Search the dblp DataBase
Antti Salovaara :
[Publications ]
[Author Rank by year ]
[Co-authors ]
[Prefers ]
[Cites ]
[Cited by ]
Publications of Author
Antti Oulasvirta , Antti Salovaara A cognitive meta-analysis of design approaches to interruptions in intelligent environments. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2004, pp:1155-1158 [Conf ] Antti Salovaara , Giulio Jacucci , Antti Oulasvirta , Timo Saari , Pekka Kanerva , Esko Kurvinen , Sauli Tiitta Collective creation and sense-making of mobile media. [Citation Graph (0, 0)][DBLP ] CHI, 2006, pp:1211-1220 [Conf ] Antti Salovaara Appropriation of a MMS-based comic creator: from system functionalities to resources for action. [Citation Graph (0, 0)][DBLP ] CHI, 2007, pp:1117-1126 [Conf ] Giulio Jacucci , Antti Oulasvirta , Tommi Ilmonen , John Evans , Antti Salovaara Comedia: mobile group media for active spectatorship. [Citation Graph (0, 0)][DBLP ] CHI, 2007, pp:1273-1282 [Conf ] Giulio Jacucci , Antti Oulasvirta , Antti Salovaara , Risto Sarvas Supporting the shared experience of spectators through mobile group media. [Citation Graph (0, 0)][DBLP ] GROUP, 2005, pp:207-216 [Conf ] Giulio Jacucci , Antti Oulasvirta , Antti Salovaara , Thomas Psik , Ina Wagner Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study. [Citation Graph (0, 0)][DBLP ] INTERACT, 2005, pp:43-56 [Conf ] Antti Salovaara , Petri Mannonen Use of Future-Oriented Information in User-Centered Product Concept Ideation. [Citation Graph (0, 0)][DBLP ] INTERACT, 2005, pp:727-740 [Conf ] Antti Salovaara , Antti Oulasvirta Six modes of proactive resource management: a user-centric typology for proactive behaviors. [Citation Graph (0, 0)][DBLP ] NordiCHI, 2004, pp:57-60 [Conf ] Giulio Jacucci , Antti Salovaara Mobile media sharing in large-scale events: beyond MMS. [Citation Graph (0, 0)][DBLP ] Interactions, 2005, v:12, n:6, pp:32-34 [Journal ] Antti Salovaara , Mikael Johnson , Kalle Toiskallio , Sauli Tiitta , Marko Turpeinen Playmakers in multiplayer game communities: their importance and motivations for participation. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2005, pp:334-337 [Conf ] Giulio Jacucci , Antti Oulasvirta , Antti Salovaara Active construction of experience through mobile media: a field study with implications for recording and sharing. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2007, v:11, n:4, pp:215-234 [Journal ] Struggling with gift-giving obligations: when mobile messages are too laborious to reciprocate. [Citation Graph (, )][DBLP ] It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre. [Citation Graph (, )][DBLP ] Studying appropriation of everyday technologies: a cognitive approach. [Citation Graph (, )][DBLP ] Extending large-scale event participation with user-created mobile media on a public display. [Citation Graph (, )][DBLP ] Toolkit for user-created augmented reality games. [Citation Graph (, )][DBLP ] Search in 0.003secs, Finished in 0.005secs