionals on Parametric Surfaces. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 1997, pp:376-378 [Conf]
  7. Alexander Hornung, Leif Kobbelt
    Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2006, pp:503-510 [Conf]
  8. Alexander Hornung, Leif Kobbelt
    Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2006, pp:179-190 [Conf]
  9. R. Klein, Leif Kobbelt
    Graphische Datenverarbeitung. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (1), 2005, pp:468-469 [Conf]
  10. Robert Schneider, Leif Kobbelt
    Generating Fair Meshes with G1 Boundary Conditions. [Citation Graph (0, 0)][DBLP]
    GMP, 2000, pp:251-261 [Conf]
  11. Jianhua Wu, Leif Kobbelt
    A Stream Algorithm for the Decimation of Massive Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:185-192 [Conf]
  12. Leif Kobbelt, Swen Campagna, Hans-Peter Seidel
    A General Framework for Mesh Decimation. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:43-50 [Conf]
  13. Loïc Barthe, Leif Kobbelt
    Direct Computation of a Control Vertex Position on any Subdivision Level. [Citation Graph (0, 0)][DBLP]
    IMA Conference on the Mathematics of Surfaces, 2003, pp:40-47 [Conf]
  14. Mario Botsch, David Bommes, Leif Kobbelt
    Efficient Linear System Solvers for Mesh Processing. [Citation Graph (0, 0)][DBLP]
    IMA Conference on the Mathematics of Surfaces, 2005, pp:62-83 [Conf]
  15. Arne Schmitz, Leif Kobbelt
    Wave propagation using the photon path map. [Citation Graph (0, 0)][DBLP]
    PE-WASUN, 2006, pp:158-161 [Conf]
  16. Stephan Bischoff, Leif Kobbelt
    Isosurface Reconstruction with Topology Control. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:246-255 [Conf]
  17. Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt
    GPU-Based Tolerance Volumes for Mesh Processing. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:237-243 [Conf]
  18. Mario Botsch, Leif Kobbelt
    High-Quality Point-Based Rendering on Modern GPUs. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:335-0 [Conf]
  19. Leif Kobbelt
    Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:37- [Conf]
  20. Leif Kobbelt
    Tight Bounding Volumes for Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1998, pp:17-26 [Conf]
  21. Martin Marinov, Leif Kobbelt
    Direct Anisotropic Quad-Dominant Remeshing. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:207-216 [Conf]
  22. Christian Rössl, Leif Kobbelt
    Line-Art Rendering of 3D-Models. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:87-96 [Conf]
  23. Mario Botsch, Andreas Wiratanaya, Leif Kobbelt
    Efficient High Quality Rendering of Point Sampled Geometry. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:53-64 [Conf]
  24. Leif Kobbelt, Katja Daubert, Hans-Peter Seidel
    Ray Tracing of Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:69-80 [Conf]
  25. Mario Botsch, Leif Kobbelt
    A Remeshing Approach to Multiresolution Modeling. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:189-196 [Conf]
  26. Leif Kobbelt
    3-subdivision. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:103-112 [Conf]
  27. Leif Kobbelt, Mario Botsch, Ulrich Schwanecke, Hans-Peter Seidel
    Feature sensitive surface extraction from volume data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:57-66 [Conf]
  28. Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Peter Seidel
    Interactive Multi-Resolution Modeling on Arbitrary Meshes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:105-114 [Conf]
  29. Junho Kim, Seungyong Lee, Leif Kobbelt
    View-Dependent Streaming of Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    SMI, 2004, pp:209-220 [Conf]
  30. Junho Kim, Seungyong Lee, Leif Kobbelt
    View-Dependent Streaming of Progressive Meshes (Figure 9). [Citation Graph (0, 0)][DBLP]
    SMI, 2004, pp:391- [Conf]
  31. Leif Kobbelt, Mario Botsch
    Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:111-118 [Conf]
  32. Mark Pauly, Markus H. Gross, Leif Kobbelt
    Efficient Simplification of Point-Sampled Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  33. Mario Botsch, Leif Kobbelt
    A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes. [Citation Graph (0, 0)][DBLP]
    VMV, 2001, pp:283-290 [Conf]
  34. Mario Botsch, Christian Rössl, Leif Kobbelt
    Feature Sensitive Sampling for Interactive Remeshing. [Citation Graph (0, 0)][DBLP]
    VMV, 2000, pp:129-136 [Conf]
  35. Jianhua Wu, Leif Kobbelt
    Fast Mesh Decimation by Multiple-Choice Techniques. [Citation Graph (0, 0)][DBLP]
    VMV, 2002, pp:241-248 [Conf]
  36. Jianhua Wu, Leif Kobbelt
    Piecewise Linear Approximation of Signed Distance Fields. [Citation Graph (0, 0)][DBLP]
