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Heung-Yeung Shum: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Pengyu Hong, Zhen Wen, Thomas S. Huang, Heung-Yeung Shum
    Real-Time Speech-Driven 3D Face Animation. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:713-716 [Conf]
  2. Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum
    Physically-Based Real-Time Animation of Draped Cloth. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:257-264 [Conf]
  3. Jinxiang Chai, Heung-Yeung Shum
    Parallel Projections for Stereo Reconstruction. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:2493-2500 [Conf]
  4. Feng Jiao, Stan Z. Li, Heung-Yeung Shum, Dale Schuurmans
    Face Alignment Using Statistical Models and Wavelet Features. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2003, pp:321-327 [Conf]
  5. Lin Liang, Fang Wen, Ying-Qing Xu, Xiaoou Tang, Heung-Yeung Shum
    Accurate Face Alignment using Shape Constrained Markov Network. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2006, pp:1313-1319 [Conf]
  6. Stephen Lin, Jinwei Gu, Shuntaro Yamazaki, Heung-Yeung Shum
    Radiometric Calibration from a Single Image. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2004, pp:938-945 [Conf]
  7. Zhouchen Lin, Heung-Yeung Shum
    On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:1588-0 [Conf]
  8. Stephen Lin, Heung-Yeung Shum
    Separation of Diffuse and Specular Reflection in Color Images. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2001, pp:341-346 [Conf]
  9. Zhouchen Lin, Heung-Yeung Shum
    On the Fundamental Limits of Reconstruction-Based Super-Resolution Algorithms. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2001, pp:1171-0 [Conf]
  10. Zhouchen Lin, Tien-Tsin Wong, Heung-Yeung Shum
    Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2001, pp:561-567 [Conf]
  11. Zhouchen Lin, Rongrong Wang, Xiaoou Tang, Heung-Yeung Shum
    Detecting Doctored Images Using Camera Response Normality and Consistency. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2005, pp:1087-1092 [Conf]
  12. Ziqiang Liu, Hong Chen, Heung-Yeung Shum
    An Efficient Approach to Learning Inhomogeneous Gibbs Model. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2003, pp:425-431 [Conf]
  13. Ce Liu, Heung-Yeung Shum
    Kullback-Leibler Boosting. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2003, pp:587-594 [Conf]
  14. Xinguo Liu, Robin Sun, Sing Bing Kang, Heung-Yeung Shum
    Directional Histogram Model for Three-Dimensional Shape Similarity. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2003, pp:813-820 [Conf]
  15. Ce Liu, Heung-Yeung Shum, Changshui Zhang
    A Two-Step Approach to Hallucinating Faces: Global Parametric Model and Local Nonparametric Model. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2001, pp:192-198 [Conf]
  16. Yasuyuki Matsushita, Eyal Ofek, Xiaoou Tang, Heung-Yeung Shum
    Full-Frame Video Stabilization. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2005, pp:50-57 [Conf]
  17. Heung-Yeung Shum, Martial Hebert, Katsushi Ikeuchi
    On 3D Shape Similarity. [Citation Graph (0, 0)][DBLP]
    CVPR, 1996, pp:526-0 [Conf]
  18. Heung-Yeung Shum, Mei Han, Richard Szeliski
    Interactive Construction of 3D Models from Panoramic Mosaics. [Citation Graph (0, 0)][DBLP]
    CVPR, 1998, pp:427-433 [Conf]
  19. Heung-Yeung Shum, Zhengyou Zhang, Qifa Ke
    Efficient Bundle Adjustment with Virtual Key Frames: A Hierarchical Approach to Multi-Frame Structure from Motion. [Citation Graph (0, 0)][DBLP]
    CVPR, 1999, pp:2538-2543 [Conf]
  20. Jian Sun, Nan-Ning Zheng, Hai Tao, Heung-Yeung Shum
    Image Hallucination with Primal Sketch Priors. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2003, pp:729-736 [Conf]
  21. Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heung-Yeung Shum
    Optimal Texture Map Reconstruction from Multiple Views. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2001, pp:347-354 [Conf]
  22. Jingdong Wang, Long Quan, Jian Sun, Xiaoou Tang, Heung-Yeung Shum
    Picture Collage. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2006, pp:347-354 [Conf]
  23. Gang Xu, Jun-ichi Terai, Heung-Yeung Shum
    A Linear Algorithm for Camera Self-Calibration, Motion and Structure Recovery for Multi-Planar Scenes from Two Perspective Images. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:2474-2479 [Conf]
  24. Dong Xu, Shuicheng Yan, Lei Zhang, HongJiang Zhang, Zhengkai Liu, Heung-Yeung Shum
    Concurrent Subspaces Analysis. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2005, pp:203-208 [Conf]
