|
Search the dblp DataBase
Perttu Hämäläinen:
[Publications]
[Author Rank by year]
[Co-authors]
[Prefers]
[Cites]
[Cited by]
Publications of Author
- Perttu Hämäläinen, Tommi Ilmonen, Johanna Höysniemi, Mikko Lindholm, Ari Nykänen
Martial arts in artificial reality. [Citation Graph (0, 0)][DBLP] CHI, 2005, pp:781-790 [Conf]
- Perttu Hämäläinen, Mikko Lindholm, Ari Nykänen, Johanna Höysniemi
Animaatiokone: an installation for creating clay animation. [Citation Graph (0, 0)][DBLP] CHI, 2004, pp:17-24 [Conf]
- Ville Nenonen, Aleksi Lindblad, Ville Häkkinen, Toni Laitinen, Mikko Jouhtio, Perttu Hämäläinen
Using heart rate to control an interactive game. [Citation Graph (0, 0)][DBLP] CHI, 2007, pp:853-856 [Conf]
- Teemu Mäki-Patola, Perttu Hämäläinen, Aki Kanerva
The Augmented Djembe Drum - Sculpting Rhythms. [Citation Graph (0, 0)][DBLP] NIME, 2006, pp:364-369 [Conf]
- Perttu Hämäläinen, Johanna Höysniemi
A Computer Vision and Hearing Based User Interface for a Computer Game for Children. [Citation Graph (0, 0)][DBLP] User Interfaces for All, 2002, pp:299-318 [Conf]
- Perttu Hämäläinen
Interactive video mirrors for sports training. [Citation Graph (0, 0)][DBLP] NordiCHI, 2004, pp:199-202 [Conf]
- Johanna Höysniemi, Anne Aula, Petra Auvinen, Jaana Hännikäinen, Perttu Hämäläinen
Shadow boxer: a physically interactive fitness game. [Citation Graph (0, 0)][DBLP] NordiCHI, 2004, pp:389-392 [Conf]
- Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki, Teppo Rouvi
Children's intuitive gestures in vision-based action games. [Citation Graph (0, 0)][DBLP] Commun. ACM, 2005, v:48, n:1, pp:44-50 [Journal]
- Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki
Using peer tutoring in evaluating the usability of a physically interactive computer game with children. [Citation Graph (0, 0)][DBLP] Interacting with Computers, 2003, v:15, n:2, pp:203-225 [Journal]
Voluntary pupil size change as control in eyes only interaction. [Citation Graph (, )][DBLP]
Search in 0.003secs, Finished in 0.003secs
|