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Luciano Gamberini: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Anna Spagnolli, Luciano Gamberini
    Multimodal spatial reference in mediated environments: users' preferences and the pragmatics of pointing and talking. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:1349-1354 [Conf]
  2. Gabriele Optale, Salvatore Capodieci, Pietro Pinelli, Daniela Zara, Luciano Gamberini, Giuseppe Riva
    Music-Enhanced Immersive Virtual Reality in the Rehabilitation of Memory-Related Cognitive Processes and Functional Abilities: A Case Report. [Citation Graph (0, 0)][DBLP]
    Presence, 2001, v:10, n:4, pp:450-462 [Journal]
  3. M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Luciano Gamberini, Irene Zaragozá, Francesco Martino
    Shared virtual environment (SVE): a framework for developing social games. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:258-259 [Conf]
  4. Beatriz Rey, José Antonio Lozano, Mariano Alcañiz Raya, Luciano Gamberini, Merche Calvet, Daniel Kerrigan, Francesco Martino
    Super-Feet: A Wireless Hand-Free Navigation System for Virtual Environments. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:348-357 [Conf]
  5. Luciano Gamberini, Luca Breda, Alessandro Grassi
    VIDEODOPE: Applying Persuasive Technology to Improve Awareness of Drugs Abuse Effects. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:633-641 [Conf]
  6. Luciano Gamberini, Francesco Martino, Fabiola Scarpetta, Andrea Spoto, Anna Spagnolli
    Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames. [Citation Graph (0, 0)][DBLP]
    HCI (15), 2007, pp:334-341 [Conf]

  7. Improving social game engagement on facebook through enhanced socio-contextual information. [Citation Graph (, )][DBLP]


  8. Mobile implementation of a web 3D carousel with touch input. [Citation Graph (, )][DBLP]


  9. Embedded Persuasive Strategies to Obtain Visitors' Data: Comparing Reward and Reciprocity in an Amateur, Knowledge-Based Website. [Citation Graph (, )][DBLP]


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