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Ken Perlin: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Allison Druin, Ken Perlin
    Immersive environments: a physical approach to the computer interface. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:325-328 [Conf]
  2. Aaron Hertzmann, Ken Perlin
    Painterly rendering for video and interaction. [Citation Graph (0, 0)][DBLP]
    NPAR, 2000, pp:7-12 [Conf]
  3. David Anderson, Emily Anderson, Neal Lesh, Joe Marks, Ken Perlin, David Ratajczak, Kathy Ryall
    Human-Guided Greedy Search: Combining Information Visualization and Heuristic Search. [Citation Graph (0, 0)][DBLP]
    Workshop on New Paradigms in Information Visualization and Manipulation, 1999, pp:21-25 [Conf]
  4. Luiz Velho, Ken Perlin, Lexing Ying, Henning Biermann
    Procedural Shape Synthesis on Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 2001, pp:146-153 [Conf]
  5. Ken Perlin
    Improving noise. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:681-682 [Conf]
  6. Ken Perlin
    An image synthesizer. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1985, pp:287-296 [Conf]
  7. Ken Perlin, David Fox
    Pad: an alternative approach to the computer interface. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1993, pp:57-64 [Conf]
  8. Ken Perlin, Athomas Goldberg
    Improv: A System for Scripting Interactive Actors in Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1996, pp:205-216 [Conf]
  9. Ken Perlin, Eric M. Hoffert
    Hypertexture. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1989, pp:253-262 [Conf]
  10. Ken Perlin, Salvatore Paxia, Joel S. Kollin
    An autostereoscopic display. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:319-326 [Conf]
  11. Ken Perlin, Luiz Velho
    Live paint: painting with procedural multiscale textures. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:153-160 [Conf]
  12. Ken Perlin, Mary Flanagan, Andrea Hollingshead
    The Rapunsel Project. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:251-259 [Conf]
  13. Ken Perlin
    Toward Interactive Narrative. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:135-147 [Conf]
  14. Ken Perlin
    Building Virtual Actors Who Can Really Act. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2003, pp:127-134 [Conf]
  15. Ken Perlin
    Quikwriting: Continuous Stylus-Based Text Entry. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1998, pp:215-216 [Conf]
  16. Ken Perlin, Jon Meyer
    Nested User Interface Components. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1999, pp:11-18 [Conf]
  17. Ken Perlin
    Creating Emotive Responsive Characters Within Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    Virtual Worlds, 2000, pp:99-106 [Conf]
  18. Ken Perlin
    Computer graphics and the illusion of life. [Citation Graph (0, 0)][DBLP]
    VISAPP (1), 2006, pp:1-2 [Conf]
  19. Ken Perlin
    Computer graphics and the illusion of life. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:- [Conf]
  20. Ken Perlin
    Better acting in computer games: the use of procedural methods. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:1, pp:3-11 [Journal]
  21. Luiz Velho, Ken Perlin, Henning Biermann, Lexing Ying
    Algorithmic shape modeling with subdivision surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:6, pp:865-875 [Journal]
  22. Dan Rosenfeld, Michael Zawadzki, Jeremi Sudol, Ken Perlin
    Physical Objects as Bidirectional User Interface Elements. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2004, v:24, n:1, pp:44-49 [Journal]
  23. Jefferson Y. Han, Ken Perlin
    Measuring bidirectional texture reflectance with a kaleidoscope. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:741-748 [Journal]
  24. Ken Perlin
    Improving noise. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:681-682 [Journal]
  25. Ken Perlin
    Real Time Responsive Animation with Personality. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:1, pp:5-15 [Journal]
  26. Benjamin B. Bederson, James D. Hollan, Ken Perlin, Jonathan Meyer, David Bacon, George W. Furnas
    Pad++: A Zoomable Graphical Sketchpad For Exploring Alternate Interface Physics. [Citation Graph (0, 0)][DBLP]
    J. Vis. Lang. Comput., 1996, v:7, n:1, pp:3-32 [Journal]

  27. Growing up programming: democratizing the creation of dynamic, interactive media. [Citation Graph (, )][DBLP]


  28. IMPAD: an inexpensive multi-touchpressure acquisition device. [Citation Graph (, )][DBLP]


  29. The UnMousePad: the future of touch sensing. [Citation Graph (, )][DBLP]


  30. Autonomous Digital Actors. [Citation Graph (, )][DBLP]


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