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John L. Sibert: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Rudolph P. Darken, John L. Sibert
    Wayfinding Strategies and Behaviors in Large Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    CHI, 1996, pp:142-149 [Conf]
  2. Robert W. Lindeman, John L. Sibert, James K. Hahn
    Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:64-71 [Conf]
  3. Robert W. Lindeman, John L. Sibert, Erick Mendez-Mendez, Sachin Patil, Daniel Phifer
    Effectiveness of directional vibrotactile cuing on a building-clearing task. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:271-280 [Conf]
  4. Manuel A. Pérez-Quiñones, John L. Sibert
    A Collaborative Model of Feedback in Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    CHI, 1996, pp:316-323 [Conf]
  5. Dennis W. Rowe, John L. Sibert, Don Irwin
    Hear Rate Variability: Indicator of User State as an Aid to Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    CHI, 1998, pp:480-487 [Conf]
  6. Manuel A. Pérez-Quiñones, John L. Sibert
    Modular Dialogue Units: A Software Architecture for Programming Human-Computer Dialogues. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:355-358 [Conf]
  7. Randall M. Rohrer, John L. Sibert, David S. Ebert
    The Shape of Shakespeare: Visualizing Text using Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    INFOVIS, 1998, pp:121-129 [Conf]
  8. Robert W. Lindeman, Yasuyuki Yanagida, John L. Sibert, Robert A. Lavine
    Effective Vibrotactile Cueing in a Visual Search Task. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  9. Robert W. Lindeman, John L. Sibert, Corinna E. Lathan, Jack Maxwell Vice
    The Design and Deployment of a Wearable Vibrotactile Feedback System. [Citation Graph (0, 0)][DBLP]
    ISWC, 2004, pp:56-59 [Conf]
  10. Manuel A. Pérez, John L. Sibert
    Focus in graphical user interfaces. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1993, pp:255-257 [Conf]
  11. John L. Sibert, William D. Hurley, Teresa W. Bleser
    An object-oriented user interface management system. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:259-268 [Conf]
  12. Sonja Gievska, John L. Sibert
    A Framework for Context-Sensitive Coordination of Human Interruptions in Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    User Interfaces for All, 2004, pp:418-425 [Conf]
  13. Rudolph P. Darken, John L. Sibert
    A Toolset for Navigation in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1993, pp:157-165 [Conf]
  14. John L. Sibert, Mehmet Gokturk
    A Finger-Mounted, Direct Pointing Device for Mobile Computing. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1997, pp:41-42 [Conf]
  15. John L. Sibert, Mehmet Gokturk, Robert A. Lavine
    The reading assistant: eye gaze triggered auditory prompting for reading remediation. [Citation Graph (0, 0)][DBLP]
    UIST, 2000, pp:101-107 [Conf]
  16. Robert W. Lindeman, John L. Sibert, James K. Hahn
    Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:205-212 [Conf]
  17. Robert W. Lindeman, John L. Sibert, James N. Templeman
    The Effect of 3D Widget Representation and Simulated Surface Constraints on Interaction in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:141-148 [Conf]
  18. Robert W. Lindeman, Robert Page, Yasuyuki Yanagida, John L. Sibert
    Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system. [Citation Graph (0, 0)][DBLP]
    VRST, 2004, pp:146-149 [Conf]
  19. Hafedh Mili, John L. Sibert, Yoav Intrator
    An object-oriented model based on relations. [Citation Graph (0, 0)][DBLP]
    Journal of Systems and Software, 1990, v:12, n:2, pp:139-155 [Journal]
  20. William D. Hurley, John L. Sibert
    Modeling User Interface-Application Interactions. [Citation Graph (0, 0)][DBLP]
    IEEE Software, 1989, v:6, n:1, pp:71-77 [Journal]
  21. Teresa W. Bleser, John L. Sibert, J. Patrick McGee
    Charcoal sketching: returning control to the artist. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1988, v:7, n:1, pp:76-81 [Journal]
  22. Robert W. Lindeman, James N. Templeman, John L. Sibert, Justin R. Cutler
    Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2002, v:6, n:3, pp:130-139 [Journal]

  23. Toto: a tool for selecting interaction techniques. [Citation Graph (, )][DBLP]


  24. A Shape-Based Visual Interface for Text Retrieval. [Citation Graph (, )][DBLP]


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