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Panos Markopoulos: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Peter Johnson, Stephanie Wilson, Panos Markopoulos, James Pycock
    ADEPT: Advanced Design Environment for Prototyping with Task Models. [Citation Graph (0, 0)][DBLP]
    INTERCHI, 1993, pp:56- [Conf]
  2. Panos Markopoulos, Natalia A. Romero, Joy van Baren, Wijnand IJsselsteijn, Boris E. R. de Ruyter, Babak A. Farshchian
    Keeping in touch with the family: home and away with the ASTRA awareness system. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2004, pp:1351-1354 [Conf]
  3. Panos Markopoulos, Boris E. R. de Ruyter, Wendy E. Mackay
    Awareness systems: known results, theory, concepts and future challenges. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:2128-2129 [Conf]
  4. Agnieszka Matysiak Szóstek, Panos Markopoulos
    Factors defining face-to-face interruptions in the office environment. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:1379-1384 [Conf]
  5. Panos Markopoulos
    On the Expression of Interaction Properties within an Interactor Model. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1995, pp:294-310 [Conf]
  6. Panos Markopoulos, Peter Johnson
    Discussion Topics for the DSV-IS'98 Working Groups. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1998, pp:309-311 [Conf]
  7. Panos Markopoulos, Peter Johnson, Jon Rowson
    Formal aspects of task based design. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1997, pp:209-224 [Conf]
  8. Panos Markopoulos, Giorgios Papatzanis, Peter Johnson, Jon Rowson
    Validating Semi-Formal Specifications of Interactors as Design Representations. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1998, pp:102-116 [Conf]
  9. Panos Markopoulos, Paul Shrubsole, John H. M. de Vet
    Refinement of the PAC model for the component design and specification of television based interfaces. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1999, pp:117-132 [Conf]
  10. Panos Markopoulos, Irene Mavrommati, Achilles Kameas
    End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2004, pp:243-254 [Conf]
  11. Bogdan Raducanu, Panos Markopoulos
    Applications of Vision-Based Attention-Guided Perceptive Devices to Aware Environments. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2003, pp:410-418 [Conf]
  12. Natalia A. Romero, Joy van Baren, Panos Markopoulos, Boris E. R. de Ruyter, Wijnand IJsselsteijn
    Addressing Interpersonal Communication Needs through Ubiquitous Connectivity: Home and Away. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2003, pp:419-429 [Conf]
  13. Alia K. Amin, Bram Kersten, Olga A. Kulyk, Elly Pelgrim, Jimmy Wang, Panos Markopoulos
    The SenseMS: Enriching the SMS Experience for Teens by Non-verbal Means. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:962-965 [Conf]
  14. Stuart MacFarlane, Janet C. Read, Johanna Höysniemi, Panos Markopoulos
    Evaluating Interactive Products for and with Children. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  15. Natalia A. Romero, Panos Markopoulos
    Common Ground to Analyse Privacy Coordination in Awareness Systems. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:1006-1009 [Conf]
  16. Privender Saini, Boris E. R. de Ruyter, Panos Markopoulos, Albert J. N. van Breemen
    Benefits of Social Intelligence in Home Dialogue Systems. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:510-521 [Conf]
  17. Alia K. Amin, B. T. A. Kersten, Olga A. Kulyk, P. H. Pelgrim, C. M. Wang, Panos Markopoulos
    SenseMS: a user-centered approach to enrich the messaging experience for teens by non-verbal means. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2005, pp:161-166 [Conf]
  18. S. Bosman, B. Groenendaal, J. W. Findlater, T. Visser, M. de Graaf, Panos Markopoulos
    GentleGuide: An Exploration of Haptic Output for Indoors Pedestrian Guidance. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2003, pp:358-362 [Conf]
  19. Evelien van de Garde-Perik, Boris E. R. de Ruyter, Panos Markopoulos, Berry Eggen
    The Sensitivities of User Profile Information in Music Recommender Systems. [Citation Graph (0, 0)][DBLP]
    PST, 2004, pp:137-141 [Conf]
  20. Wijnand IJsselsteijn, Joy van Baren, Natalia A. Romero, Panos Markopoulos
    The unbearable lightness of being there: contrasting approaches to presence engineering. [Citation Graph (0, 0)][DBLP]
    VCIP, 2003, pp:61-68 [Conf]
  21. Evelien van de Garde-Perik, Panos Markopoulos, Boris E. R. de Ruyter
    On the relative importance of privacy guidelines for ambient health care. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2006, pp:377-380 [Conf]
  22. Panos Markopoulos, Peter Johnson, Jon Rowson
    Formal architectural abstractions for interactive software. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 1998, v:49, n:5, pp:675-715 [Journal]
  23. Maddy Janse, Panos Markopoulos, Patricia Vinken
    Eindhoven's User-System-Interaction Design Program: an overview. [Citation Graph (0, 0)][DBLP]
    Interactions, 2005, v:12, n:5, pp:33-34 [Journal]
  24. Panos Markopoulos, Boris E. R. de Ruyter, Privender Saini, Albert J. N. van Breemen
    Case study: bringing social intelligence into home dialogue systems. [Citation Graph (0, 0)][DBLP]
    Interactions, 2005, v:12, n:4, pp:37-44 [Journal]
  25. Panos Markopoulos, Mathilde M. Bekker
    Interaction design and children. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2003, v:15, n:2, pp:141-149 [Journal]
  26. Panos Markopoulos, Mathilde M. Bekker
    On the assessment of usability testing methods for children. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2003, v:15, n:2, pp:227-243 [Journal]
  27. Panos Markopoulos, Wijnand A. IJsselsteijn, Claire Huijnen, Boris E. R. de Ruyter
    Sharing experiences through awareness systems in the home. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2005, v:17, n:5, pp:506-521 [Journal]
  28. Panos Markopoulos, Jon Rowson, Peter Johnson
    Composition and Synthesis with a Formal Interactor Model. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 1997, v:9, n:2, pp:197-223 [Journal]
  29. Boris E. R. de Ruyter, Privender Saini, Panos Markopoulos, Albert J. N. van Breemen
    Assessing the effects of building social intelligence in a robotic interface for the home. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2005, v:17, n:5, pp:522-541 [Journal]
  30. Panos Markopoulos, Bert Bongers, Erik Alphen, Jasper Dekker, Wouter Dijk, Sebastiaan Messemaker, Joep Poppel, Bram Vlist, Dirk Volman, Gilles Wanrooij
    The PhotoMirror appliance: affective awareness in the hallway. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2006, v:10, n:2-3, pp:128-135 [Journal]
  31. Irene Mavrommati, Achilles Kameas, Panos Markopoulos
    An editing tool that manages device associations in an in-home environment. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:3-4, pp:255-263 [Journal]
  32. Georgios Metaxas, Barbaros Metin, Jutta Schneider, G. Shapiro, W. Zhou, Panos Markopoulos
    SCORPIODROME: an exploration in mixed reality social gaming for children. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:229-232 [Conf]
  33. Vassilis-Javed Khan, Panos Markopoulos, Boris E. R. de Ruyter, Wijnand IJsselsteijn
    Expected Information Needs of Parents for Pervasive Awareness Systems. [Citation Graph (0, 0)][DBLP]
    AmI, 2007, pp:332-339 [Conf]
  34. Iris Soute, Panos Markopoulos
    Head Up Games: The Games of the Future Will Look More Like the Games of the Past. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:404-407 [Conf]
  35. Abdullah Al Mahmud, Maurits Kaptein, Oliver Moran, Evelien van de Garde-Perik, Panos Markopoulos
    Understanding Compliance to Privacy Guidelines Using Text-and Video-Based Scenarios. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:156-168 [Conf]
  36. Panos Markopoulos, Maddy Janse, Sanjin Pajo, Paula Deisz, Annemieke van Ruiten, Vanessa Sawirjo, Albertine Visser
    User System Interaction Program. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:688-689 [Conf]
  37. Georgios Metaxas, Barbaros Metin, Jutta Schneider, Panos Markopoulos, Boris E. R. de Ruyter
    Daily Activities Diarist: Supporting Aging in Place with Semantically Enriched Narratives. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:390-403 [Conf]
  38. Natalia A. Romero, Panos Markopoulos, Joy van Baren, Boris E. R. de Ruyter, Wijnand IJsselsteijn, Babak A. Farshchian
    Connecting the family with awareness systems. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2007, v:11, n:4, pp:299-312 [Journal]

