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Hideyuki Tamura: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Hideyuki Tamura
    Image Database Management for Pattern Information Processing Studies. [Citation Graph (1, 0)][DBLP]
    Pictorial Information Systems, 1980, pp:198-227 [Conf]
  2. Hideyuki Tamura, Yuichi Bannai
    Real3 Communication and Aromatic Group Computing: HCI and CSCW Research at Canon Media Technology Lab. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1996, pp:131-132 [Conf]
  3. Tomoaki Kawai, Yuichi Bannai, Hideyuki Tamura
    ARGUS: An Active Awareness System Using Computer-Controlled Multiple Cameras (Video Program). [Citation Graph (0, 0)][DBLP]
    CSCW, 1996, pp:7- [Conf]
  4. Takaaki Endo, Akihiro Katayama, Hideyuki Tamura, Michitaka Hirose, Tomohiro Tanikawa
    Cybercity walker - layered morphin method. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1044-1048 [Conf]
  5. Shinji Uchiyama, Hiroyuki Yamamoto, Akihiro Katayama, Hideyuki Tamura
    Presentation and Interaction of Virtual 3D Objects Without Geometrical Model. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:869-872 [Conf]
  6. Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, Asako Kimura, Hideyuki Tamura
    Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:122-131 [Conf]
  7. Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
    A Method of Shading and Shadowing in Image-Based Rendering. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 1999, pp:26-30 [Conf]
  8. Kiyohide Satoh, Mahoro Anabuki, Hiroyuki Yamamoto, Hideyuki Tamura
    A Hybrid Registration Method for Outdoor Augmented Reality. [Citation Graph (0, 0)][DBLP]
    ISAR, 2001, pp:67-76 [Conf]
  9. Kiyohide Satoh, Shinji Uchiyama, Hiroyuki Yamamoto, Hideyuki Tamura
    Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:46-55 [Conf]
  10. Toshikazu Ohshima, Tsuyoshi Kuroki, Hiroyuki Yamamoto, Hideyuki Tamura
    A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Evaluating Automobile Interior Design. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:284-285 [Conf]
  11. Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura
    MR Platform: A Basic Body on Which Mixed Reality Applications Are Built. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:246-0 [Conf]
  12. Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura
    MR Platform: A Basic Body on Which Mixed Reality Applications are Built. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:320- [Conf]
  13. Hideyuki Tamura, Hiroyuki Yamamoto, Akihiro Katayama
    Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:64-70 [Journal]
  14. Hideyuki Tamura, Shigeyuki Sakane, Fumiaki Tomita, Naokazu Yokoya, Masahide Kaneko, Katsuhiko Sakaue
    Design and implementation of SPIDER - A transportable image processing software package. [Citation Graph (0, 0)][DBLP]
    Computer Vision, Graphics, and Image Processing, 1983, v:23, n:3, pp:273-294 [Journal]
  15. Hideyuki Tamura, Naokazu Yokoya
    Image database systems: A survey. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 1984, v:17, n:1, pp:29-43 [Journal]
  16. Yukio Sakagawa, Akihiro Katayama, Daisuke Kotake, Hideyuki Tamura
    Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmented Virtuality. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:203-219 [Journal]
  17. Akihiro Katayama, Shinji Uchiyama, Hideyuki Tamura, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima
    A cyber-space creation by mixing ray space data with geometric models. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 1998, v:29, n:9, pp:21-31 [Journal]
  18. Mai Otsuki, Asako Kimura, Takanobu Nishiura, Fumihisa Shibata, Hideyuki Tamura
    RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing Sound Events in Real World. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:653-662 [Conf]
  19. Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura
    Mixed reality pre-visualization and camera-work authoring in filmmaking. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2006, pp:239-240 [Conf]

  20. Analysis of Tactual Impression by Audio and Visual Stimulation for User Interface Design in Mixed Reality Environment. [Citation Graph (, )][DBLP]


  21. A Novel Approach to On-Site Camera Calibration and Tracking for MR Pre-visualization Procedure. [Citation Graph (, )][DBLP]


  22. Balancing Design Freedom and Constraints in Wall Posters Masquerading as AR Tracking Markers. [Citation Graph (, )][DBLP]


  23. A Two-by-Two Mixed Reality System That Merges Real and Virtual Worlds in Both Audio and Visual Senses. [Citation Graph (, )][DBLP]


  24. Proposal of international voluntary activities on establishing benchmark test schemes for AR/MR geometric registration and tracking methods. [Citation Graph (, )][DBLP]


  25. Visually Elegant and Robust Semi-Fiducials for Geometric Registration in Mixed Reality. [Citation Graph (, )][DBLP]


  26. Designing cinematic lighting by relighting in MR-based pre-visualization. [Citation Graph (, )][DBLP]


  27. Daichi's artworking: enjoyable painting and handcrafting with new ToolDevices. [Citation Graph (, )][DBLP]


  28. Kaidan: Japanese horror experience in interactive mixed reality. [Citation Graph (, )][DBLP]


  29. On-site real-time 3D match move for MR-based previsualization with relighting. [Citation Graph (, )][DBLP]


  30. Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation. [Citation Graph (, )][DBLP]


  31. Surface Reconstruction with Triangular Patches from Multiscale Range Images. [Citation Graph (, )][DBLP]


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