  25. Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Yeung Shum
    Interactive Shape from Shading. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2005, pp:343-350 [Conf]
  26. Jiaya Jia, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum
    Bayesian Correction of Image Intensity with Spatial Consideration. [Citation Graph (0, 0)][DBLP]
    ECCV (3), 2004, pp:342-354 [Conf]
  27. Stephen Lin, Yuanzhen Li, Sing Bing Kang, Xin Tong, Heung-Yeung Shum
    Diffuse-Specular Separation and Depth Recovery from Image Sequences. [Citation Graph (0, 0)][DBLP]
    ECCV (3), 2002, pp:210-224 [Conf]
  28. Ce Liu, Heung-Yeung Shum, Changshui Zhang
    Hierarchical Shape Modeling for Automatic Face Localization. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2002, pp:687-703 [Conf]
  29. Yasuyuki Matsushita, Stephen Lin, Sing Bing Kang, Heung-Yeung Shum
    Estimating Intrinsic Images from Image Sequences with Biased Illumination. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2004, pp:274-286 [Conf]
  30. Heung-Yeung Shum, Martial Hebert, Katsushi Ikeuchi
    On 3D Shape Synthesis. [Citation Graph (0, 0)][DBLP]
    Object Representation in Computer Vision, 1996, pp:131-148 [Conf]
  31. Jian Sun, Heung-Yeung Shum, Nan-Ning Zheng
    Stereo Matching Using Belief Propagation. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2002, pp:510-524 [Conf]
  32. Jian Sun, Weiwei Zhang, Xiaoou Tang, Heung-Yeung Shum
    Background Cut. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2006, pp:628-641 [Conf]
  33. Lu Yuan, Fang Wen, Ce Liu, Heung-Yeung Shum
    Synthesizing Dynamic Texture with Closed-Loop Linear Dynamic System. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2004, pp:603-616 [Conf]
  34. Yuchi Huang, Stephen Lin, Stan Z. Li, Hanqing Lu, Heung-Yeung Shum
    Face Alignment Under Variable Illumination. [Citation Graph (0, 0)][DBLP]
    FGR, 2004, pp:85-90 [Conf]
  35. Hong Chen, Ying-Qing Xu, Heung-Yeung Shum, Song Chun Zhu, Nan-Ning Zheng
    Example-Based Facial Sketch Generation with Non-parametric Sampling. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:433-438 [Conf]
  36. Yin Li, Chi-Keung Tang, Heung-Yeung Shum
    Efficient Dense Depth Estimation from Dense Multiperspective Panoramas. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:119-126 [Conf]
  37. Ce Liu, Song Chun Zhu, Heung-Yeung Shum
    Learning Inhomogeneous Gibbs Model of Faces by Minimax Entropy. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:281-287 [Conf]
  38. Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung Shum
    Multiple-cue Illumination Estimation in Textured Scenes. [Citation Graph (0, 0)][DBLP]
    ICCV, 2003, pp:1366-1373 [Conf]
  39. Long Quan, Le Lu, Heung-Yeung Shum, Maxime Lhuillier
    Concentric Mosaic(s)Planar Motion and 1D Cameras. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:193-200 [Conf]
  40. Heung-Yeung Shum, Martial Hebert, Katsushi Ikeuchi, Raj Reddy
    An Integral Approach to Free-Formed Object Modeling. [Citation Graph (0, 0)][DBLP]
    ICCV, 1995, pp:870-875 [Conf]
  41. Heung-Yeung Shum, Adam Kalai, Steven M. Seitz
    Omnivergent Stereo. [Citation Graph (0, 0)][DBLP]
    ICCV, 1999, pp:22-29 [Conf]
  42. Heung-Yeung Shum, Richard Szeliski
    Construction and Refinement of Panoramic Mosaics with Global and Local Alignment. [Citation Graph (0, 0)][DBLP]
    ICCV, 1998, pp:953-958 [Conf]
  43. Heung-Yeung Shum, Richard Szeliski
    Stereo Reconstruction from Multiperspective Panoramas. [Citation Graph (0, 0)][DBLP]
    ICCV, 1999, pp:14-21 [Conf]
  44. Jian Sun, Weiwei Zhang, Xiaoou Tang, Heung-Yeung Shum
    Bi-Directional Tracking Using Trajectory Segment Analysis. [Citation Graph (0, 0)][DBLP]
    ICCV, 2005, pp:717-724 [Conf]
  45. Richard Szeliski, Heung-Yeung Shum
    Motion Estimation with Quadtree Splines. [Citation Graph (0, 0)][DBLP]
    ICCV, 1995, pp:757-763 [Conf]
  46. Ping Tan, Stephen Lin, Long Quan, Heung-Yeung Shum
    Highlight Removal by Illumination-Constrained Inpainting. [Citation Graph (0, 0)][DBLP]
    ICCV, 2003, pp:164-169 [Conf]
  47. Zhuowen Tu, Song Chun Zhu, Heung-Yeung Shum
    Image Segmentation by Data Driven Markov Chain Monte Carlo. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:131-138 [Conf]
  48. Leslie Wang, Sing Bing Kang, Heung-Yeung Shum, Guangyou Xu
    Error Analysis of Pure Rotation-Based Self-Calibration. [Citation Graph (0, 0)][DBLP]
    ICCV, 2001, pp:464-471 [Conf]
  49. Zhengyou Zhang, P. Anandan, Heung-Yeung Shum
