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Anker Helms Jørgensen:
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- Simon Buckingham Shum, Anker Helms Jørgensen, Annette Aboulafia, Nick Hammond
Communicating HCI modelling to practitioners. [Citation Graph (0, 0)][DBLP] CHI Conference Companion, 1994, pp:271-272 [Conf]
- Laust Juul Christensen, Thomas Tae-Yang Jørgensen, Anker Helms Jørgensen
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar. [Citation Graph (0, 0)][DBLP] DIGRA Conf., 2003, pp:- [Conf]
- Mads Bødker, Martin S. Christensen, Anker Helms Jørgensen
Understanding affective design in a late-modernity perspective. [Citation Graph (0, 0)][DBLP] DPPI, 2003, pp:136-137 [Conf]
- Anker Helms Jørgensen, Anne Helene Garde, Bjarne Laursen, Bente Rona Jensen
Mental Workload in IT Work: Combining Cognitive and Physiological Perspectives. [Citation Graph (0, 0)][DBLP] HCI (1), 1999, pp:97-101 [Conf]
- Anker Helms Jørgensen, Jon May
Evaluation of a Theory-Based Display Guide. [Citation Graph (0, 0)][DBLP] HCI (2), 1997, pp:403-406 [Conf]
- Anker Helms Jørgensen, Annette Aboulafia
Perceptions of design rationale. [Citation Graph (0, 0)][DBLP] INTERACT, 1995, pp:61-66 [Conf]
- Anker Helms Jørgensen, Allan Sauer
The personal touch: A study of users' customization practice. [Citation Graph (0, 0)][DBLP] INTERACT, 1990, pp:561-565 [Conf]
- Anker Helms Jørgensen
Marrying HCI/Usability and computer games: a preliminary look. [Citation Graph (0, 0)][DBLP] NordiCHI, 2004, pp:393-396 [Conf]
- Anker Helms Jørgensen
A Methodology for Measuring the Readability and Modifiability of Computer Programs. [Citation Graph (0, 0)][DBLP] BIT, 1980, v:20, n:4, pp:394-405 [Journal]
User interface history. [Citation Graph (, )][DBLP]
Taking stock of user interface history. [Citation Graph (, )][DBLP]
Context and Driving Forces in the Development of the Early Computer Game Nimbi. [Citation Graph (, )][DBLP]
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