  39. Designing a head-up game for children. [Citation Graph (, )][DBLP]


  40. Child computer interaction. [Citation Graph (, )][DBLP]


  41. Surrounded by ambient persuasion. [Citation Graph (, )][DBLP]


  42. HeartBeat: an outdoor pervasive game for children. [Citation Graph (, )][DBLP]


  43. ActiveShare: sharing challenges to increase physical activities. [Citation Graph (, )][DBLP]


  44. Tangibles for children, : the challenges. [Citation Graph (, )][DBLP]


  45. Powerful and consistent analysis of likert-type ratingscales. [Citation Graph (, )][DBLP]


  46. Behaviours and Preferences when Coordinating Mediated Interruptions: Social and System influence. [Citation Graph (, )][DBLP]


  47. Grounding interpersonal privacy in mediated settings. [Citation Graph (, )][DBLP]


  48. Can You Be Persuaded? Individual Differences in Susceptibility to Persuasion. [Citation Graph (, )][DBLP]


  49. Interactive and Lightweight Mechanisms to Coordinate Interpersonal Privacy in Mediated Communication. [Citation Graph (, )][DBLP]


  50. Reconexp: a way to reduce the data loss of the experiencing sampling method. [Citation Graph (, )][DBLP]


  51. Pervasive awareness. [Citation Graph (, )][DBLP]


  52. Affective Tabletop Game: A New Gaming Experience for Children. [Citation Graph (, )][DBLP]


  53. OPOS: an observation scheme for evaluating head-up play. [Citation Graph (, )][DBLP]


  54. A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy. [Citation Graph (, )][DBLP]


  55. Rule customization in head-up games. [Citation Graph (, )][DBLP]


  56. Measuring the Response Bias Induced by an Experience and Application Research Center. [Citation Graph (, )][DBLP]


  57. Amelie: A Recombinant Computing Framework for Ambient Awareness. [Citation Graph (, )][DBLP]


  58. Intertwining Implicit and Explicit Awareness of Wellbeing to Support Peace of Mind and Connectedness. [Citation Graph (, )][DBLP]


  59. Design of an instrument for the evaluation of communication technologies with children. [Citation Graph (, )][DBLP]


  60. Testing interactive products with the robot intervention method. [Citation Graph (, )][DBLP]


  61. Sampling young children's experiences with cultural probes. [Citation Graph (, )][DBLP]


  62. Let robots do the talking. [Citation Graph (, )][DBLP]


  63. Increasing children's social competence through games, an exploratory study. [Citation Graph (, )][DBLP]


  64. Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games. [Citation Graph (, )][DBLP]


  65. Awareness systems and the role of social intelligence. [Citation Graph (, )][DBLP]


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