    What Can Be Determined from a Full and a Weak Perspective Image? [Citation Graph (0, 0)][DBLP]
    ICCV, 1999, pp:680-687 [Conf]
  50. Shing-Chow Chan, Heung-Yeung Shum
    A Spectral Analysis for Light Field Rendering. [Citation Graph (0, 0)][DBLP]
    ICIP, 2000, pp:- [Conf]
  51. Yuchi Huang, Stephen Lin, Hanqing Lu, Heung-Yeung Shum
    Face alignment using intrinsic information. [Citation Graph (0, 0)][DBLP]
    ICIP, 2004, pp:3307-3310 [Conf]
  52. King To Ng, Shing-Chow Chan, Heung-Yeung Shum
    The application of nonlinear filter banks to efficient rendering and progressive transmission of light fields. [Citation Graph (0, 0)][DBLP]
    ICIP (2), 2002, pp:221-224 [Conf]
  53. Heung-Yeung Shum, King To Ng, Shing-Chow Chan
    Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression. [Citation Graph (0, 0)][DBLP]
    ICIP, 2000, pp:- [Conf]
  54. Lei Wang, Xu Liu, Steve Lin, Guangyou Xu, Heung-Yeung Shum
    Generic slow-motion replay detection in sports video. [Citation Graph (0, 0)][DBLP]
    ICIP, 2004, pp:1585-1588 [Conf]
  55. Yihua Xu, Dongsheng Wang, Heung-Yeung Shum, Songde Ma
    Dynamic depth recovery using belief propagation. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 2003, pp:385-388 [Conf]
  56. Qing Wu, King To Ng, Shing-Chow Chan, Heung-Yeung Shum
    On object-based compression for a class of dynamic image-based representations. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2005, pp:405-408 [Conf]
  57. Yuanzhen Li, Stephen Lin, Hanqing Lu, Sing Bing Kang, Heung-Yeung Shum
    Multibaseline Stereo in the Presence of Specular Reflections. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2002, pp:573-576 [Conf]
  58. Shing-Chow Chan, King To Ng, Zhi-Feng Gan, Kin-Lok Chan, Heung-Yeung Shum
    The plenoptic videos: capturing, rendering and compression. [Citation Graph (0, 0)][DBLP]
    ISCAS (3), 2004, pp:905-908 [Conf]
  59. Hong Chen, Nan-Ning Zheng, Lin Liang, Yan Li, Ying-Qing Xu, Heung-Yeung Shum
    PicToon: a personalized image-based cartoon system. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2002, pp:171-178 [Conf]
  60. Jiang Li, Gang Chen, Keman Yu, Heung-Yeung Shum, Jizheng Xu, Yong Wang, Hanning Zhou, King To Ng, Kaibo Wang, Lijie Wang
    Portrait video phone. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2001, pp:392-400 [Conf]
  61. Jiang Li, Keman Yu, Gang Chen, Yong Wang, Hanning Zhou, Jizheng Xu, King To Ng, Kaibo Wang, Lijie Wang, Heung-Yeung Shum
    Portrait video phone. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2001, pp:597-598 [Conf]
  62. Yan Li, Feng Yu, Ying-Qing Xu, Eric Chang, Heung-Yeung Shum
    Speech-driven cartoon animation with emotions. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2001, pp:365-371 [Conf]
  63. Stan Z. Li, ZhenQiu Zhang, Heung-Yeung Shum, HongJiang Zhang
    FloatBoost Learning for Classification. [Citation Graph (0, 0)][DBLP]
    NIPS, 2002, pp:993-1000 [Conf]
  64. Hong Chen, Ziqiang Liu, Chuck Rose, Yingqing Xu, Heung-Yeung Shum, David Salesin
    Example-based composite sketching of human portraits. [Citation Graph (0, 0)][DBLP]
    NPAR, 2004, pp:95-153 [Conf]
  65. Fang Wen, Qing Luan, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum
    Color sketch generation. [Citation Graph (0, 0)][DBLP]
    NPAR, 2006, pp:47-54 [Conf]
  66. Yan Li, Liu Wenyin, Heung-Yeung Shum
    Performance Evaluation of 2D Feature Tracking Based on Bayesian Estimation. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:1138-1143 [Conf]
  67. Yong Wang, Jiang Li, Kun Zhou, Heung-Yeung Shum
    Interacting with 3D Graphic Objects in an Image-Based Environment. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:229-236 [Conf]
  68. Tian-Shu Wang, Heung-Yeung Shum, Ying-Qing Xu, Nan-Ning Zheng
    Unsupervised Analysis of Human Gestures. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:174-181 [Conf]
  69. Feng Yu, Eric Chang, Ying-Qing Xu, Heung-Yeung Shum
    Emotion Detection from Speech to Enrich Multimedia Content. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:550-557 [Conf]
  70. Yuanzhen Li, Stephen Lin, Sing Bing Kang, Hanqing Lu, Heung-Yeung Shum
    Single-Image Reflectance Estimation for Relighting by Iterative Soft Grouping. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:483- [Conf]
  71. Lin Liang, Hong Chen, Ying-Qing Xu, Heung-Yeung Shum
    Example-Based Caricature Generation with Exaggeration. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:386-393 [Conf]
  72. Ziqiang Liu, Ce Liu, Heung-Yeung Shum, Yizhou Yu
    Pattern-Based Texture Metamorphosis. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:184-193 [Conf]
