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Samee Ullah Khan: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Samee Ullah Khan, Ishfaq Ahmad
    Heuristics-Based Replication Schemas for Fast Information Retrieval over the Internet. [Citation Graph (0, 0)][DBLP]
    ISCA PDCS, 2004, pp:278-283 [Conf]
  2. Samee Ullah Khan, Ishfaq Ahmad
    A Pure Nash Equilibrium Guaranteeing Game Theoretical Replica Allocation Method for Reducing Web Access Time. [Citation Graph (0, 0)][DBLP]
    ICPADS (1), 2006, pp:169-176 [Conf]
  3. Samee Ullah Khan, Ishfaq Ahmad
    A Powerful Direct Mechanism for Optimal WWW Content Replication. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2005, pp:- [Conf]
  4. Samee Ullah Khan, Ishfaq Ahmad
    Non-cooperative, semi-cooperative, and cooperative games-based grid resource allocation. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2006, pp:- [Conf]
  5. Samee Ullah Khan, Munib Ahmed
    A Bottleneck Eliminating Approximate Algorithm for PON Layout. [Citation Graph (0, 0)][DBLP]
    ITNG, 2007, pp:1089-1094 [Conf]
  6. Samee Ullah Khan
    Data Replication in Large Distributed Computing Systems Using Supergames. [Citation Graph (0, 0)][DBLP]
    PDPTA, 2006, pp:38-44 [Conf]
  7. Samee Ullah Khan, Ishfaq Ahmad
    A Game Theoretical Extended Vickery Auction Mechanism for Replicating Data in Large-scale Distributed Computing Systems. [Citation Graph (0, 0)][DBLP]
    PDPTA, 2005, pp:904-910 [Conf]
  8. Samee Ullah Khan
    Plays, Values, Analysis and The Complexity of Chinese Chess. [Citation Graph (0, 0)][DBLP]
    Bulletin of the EATCS, 2003, v:81, n:, pp:253-263 [Journal]
  9. Samee Ullah Khan
    Integers, Game Trees and some Unknowns. [Citation Graph (0, 0)][DBLP]
    Bulletin of the EATCS, 2004, v:82, n:, pp:255-262 [Journal]
  10. Samee Ullah Khan, Ishfaq Ahmad
    Some Preliminary Results on Three Combinatorial Board Games. [Citation Graph (0, 0)][DBLP]
    Bulletin of the EATCS, 2004, v:84, n:, pp:159-166 [Journal]
  11. Samee Ullah Khan, Ishfaq Ahmad
    Combinatorial Pawn Power. [Citation Graph (0, 0)][DBLP]
    Bulletin of the EATCS, 2005, v:85, n:, pp:151-164 [Journal]
  12. Bithika Khargharia, Salim Hariri, Ferenc Szidarovszky, Manal Houri, Hesham El-Rewini, Samee Ullah Khan, Ishfaq Ahmad, Mazin S. Yousif
    Autonomic Power & Performance Management for Large-Scale Data Centers. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2007, pp:1-8 [Conf]
  13. Samee Ullah Khan, Ishfaq Ahmad
    A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2007, pp:1-10 [Conf]

  14. A Self-adaptive Weighted Sum Technique for the Joint Optimization of Performance and Power Consumption in Data Centers. [Citation Graph (, )][DBLP]


  15. A cooperative game theoretical replica placement technique. [Citation Graph (, )][DBLP]


  16. A game theoretical data replication technique for mobile ad hoc networks. [Citation Graph (, )][DBLP]


  17. Using game theory for scheduling tasks on multi-core processors for simultaneous optimization of performance and energy. [Citation Graph (, )][DBLP]


  18. Robust CDN replica placement techniques. [Citation Graph (, )][DBLP]


  19. RAMM: A Game Theoretical Replica Allocation and Management Mechanism. [Citation Graph (, )][DBLP]


  20. Approximate Optimal Sensor Placements in Grid Sensor Fields. [Citation Graph (, )][DBLP]


  21. A goal programming approach for the joint optimization of energy consumption and response time in computational grids. [Citation Graph (, )][DBLP]


  22. MobiSN: Semantics-Based Mobile Ad Hoc Social Network Framework. [Citation Graph (, )][DBLP]


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