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Inger Ekman: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Inger Ekman, Petri Lankoski
    What should it do?: key isssues in navigation interface design for small screen devices. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:622-623 [Conf]
  2. Inger Ekman, Jussi Lahti, Jani Nummela, Petri Lankoski, Frans Mäyrä
    Designing Immersive Sound for a Pervasive Mobile Game. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  3. Petri Lankoski, Satu Heliö, Inger Ekman
    Characters in Computer Games: Toward Understanding Interpretation and Design. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2003, pp:- [Conf]
  4. Mikko Kurimo, Ville T. Turunen, Inger Ekman
    Speech Transcription and Spoken Document Retrieval in Finnish. [Citation Graph (0, 0)][DBLP]
    MLMI, 2004, pp:253-262 [Conf]
  5. Inger Ekman, Petri Lankoski
    Integrating a game with a story--lessons from interactive television concept design. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:2, pp:167-177 [Journal]
  6. Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela, Petri Lankoski, Frans Mäyrä
    Designing sound for a pervasive mobile game. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:110-116 [Conf]

  7. Invisible eni: using gaze and pupil size to control a game. [Citation Graph (, )][DBLP]

  8. Voluntary pupil size change as control in eyes only interaction. [Citation Graph (, )][DBLP]

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