  73. Ligang Liu, Guopu Wang, Bo Zhang, Baining Guo, Heung-Yeung Shum
    Perceptually Based Approach for Planar Shape Morphing. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:111-120 [Conf]
  74. Yasuyuki Matsushita, Sing Bing Kang, Stephen Lin, Heung-Yeung Shum, Xin Tong
    Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:58-67 [Conf]
  75. Tianshu Wang, Nan-Ning Zheng, Yan Li, Ying-Qing Xu, Heung-Yeung Shum
    Learning Kernel-Based HMMs for Dynamic Sequence Synthesi. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:87-95 [Conf]
  76. Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum, John Snyder
    All-Frequency Precomputed Radiance Transfer for Glossy Objects. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:337-344 [Conf]
  77. Ping Tan, Stephen Lin, Long Quan, Baining Guo, Heung-Yeung Shum
    Multiresolution Reflectance Filtering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:111-116 [Conf]
  78. Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum
    Generalized Displacement Maps. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:227-234 [Conf]
  79. Kun Zhou, John Snyder, Baining Guo, Heung-Yeung Shum
    Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:47-56 [Conf]
  80. Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levoy
    Interactive deformation of light fields. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:139-146 [Conf]
  81. Jinxiang Chai, Shing-Chow Chan, Heung-Yeung Shum, Xin Tong
    Plenoptic sampling. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:307-318 [Conf]
  82. Yanyun Chen, Yingqing Xu, Baining Guo, Heung-Yeung Shum
    Modeling and rendering of realistic feathers. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:630-636 [Conf]
  83. Yan Li, Tianshu Wang, Heung-Yeung Shum
    Motion texture: a two-level statistical model for character motion synthesis. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:465-472 [Conf]
  84. Xinguo Liu, Yizhou Yu, Heung-Yeung Shum
    Synthesizing bidirectional texture functions for real-world surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:97-106 [Conf]
  85. Heung-Yeung Shum, Li-wei He
    Rendering with Concentric Mosaics. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:299-306 [Conf]
  86. Richard Szeliski, Heung-Yeung Shum
    Creating full view panoramic image mosaics and environment maps. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:251-258 [Conf]
  87. Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum
    Synthesis of bidirectional texture functions on arbitrary surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:665-672 [Conf]
  88. Ying-Qing Xu, Yanyun Chen, Stephen Lin, Hua Zhong, Enhua Wu, Baining Guo, Heung-Yeung Shum
    Photorealistic rendering of knitwear using the lumislice. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:391-398 [Conf]
  89. Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum
    Feature-based light field morphing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:457-464 [Conf]
  90. Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Clustering method for fast deformation with constraints. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2005, pp:221-226 [Conf]
  91. Heung-Yeung Shum
    In Search of Texton. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:197-200 [Conf]
  92. Jinxiang Chai, Sing Bing Kang, Heung-Yeung Shum
    Rendering with Non-uniform Approximate Concentric Mosaics. [Citation Graph (0, 0)][DBLP]
    SMILE, 2000, pp:94-108 [Conf]
  93. Heung-Yeung Shum, Richard Szeliski, Simon Baker, Mei Han, P. Anandan
    Interactive 3D Modeling from Multiple Images Using Scene Regularities. [Citation Graph (0, 0)][DBLP]
    SMILE, 1998, pp:236-252 [Conf]
  94. Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung Shum
    A Hybrid Approach to Rendering Handwritten Characters. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:427-434 [Conf]
  95. Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum
    An efficient large deformation method using domain decomposition. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:6, pp:927-935 [Journal]
  96. Shi-Min Hu, Sabine Coquillart, Heung-Yeung Shum
    Special issue on Pacific Graphics 2002. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2003, v:65, n:4, pp:169-170 [Journal]
  97. Xinguo Liu, Hujun Bao, Heung-Yeung Shum, Qunsheng Peng
    A Novel Volume Constrained Smoothing Method for Meshes. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2002, v:64, n:3-4, pp:169-182 [Journal]
