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Perttu Hämäläinen: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Perttu Hämäläinen, Tommi Ilmonen, Johanna Höysniemi, Mikko Lindholm, Ari Nykänen
    Martial arts in artificial reality. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:781-790 [Conf]
  2. Perttu Hämäläinen, Mikko Lindholm, Ari Nykänen, Johanna Höysniemi
    Animaatiokone: an installation for creating clay animation. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:17-24 [Conf]
  3. Ville Nenonen, Aleksi Lindblad, Ville Häkkinen, Toni Laitinen, Mikko Jouhtio, Perttu Hämäläinen
    Using heart rate to control an interactive game. [Citation Graph (0, 0)][DBLP]
    CHI, 2007, pp:853-856 [Conf]
  4. Teemu Mäki-Patola, Perttu Hämäläinen, Aki Kanerva
    The Augmented Djembe Drum - Sculpting Rhythms. [Citation Graph (0, 0)][DBLP]
    NIME, 2006, pp:364-369 [Conf]
  5. Perttu Hämäläinen, Johanna Höysniemi
    A Computer Vision and Hearing Based User Interface for a Computer Game for Children. [Citation Graph (0, 0)][DBLP]
    User Interfaces for All, 2002, pp:299-318 [Conf]
  6. Perttu Hämäläinen
    Interactive video mirrors for sports training. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:199-202 [Conf]
  7. Johanna Höysniemi, Anne Aula, Petra Auvinen, Jaana Hännikäinen, Perttu Hämäläinen
    Shadow boxer: a physically interactive fitness game. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:389-392 [Conf]
  8. Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki, Teppo Rouvi
    Children's intuitive gestures in vision-based action games. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2005, v:48, n:1, pp:44-50 [Journal]
  9. Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki
    Using peer tutoring in evaluating the usability of a physically interactive computer game with children. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2003, v:15, n:2, pp:203-225 [Journal]

  10. Voluntary pupil size change as control in eyes only interaction. [Citation Graph (, )][DBLP]

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