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Liselott Brunnberg :
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Liselott Brunnberg Backseat gaming: expolaration of mobile properties for fun. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2002, pp:854-855 [Conf ] Liselott Brunnberg , Oskar Juhlin Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience. [Citation Graph (0, 0)][DBLP ] INTERACT, 2003, pp:- [Conf ] John Bichard , Liselott Brunnberg , Marco Combetto , Anton Gustafsson , Oskar Juhlin Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. [Citation Graph (0, 0)][DBLP ] ICEC, 2006, pp:117-122 [Conf ] Liselott Brunnberg , Oskar Juhlin Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief Encounters. [Citation Graph (0, 0)][DBLP ] Pervasive, 2006, pp:169-186 [Conf ] Anton Gustafsson , John Bichard , Liselott Brunnberg , Oskar Juhlin , Marco Combetto Believable environments: generating interactive storytelling in vast location-based pervasive games. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2006, pp:24- [Conf ] Instant broadcasting system: mobile collaborative live video mixing. [Citation Graph (, )][DBLP ] The Road Rager: making use of traffic encounters in a mobile multiplayer game. [Citation Graph (, )][DBLP ] Games for passengers: accounting for motion in location-based applications. [Citation Graph (, )][DBLP ] Search in 0.001secs, Finished in 0.002secs