  98. Tian-Shu Wang, Nan-Ning Zheng, Yan Li, Ying-Qing Xu, Heung-Yeung Shum
    Learning kernel-based HMMs for dynamic sequence synthesis. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2003, v:65, n:4, pp:206-221 [Journal]
  99. Sing Bing Kang, Richard Szeliski, Heung-Yeung Shum
    A Parallel Feature Tracker for Extended Image Sequences. [Citation Graph (0, 0)][DBLP]
    Computer Vision and Image Understanding, 1997, v:67, n:3, pp:296-310 [Journal]
  100. Zhouchen Lin, Heung-Yeung Shum
    A Geometric Analysis of Light Field Rendering. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2004, v:58, n:2, pp:121-138 [Journal]
  101. Zhouchen Lin, Tien-Tsin Wong, Heung-Yeung Shum
    Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2002, v:49, n:2-3, pp:229-246 [Journal]
  102. Steven M. Seitz, Adam Kalai, Heung-Yeung Shum
    Omnivergent Stereo. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2002, v:48, n:3, pp:159-172 [Journal]
  103. Heung-Yeung Shum, Richard Szeliski
    Systems and Experiment Paper: Construction of Panoramic Image Mosaics with Global and Local Alignment. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2000, v:36, n:2, pp:101-130 [Journal]
  104. Heung-Yeung Shum, Richard Szeliski
    Correction to Construction of Panoramic Image Mosaics with Global and Local Alignment. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2002, v:48, n:2, pp:151-152 [Journal]
  105. Heung-Yeung Shum, Lifeng Wang, Jinxiang Chai, Xin Tong
    Rendering by Manifold Hopping. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2002, v:50, n:2, pp:185-201 [Journal]
  106. Jue Wang, Chenyu Wu, Ying-Qing Xu, Heung-Yeung Shum
    Combining shape and physical modelsfor online cursive handwriting synthesis. [Citation Graph (0, 0)][DBLP]
    IJDAR, 2005, v:7, n:4, pp:219-227 [Journal]
  107. Jin Li, Heung-Yeung Shum, Ya-Qin Zhang
    On the Compression of Image Based Rendering Scene: A Comparison among Block, Reference and Wavelet Coders. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2001, v:1, n:1, pp:45-61 [Journal]
  108. Yasuyuki Matsushita, Stephen Lin, Heung-Yeung Shum, Xin Tong, Sing Bing Kang
    Lighting And Shadow Interpolation Using Intrinsic Lumigraphs. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2004, v:4, n:4, pp:585-604 [Journal]
  109. Long Quan, Yichen Wei, Le Lu, Heung-Yeung Shum
    Constrained planar motion analysis by decomposition. [Citation Graph (0, 0)][DBLP]
    Image Vision Comput., 2004, v:22, n:5, pp:379-389 [Journal]
  110. Shuicheng Yan, Ce Liu, Stan Z. Li, HongJiang Zhang, Heung-Yeung Shum, QianSheng Cheng
    Face alignment using texture-constrained active shape models. [Citation Graph (0, 0)][DBLP]
    Image Vision Comput., 2003, v:21, n:1, pp:69-75 [Journal]
  111. Ligang Liu, Bo Zhang, Baining Guo, Heung-Yeung Shum
    Polygonal Shape Blending with Topological Evolutions. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2005, v:20, n:1, pp:77-89 [Journal]
  112. Xin Tong, Jinxiang Chai, Heung-Yeung Shum
    Layered lumigraph with LOD control. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2002, v:13, n:4, pp:249-261 [Journal]
  113. Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum
    Realistic and efficient rendering of free-form knitwear. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:1, pp:13-22 [Journal]
  114. Guang Jiang, Yichen Wei, Long Quan, Hung-Tat Tsui, Heung-Yeung Shum
    Outward-Looking Circular Motion Analysis of Large Image Sequences. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2005, v:27, n:2, pp:271-277 [Journal]
  115. Yin Li, Heung-Yeung Shum, Chi-Keung Tang, Richard Szeliski
    Stereo Reconstruction from Multiperspective Panoramas. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2004, v:26, n:1, pp:45-62 [Journal]
  116. Zhouchen Lin, Junfeng He, Zhicheng Zhong, Rongrong Wang, Heung-Yeung Shum
    Table Detection in Online Ink Notes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2006, v:28, n:8, pp:1341-1346 [Journal]
  117. Zhouchen Lin, Heung-Yeung Shum
    Fundamental Limits of Reconstruction-Based Superresolution Algorithms under Local Translation. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2004, v:26, n:1, pp:83-97 [Journal]
  118. Zhouchen Lin, Heung-Yeung Shum
    Response to the Comments on "Fundamental Limits of Reconstruction-Based Superresolution Algorithms under Local Translation'. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2006, v:28, n:5, pp:847- [Journal]
  119. Yasuyuki Matsushita, Eyal Ofek, Weina Ge, Xiaoou Tang, Heung-Yeung Shum