    VMV, 2003, pp:513-520 [Conf]
  37. Jens Vorsatz, Kolja Kähler, Leif Kobbelt, Hans-Peter Seidel
    Linear Time Mesh Simplification with Reliable Error-Bounds. [Citation Graph (0, 0)][DBLP]
    VMV, 2000, pp:145-152 [Conf]
  38. Christian Rössl, Leif Kobbelt, Hans-Peter Seidel
    Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures. [Citation Graph (0, 0)][DBLP]
    WSCG, 2000, pp:- [Conf]
  39. Stephan Bischoff, Leif Kobbelt
    Teaching meshes, subdivision and multiresolution techniques. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2004, v:36, n:14, pp:1483-1500 [Journal]
  40. Robert Schneider, Leif Kobbelt
    Mesh fairing based on an intrinsic PDE approach. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2001, v:33, n:11, pp:767-777 [Journal]
  41. Leif Kobbelt, Vadim Shapiro
    Symposium on Solid and Physical Modeling 2005. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2006, v:38, n:4, pp:273-274 [Journal]
  42. Loïc Barthe, Leif Kobbelt
    Subdivision scheme tuning around extraordinary vertices. [Citation Graph (0, 0)][DBLP]
    , 2004, v:, n:, pp:561-583 [Journal]
  43. Craig Gotsman, Leif Kobbelt
    Editorial. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 2005, v:22, n:5, pp:375- [Journal]
  44. Leif Kobbelt
    A variational approach to subdivision. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 1996, v:13, n:8, pp:743-761 [Journal]
  45. Robert Schneider, Leif Kobbelt
    Geometric fairing of irregular meshes for free-form surface design. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 2001, v:18, n:4, pp:359-379 [Journal]
  46. Stephan Bischoff, Leif Kobbelt
    Towards robust broadcasting of geometry data. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:5, pp:665-675 [Journal]
  47. Swen Campagna, Leif Kobbelt, Hans-Peter Seidel
    Enhancing digital documents by including 3D-models. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1998, v:22, n:6, pp:655-666 [Journal]
  48. Leif Kobbelt, Mario Botsch
    A survey of point-based techniques in computer graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:6, pp:801-814 [Journal]
  49. Abhijit Sovakar, Leif Kobbelt
    API Design for adaptive subdivision schemes. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:1, pp:67-72 [Journal]
  50. Stephan Bischoff, Leif Kobbelt
    Sub-Voxel Topology Control for Level-Set Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:273-280 [Journal]
  51. Mario Botsch, Leif Kobbelt
    Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  52. Mario Botsch, Leif Kobbelt
    Multiresolution Surface Representation Based on Displacement Volumes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:483-492 [Journal]
  53. Jianhua Wu, Leif Kobbelt
    Optimized Sub-Sampling of Point Sets for Surface Splatting. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:643-652 [Journal]
  54. Leif Kobbelt
    Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:221- [Journal]
  55. Leif Kobbelt
    Interpolatory Subdivision on Open Quadrilateral Nets with Arbitrary Topology. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1996, v:15, n:3, pp:409-420 [Journal]
  56. Leif Kobbelt, Mario Botsch
    An interactive approach to point cloud triangulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal]
  57. Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
    Multiresolution shape deformations for meshes with dynamic vertex connectivity. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal]
  58. Leif Kobbelt, Marc Stamminger, Hans-Peter Seidel
    Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:3, pp:347-356 [Journal]
  59. Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter Seidel
    A Shrink Wrapping Approach to Remeshing Polygonal Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1999, v:18, n:3, pp:119-130 [Journal]
  60. Jens Vorsatz, Christian Rössl, Leif Kobbelt, Hans-Peter Seidel
    Feature Sensitive Remeshing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  61. Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
    Multiresolution hierarchies on unstructured triangle meshes. [Citation Graph (0, 0)][DBLP]
    Comput. Geom., 1999, v:14, n:1-3, pp:5-24 [Journal]
  62. Ulf Labsik, Leif Kobbelt, Robert Schneider, Hans-Peter Seidel
    Progressive transmission of subdivision surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Geom., 2000, v:15, n:1-3, pp:25-39 [Journal]
  63. Leif Kobbelt, Vadim Shapiro, Mario Botsch, Frédéric Cazals, Daniel Cohen-Or, Hugues Hoppe, Shimin Hu, Bert Jüttler, Myung-Soo Kim, James O'Brien
