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Anton Gustafsson:
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- Anton Gustafsson, Magnus Gyllenswärd
The power-aware cord: energy awareness through ambient information display. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2005, pp:1423-1426 [Conf]
- John Bichard, Liselott Brunnberg, Marco Combetto, Anton Gustafsson, Oskar Juhlin
Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. [Citation Graph (0, 0)][DBLP] ICEC, 2006, pp:117-122 [Conf]
- Magnus Gyllenswärd, Anton Gustafsson, Magnus Bang
Visualizing Energy Consumption of Radiators. [Citation Graph (0, 0)][DBLP] PERSUASIVE, 2006, pp:167-170 [Conf]
- Anton Gustafsson, John Bichard, Liselott Brunnberg, Oskar Juhlin, Marco Combetto
Believable environments: generating interactive storytelling in vast location-based pervasive games. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2006, pp:24- [Conf]
Evaluation of a pervasive game for domestic energy engagement among teenagers. [Citation Graph (, )][DBLP]
Power explorer: a casual game style for encouraging long term behavior change among teenagers. [Citation Graph (, )][DBLP]
Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games. [Citation Graph (, )][DBLP]
Games for passengers: accounting for motion in location-based applications. [Citation Graph (, )][DBLP]
Evaluation of a pervasive game for domestic energy engagement among teenagers. [Citation Graph (, )][DBLP]
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