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Ivan Poupyrev:
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Publications of Author
- Ivan Poupyrev, Henry Newton Dunn, Olivier Bau
D20: interaction with multifaceted display devices. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2006, pp:1241-1246 [Conf]
- Ivan Poupyrev, Makoto Okabe, Shigeaki Maruyama
Haptic feedback for pen computing: directions and strategies. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2004, pp:1309-1312 [Conf]
- Ivan Poupyrev, Jun Rekimoto, Shigeaki Maruyama
TouchEngine: a tactile display for handheld devices. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2002, pp:644-645 [Conf]
- Ivan Poupyrev, Suzanne Weghorst, Sidney Fels
Non-isomorphic 3D rotational techniques. [Citation Graph (0, 0)][DBLP] CHI, 2000, pp:540-547 [Conf]
- Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
Gummi: user interface for deformable computers. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2003, pp:954-955 [Conf]
- Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
Gummi: a bendable computer. [Citation Graph (0, 0)][DBLP] CHI, 2004, pp:263-270 [Conf]
- Mark Billinghurst, Ivan Poupyrev, Hirokazu Kato, Richard May
Mixing Realities in Shared Space: An Augmented Reality Interface for Collaborative Computing. [Citation Graph (0, 0)][DBLP] IEEE International Conference on Multimedia and Expo (III), 2000, pp:1641-1644 [Conf]
- Desney S. Tan, Ivan Poupyrev, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani
The Best Of Two Worlds: Merging Virtual And Real For Face To Face Collaboration. [Citation Graph (0, 0)][DBLP] ICME, 2001, pp:- [Conf]
- Rodney Berry, Ivan Poupyrev, Makoto Tadenuma, Nobuji Tetsutani
Inside the score: music and augmented reality. [Citation Graph (0, 0)][DBLP] IWEC, 2002, pp:423-429 [Conf]
- Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst, Tadao Ichikawa
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR. [Citation Graph (0, 0)][DBLP] ACM Symposium on User Interface Software and Technology, 1996, pp:79-80 [Conf]
- Ivan Poupyrev, Shigeaki Maruyama
Tactile interfaces for small touch screens. [Citation Graph (0, 0)][DBLP] UIST, 2003, pp:217-220 [Conf]
- Ivan Poupyrev, Shigeaki Maruyama, Jun Rekimoto
Ambient touch: designing tactile interfaces for handheld devices. [Citation Graph (0, 0)][DBLP] UIST, 2002, pp:51-60 [Conf]
- Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
A framework and testbed for studying manipulation techniques for immersive VR. [Citation Graph (0, 0)][DBLP] VRST, 1997, pp:21-28 [Conf]
- Mark Billinghurst, Hirokazu Kato, Ivan Poupyrev
The MagicBook: a transitional AR interface. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2001, v:25, n:5, pp:745-753 [Journal]
- Mark Billinghurst, Hirokazu Kato, Ivan Poupyrev
The MagicBook?Moving Seamlessly between Reality and Virtuality. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2001, v:21, n:3, pp:6-8 [Journal]
- Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
Egocentric Object Manipulation in Virtual Environments: Evaluation of Interaction Techniques. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 1998, v:17, n:3, pp:41-52 [Journal]
- Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani
Developing a Generic Augmented-Reality Interface. [Citation Graph (0, 0)][DBLP] IEEE Computer, 2002, v:35, n:3, pp:44-50 [Journal]
- Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola Jr., Ivan Poupyrev
An Introduction to 3D User Interface Design. [Citation Graph (0, 0)][DBLP] Presence, 2001, v:10, n:1, pp:96-108 [Journal]
- Ivan Poupyrev, Tadao Ichikawa
Manipulating Objects in Virtual Worlds: Categorization and Empirical Evaluation of Interaction Techniques. [Citation Graph (0, 0)][DBLP] J. Vis. Lang. Comput., 1999, v:10, n:1, pp:19-35 [Journal]
- Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa, Daniel Belcher, Ivan Poupyrev
Experiments with Face-To-Face Collaborative AR Interfaces. [Citation Graph (0, 0)][DBLP] Virtual Reality, 2002, v:6, n:3, pp:107-121 [Journal]
- Ivan Poupyrev, Tatsushi Nashida, Makoto Okabe
Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays. [Citation Graph (0, 0)][DBLP] Tangible and Embedded Interaction, 2007, pp:205-212 [Conf]
Designing embodied interfaces for casual sound recording devices. [Citation Graph (, )][DBLP]
Twelvepixels: drawing & creativity on a mobile phone. [Citation Graph (, )][DBLP]
Programming reality: from transitive materials to organic user interfaces. [Citation Graph (, )][DBLP]
Eek! a mouse! organic user interfaces: tangible, transitive materials and programmable reality. [Citation Graph (, )][DBLP]
Sensing human activities with resonant tuning. [Citation Graph (, )][DBLP]
Exploring surround haptics displays. [Citation Graph (, )][DBLP]
MotionBeam: designing for movement with handheld projectors. [Citation Graph (, )][DBLP]
12Pixels: Exploring Social Drawing on Mobile Phones. [Citation Graph (, )][DBLP]
Designing kinetic interactions for organic user interfaces. [Citation Graph (, )][DBLP]
Introduction. [Citation Graph (, )][DBLP]
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