    Special issue on SPM 05. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:3, pp:235-236 [Journal]
  64. Christoph Lürig, Leif Kobbelt, Thomas Ertl
    Hierarchical Solutions for the Deformable Surface Problem in Visualization. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2000, v:62, n:1, pp:2-18 [Journal]
  65. Martin Marinov, Leif Kobbelt
    Optimization methods for scattered data approximation with subdivision surfaces. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2005, v:67, n:5, pp:452-473 [Journal]
  66. Hiromasa Suzuki, Alyn P. Rockwood, Leif Kobbelt
    Special Issue on the Ninth Pacific Graphics Conference (PG 2001). [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2002, v:64, n:2, pp:59-60 [Journal]
  67. Junho Kim, Seungyong Lee, Leif Kobbelt
    View-dependent Mesh Streaming with Minimal Latency. [Citation Graph (0, 0)][DBLP]
    International Journal of Shape Modeling, 2005, v:11, n:1, pp:63-90 [Journal]
  68. Stephan Bischoff, Leif Kobbelt
    Netzbasiertes Geometrisches Modellieren. [Citation Graph (0, 0)][DBLP]
    Informatik Spektrum, 2004, v:27, n:6, pp:516-522 [Journal]
  69. Stephan Bischoff, Leif Kobbelt
    Geometrisches Modellieren mit Polygonnetzen. [Citation Graph (0, 0)][DBLP]
    LOG IN, 2001, v:21, n:5/6, pp:- [Journal]
  70. Mario Botsch, Leif Kobbelt
    An intuitive framework for real-time freeform modeling. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:630-634 [Journal]
  71. Stephan Bischoff, Darko Pavic, Leif Kobbelt
    Automatic restoration of polygon models. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:4, pp:1332-1352 [Journal]
  72. Leif Kobbelt, Peter Schröder
    A Multiresolution Framework for Variational Aubdivision. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1998, v:17, n:4, pp:209-237 [Journal]
  73. Mark Pauly, Leif Kobbelt, Markus H. Gross
    Point-based multiscale surface representation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:2, pp:177-193 [Journal]
  74. Mark Pauly, Richard Keiser, Leif Kobbelt, Markus H. Gross
    Shape modeling with point-sampled geometry. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:641-650 [Journal]
  75. Alexander Hornung, Ellen Dekkers, Leif Kobbelt
    Character animation from 2D pictures and 3D motion data. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal]
  76. Stephan Bischoff, Leif Kobbelt
    Parameterization-free active contour models with topology control. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:4, pp:217-228 [Journal]
  77. Leif Kobbelt
    Discrete fairing and variational subdivision for freeform surface design. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2000, v:16, n:3-4, pp:142-158 [Journal]
  78. Jianhua Wu, Leif Kobbelt
    Efficient spectral watermarking of large meshes with orthogonal basis functions. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2005, v:21, n:8-10, pp:848-857 [Journal]
  79. Rüdiger Westermann, Leif Kobbelt, Thomas Ertl
    Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:2, pp:100-111 [Journal]
  80. Martin Habbecke, Leif Kobbelt
    A Surface-Growing Approach to Multi-View Stereo Reconstruction. [Citation Graph (0, 0)][DBLP]
    CVPR, 2007, pp:- [Conf]
  81. Mario Botsch, Mark Pauly, Markus Gross, Leif Kobbelt
    PriMo: coupled prisms for intuitive surface modeling. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2006, pp:11-20 [Conf]
  82. Alexander Hornung, Leif Kobbelt
    Robust reconstruction of watertight 3D models from non-uniformly sampled point clouds without normal information. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2006, pp:41-50 [Conf]
  83. Leif Kobbelt, Wenping Wang
    Solid and Physical Modeling 2006. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2007, v:39, n:8, pp:623-624 [Journal]
  84. Jianhua Wu, Leif Kobbelt
    Structure Recovery via Hybrid Variational Surface Approximation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:277-284 [Journal]
  85. Mario Botsch, Leif Kobbelt
    Real-Time Shape Editing using Radial Basis Functions. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:611-621 [Journal]
  86. Stephan Bischoff, Leif Kobbelt
    Structure Preserving CAD Model Repair. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:527-536 [Journal]
  87. Martin Marinov, Leif Kobbelt
    Automatic Generation of Structure Preserving MultiresolutionModels. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:479-486 [Journal]
  88. Darko Pavic, Volker Schönefeld, Leif Kobbelt
    Interactive image completion with perspective correction. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:9-11, pp:671-681 [Journal]