    Full-Frame Video Stabilization with Motion Inpainting. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2006, v:28, n:7, pp:1150-1163 [Journal]
  120. Heung-Yeung Shum, Martial Hebert, Katsushi Ikeuchi, Raj Reddy
    An Integral Approach to Free-Form Object Modeling. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1997, v:19, n:12, pp:1366-1370 [Journal]
  121. Heung-Yeung Shum, Katsushi Ikeuchi, Raj Reddy
    Principal Component Analysis with Missing Data and Its Application to Polyhedral Object Modeling. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1995, v:17, n:9, pp:854-867 [Journal]
  122. Jian Sun, Nan-Ning Zheng, Heung-Yeung Shum
    Stereo Matching Using Belief Propagation. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2003, v:25, n:7, pp:787-800 [Journal]
  123. Richard Szeliski, Heung-Yeung Shum
    Motion Estimation with Quadtree Splines. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1996, v:18, n:12, pp:1199-1210 [Journal]
  124. Lei Wang, Sing Bing Kang, Heung-Yeung Shum, Guangyou Xu
    Error Analysis of Pure Rotation-Based Self-Calibration. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2004, v:26, n:2, pp:275-280 [Journal]
  125. Chenyu Wu, Ce Liu, Heung-Yeung Shum, Ying-Qing Xu, Zhengyou Zhang
    Automatic Eyeglasses Removal from Face Images. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2003, v:26, n:3, pp:322-336 [Journal]
  126. Zhouchen Lin, Rongrong Wang, Heung-Yeung Shum
    Rule-based cleanup of on-line English ink notes. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2006, v:39, n:6, pp:1074-1087 [Journal]
  127. Shing-Chow Chan, King To Ng, Zhi-Feng Gan, Kin-Lok Chan, Heung-Yeung Shum
    The plenoptic video. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2005, v:15, n:12, pp:1650-1659 [Journal]
  128. Sing Bing Kang, Minsheng Wu, Yin Li, Heung-Yeung Shum
    Large environment rendering using plenoptic primitives. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2003, v:13, n:11, pp:1064-1073 [Journal]
  129. King To Ng, Shing-Chow Chan, Heung-Yeung Shum
    Data compression and transmission aspects of panoramic videos. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2005, v:15, n:1, pp:82-95 [Journal]
  130. Guobin Shen, Guang-ping Gao, Shipeng Li, Heung-Yeung Shum, Ya-Qin Zhang
    Accelerate Video Decoding With Generic GPU. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2005, v:15, n:5, pp:685-693 [Journal]
  131. Heung-Yeung Shum, Sing Bing Kang, Shing-Chow Chan
    Survey of image-based representations and compression techniques. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2003, v:13, n:11, pp:1020-1037 [Journal]
  132. Heung-Yeung Shum, Eric Petajan, Jörn Ostermann
    Introduction to the special issue on image-based modeling, rendering, and animation. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2003, v:13, n:11, pp:1017-1019 [Journal]
  133. Yan Li, Heung-Yeung Shum
    Learning dynamic audio-visual mapping with input-output Hidden Markov models. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Multimedia, 2006, v:8, n:3, pp:542-549 [Journal]
  134. Heung-Yeung Shum, King To Ng, Shing-Chow Chan
    A virtual reality system using the concentric mosaic: construction, rendering, and data compression. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Multimedia, 2005, v:7, n:1, pp:85-95 [Journal]
  135. Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum
    Shell texture functions. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:343-353 [Journal]
  136. Yanyun Chen, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum
    Interactive multiresolution hair modeling and editing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:620-629 [Journal]
  137. Yanyun Chen, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum
    Modeling and rendering of realistic feathers. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:630-636 [Journal]
  138. Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Visual simulation of weathering by gamma-ton tracing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1127-1133 [Journal]
  139. Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Subspace gradient domain mesh deformation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:1126-1134 [Journal]
  140. Jiaya Jia, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum
    Drag-and-drop pasting. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:631-637 [Journal]
  141. Yin Li, Jian Sun, Heung-Yeung Shum
    Video object cut and paste. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:595-600 [Journal]
