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James Pycock :
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John Bowers , James Pycock Talking through design: requirements and resistance in cooperative prototyping. [Citation Graph (0, 0)][DBLP ] CHI Conference Companion, 1994, pp:221- [Conf ] John Bowers , James Pycock Talking through design: requirements and resistance in cooperative prototyping. [Citation Graph (0, 0)][DBLP ] CHI, 1994, pp:299-305 [Conf ] John Bowers , James Pycock , Jon O'Brien Talk and Embodiment in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] CHI, 1996, pp:58-65 [Conf ] Peter Johnson , Stephanie Wilson , Panos Markopoulos , James Pycock ADEPT: Advanced Design Environment for Prototyping with Task Models. [Citation Graph (0, 0)][DBLP ] INTERCHI, 1993, pp:56- [Conf ] Peter Tolmie , James Pycock , Tim Diggins , Allan MacLean , Alain Karsenty Unremarkable computing. [Citation Graph (0, 0)][DBLP ] CHI, 2002, pp:399-406 [Conf ] John Bowers , Jon O'Brien , James Pycock Practically Accomplishing Immersion: Cooperation in and for Virtual Environments. [Citation Graph (0, 0)][DBLP ] CSCW, 1996, pp:380-389 [Conf ] James Pycock , John Bowers Getting Others to get it Right: an Ethnography of Design Work in the Fashion Industry. [Citation Graph (0, 0)][DBLP ] CSCW, 1996, pp:219-228 [Conf ] James Pycock , Kevin Palfreyman , Jennifer Allanson , Graham Button Representing Fieldwork and Articulating Requirements Through VR. [Citation Graph (0, 0)][DBLP ] CSCW, 1998, pp:383-392 [Conf ] Steve Benford , Chris Greenhalgh , Tom Rodden , James Pycock Collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2001, v:44, n:7, pp:79-85 [Journal ] Search in 0.001secs, Finished in 0.001secs