  89. Snakes on Triangle Meshes. [Citation Graph (, )][DBLP]


  90. Fast Interactive Region of Interest Selection for Volume Visualization. [Citation Graph (, )][DBLP]


  91. Extracting Consistent and Manifold Interfaces from Multi-valued Volume Data Sets. [Citation Graph (, )][DBLP]


  92. Image selection for improved Multi-View Stereo. [Citation Graph (, )][DBLP]


  93. An incremental approach to feature aligned quad dominant remeshing. [Citation Graph (, )][DBLP]


  94. Laser brush: a flexible device for 3D reconstruction of indoor scenes. [Citation Graph (, )][DBLP]


  95. A sketching interface for feature curve recovery of free-form surfaces. [Citation Graph (, )][DBLP]


  96. Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes. [Citation Graph (, )][DBLP]


  97. 2D Video Editing for 3D Effects. [Citation Graph (, )][DBLP]


  98. Real-time Visualization of Wave Propagation. [Citation Graph (, )][DBLP]


  99. Quadrangular Parameterization for Reverse Engineering. [Citation Graph (, )][DBLP]


  100. Convergence of subdivision and degree elevation. [Citation Graph (, )][DBLP]


  101. Feature aligned quad dominant remeshing using iterative local updates. [Citation Graph (, )][DBLP]


  102. A Robust Two-Step Procedure for Quad-Dominant Remeshing. [Citation Graph (, )][DBLP]


  103. Competing Fronts for Coarse-to-Fine Surface Reconstruction. [Citation Graph (, )][DBLP]


  104. On-the-fly Curve-skeleton Computation for 3D Shapes. [Citation Graph (, )][DBLP]


  105. High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation. [Citation Graph (, )][DBLP]


  106. Interactive Global Illumination for Deformable Geometry in CUDA. [Citation Graph (, )][DBLP]


  107. Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling. [Citation Graph (, )][DBLP]


  108. GIzMOs: Genuine Image Mosaics with Adaptive Tiling. [Citation Graph (, )][DBLP]


  109. An Intuitive Interface for Interactive High Quality Image-Based Modeling. [Citation Graph (, )][DBLP]


  110. Hybrid Booleans. [Citation Graph (, )][DBLP]


  111. A fast dot-product algorithm with minimal rounding errors. [Citation Graph (, )][DBLP]


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