  142. Yin Li, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum
    Lazy snapping. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:303-308 [Journal]
  143. Yan Li, Tian-Shu Wang, Heung-Yeung Shum
    Motion texture: a two-level statistical model for character motion synthesis. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:465-472 [Journal]
  144. Lin Liang, Ce Liu, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum
    Real-time texture synthesis by patch-based sampling. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2001, v:20, n:3, pp:127-150 [Journal]
  145. Heung-Yeung Shum, Jian Sun, Shuntaro Yamazaki, Yin Li, Chi-Keung Tang
    Pop-up light field: An interactive image-based modeling and rendering system. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:2, pp:143-162 [Journal]
  146. Peter-Pike J. Sloan, Xinguo Liu, Heung-Yeung Shum, John Snyder
    Bi-scale radiance transfer. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:370-375 [Journal]
  147. Jian Sun, Jiaya Jia, Chi-Keung Tang, Heung-Yeung Shum
    Poisson matting. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:315-321 [Journal]
  148. Jian Sun, Yin Li, Sing Bing Kang, Heung-Yeung Shum
    Flash matting. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:772-778 [Journal]
  149. Jian Sun, Lu Yuan, Jiaya Jia, Heung-Yeung Shum
    Image completion with structure propagation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:861-868 [Journal]
  150. Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum
    Modeling and rendering of quasi-homogeneous materials. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1054-1061 [Journal]
  151. Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum
    Synthesis of bidirectional texture functions on arbitrary surfaces. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:665-672 [Journal]
  152. Jiaping Wang, Xin Tong, Stephen Lin, Minghao Pan, Chao Wang, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Appearance manifolds for modeling time-variant appearance of materials. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:754-761 [Journal]
  153. Lifeng Wang, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum
    Real-time rendering of plant leaves. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:712-719 [Journal]
  154. Lifeng Wang, Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum
    View-dependent displacement mapping. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:334-339 [Journal]
  155. Jue Wang, Yingqing Xu, Heung-Yeung Shum, Michael F. Cohen
    Video tooning. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:574-583 [Journal]
  156. Yichen Wei, Eyal Ofek, Long Quan, Heung-Yeung Shum
    Modeling hair from multiple views. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:816-820 [Journal]
  157. Songhua Xu, Yingqing Xu, Sing Bing Kang, David Salesin, Yunhe Pan, Heung-Yeung Shum
    Animating Chinese paintings through stroke-based decomposition. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:2, pp:239-267 [Journal]
  158. Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Mesh editing with poisson-based gradient field manipulation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:644-651 [Journal]
  159. Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum
    Feature-based light field morphing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:457-464 [Journal]
  160. Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo, Heung-Yeung Shum
    Synthesis of progressively-variant textures on arbitrary surfaces. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:295-302 [Journal]
  161. Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum
    Precomputed shadow fields for dynamic scenes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1196-1201 [Journal]
  162. Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum
    Large mesh deformation using the volumetric graph Laplacian. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:496-503 [Journal]
  163. Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum
    Mesh quilting for geometric texture synthesis. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:690-697 [Journal]
  164. Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum
    TextureMontage. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1148-1155 [Journal]
  165. Yanyun Chen, Stephen Lin, Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum
    Realistic Rendering and Animation of Knitwear. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:1, pp:43-55 [Journal]
  166. Xinguo Liu, Yaohua Hu, Jingdan Zhang, Xin Tong, Baining Guo, Heung-Yeung Shum
    Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:3, pp:278-289 [Journal]
  167. Lifeng Wang, Stephen Lin, Seungyong Lee, Baining Guo, Heung-Yeung Shum
    Light Field Morphing Using 2D Features. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:1, pp:25-34 [Journal]
  168. Qingshan Zhang, Zicheng Liu, Baining Guo, Demetri Terzopoulos, Heung-Yeung Shum
    Geometry-Driven Photorealistic Facial Expression Synthesis. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:1, pp:48-60 [Journal]
  169. Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo, Heung-Yeung Shum
    Decorating Surfaces with Bidirectional Texture Functions. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:5, pp:519-528 [Journal]
  170. Ying Song, Yanyun Chen, Xin Tong, Stephen Lin, Jiaoying Shi, Baining Guo, Heung-Yeung Shum
    Shell radiance texture functions. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2005, v:21, n:8-10, pp:774-782 [Journal]
  171. Jiaping Wang, Xin Tong, John Snyder, Yanyun Chen, Baining Guo, Heung-Yeung Shum
    Capturing and rendering geometry details for BTF-mapped surfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2005, v:21, n:8-10, pp:559-568 [Journal]
  172. Jian Sun, Sing Bing Kang, Zong-Ben Xu, Xiaoou Tang, Heung-Yeung Shum
    Flash Cut: Foreground Extraction with Flash and No-flash Image Pairs. [Citation Graph (0, 0)][DBLP]
    CVPR, 2007, pp:- [Conf]
  173. Tie Liu, Jian Sun, Nan-Ning Zheng, Xiaoou Tang, Heung-Yeung Shum
    Learning to Detect A Salient Object. [Citation Graph (0, 0)][DBLP]
    CVPR, 2007, pp:- [Conf]
  174. Liyong Chen, Shing-Chow Chan, Heung-Yeung Shum
    A Joint Motion-Image Inpainting Method for Error Concealment in Video Coding. [Citation Graph (0, 0)][DBLP]
    ICIP, 2006, pp:2241-2244 [Conf]
  175. Qing Wu, Shing-Chow Chan, Heung-Yeung Shum
    A Convex Optimization-Based Frame-Level Rate Control Algorithm for Motion Compensated Hybrid DCT/DPCM Video Coding. [Citation Graph (0, 0)][DBLP]
    ICIP, 2006, pp:2469-2472 [Conf]
  176. Shing-Chow Chan, Zhi-Feng Gan, Heung-Yeung Shum
    An Object-based Approach to Plenoptic Video Processing. [Citation Graph (0, 0)][DBLP]
    ISCAS, 2007, pp:985-988 [Conf]
  177. Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Yeung Shum
    Face poser: interactive modeling of 3D facial expressions using model priors. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2007, pp:161-170 [Conf]
  178. Tai-Pang Wu, Chi-Keung Tang, Michael S. Brown, Heung-Yeung Shum
    ShapePalettes: interactive normal transfer via sketching. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:44- [Journal]
  179. Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum
    Direct manipulation of subdivision surfaces on GPUs. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:91- [Journal]
  180. Jian Sun, Lin Liang, Fang Wen, Heung-Yeung Shum
    Image vectorization using optimized gradient meshes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:11- [Journal]
  181. Tai-Pang Wu, Chi-Keung Tang, Michael S. Brown, Heung-Yeung Shum
    Natural shadow matting. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:2, pp:- [Journal]
  182. Lu Yuan, Jian Sun, Long Quan, Heung-Yeung Shum
    Image deblurring with blurred/noisy image pairs. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:1- [Journal]

  183. Object tracking and matting for a class of dynamic image-based representations. [Citation Graph (, )][DBLP]


  184. Image super-resolution using gradient profile prior. [Citation Graph (, )][DBLP]


  185. L1 regularized projection pursuit for additive model learning. [Citation Graph (, )][DBLP]


  186. Blurred/Non-Blurred Image Alignment using Sparseness Prior. [Citation Graph (, )][DBLP]


  187. Interactive Offline Tracking for Color Objects. [Citation Graph (, )][DBLP]


  188. Am object-based approach to plenoptic videos. [Citation Graph (, )][DBLP]


  189. Classification via Minimum Incremental Coding Length (MICL). [Citation Graph (, )][DBLP]


  190. Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. [Citation Graph (, )][DBLP]


  191. Query dependent ranking using K-nearest neighbor. [Citation Graph (, )][DBLP]


  192. A Convex Optimization-Based Object-Level Rate Control Algorithm for MPEG-4 Video Object Coding. [Citation Graph (, )][DBLP]


  193. Variational Specular Separation Using Color and Polarization. [Citation Graph (, )][DBLP]


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