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Susumu Tachi: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Kevin Vlack, Terukazu Mizota, Naoki Kawakami, Kazuto Kamiyama, Hiroyuki Kajimoto, Susumu Tachi
    GelForce: a vision-based traction field computer interface. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1154-1155 [Conf]
  2. Hiroyuki Kajimoto, Masahiko Inami, Naoki Kawakami, Susumu Tachi
    SmartTouch - Augmentation of Skin Sensation with Electrocutaneous Display. [Citation Graph (0, 0)][DBLP]
    HAPTICS, 2003, pp:40-46 [Conf]
  3. Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    Optimal Design Method for Selective Nerve Stimulation and Its Application to Electrocutaneous Display. [Citation Graph (0, 0)][DBLP]
    Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002, pp:303-310 [Conf]
  4. Masashi Nakatani, Hiroyuki Kajimoto, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi
    3D Form Display with Shape Memory Alloy. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  5. Tomoko Imai, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi
    Extracting Essence of Pointing Gesture Perception of Humans to Design a Simple Remote Pointing System. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  6. Kenji Tanaka, Junya Hayashi, Tomohiro Endo, Susumu Tachi
    A method for panoramic stereo image acquisition. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  7. Junji Watanabe, Hideyuki Ando, Dairoku Sekiguchi, Taro Maeda, Susumu Tachi
    The study of remote saccade sensing system based on retroreflective feature of the retina. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  8. Taro Maeda, Susumu Tachi
    A Consideration of Perceptual-Motor Coordination with Active and Passive Movements. [Citation Graph (0, 0)][DBLP]
    ICONIP, 1998, pp:865-868 [Conf]
  9. Satoru Emura, Susumu Tachi
    On Design of Sequential Sensor Fusion System. [Citation Graph (0, 0)][DBLP]
    ICRA, 1998, pp:3400-3406 [Conf]
  10. Satoru Emura, Susumu Tachi
    Active Haptic Perception and Control of Its Fixation. [Citation Graph (0, 0)][DBLP]
    ICRA, 1999, pp:976-0 [Conf]
  11. Eimei Oyama, Nak Young Chong, Arvin Agah, Taro Maeda, Susumu Tachi
    Inverse Kinematics Learning by Modular Architecture Neural Networks with Performance Prediction Networks. [Citation Graph (0, 0)][DBLP]
    ICRA, 2001, pp:1006-1012 [Conf]
  12. Eimei Oyama, Susumu Tachi
    Modular Neural Net System for Inverse Kinematics Learning. [Citation Graph (0, 0)][DBLP]
    ICRA, 2000, pp:3239-3246 [Conf]
  13. Eimei Oyama, Taro Maeda, Susumu Tachi
    Coordinate Transformation Learning of Hand Position Feedback Controller Based on Disturbance Noise and Feedback Error Signal. [Citation Graph (0, 0)][DBLP]
    IJCNN (5), 2000, pp:317-322 [Conf]
  14. Eimei Oyama, Taro Maeda, Susumu Tachi
    Goal-Directed Property of On-line Direct Inverse Modeling. [Citation Graph (0, 0)][DBLP]
    IJCNN (4), 2000, pp:383-388 [Conf]
  15. Masahiko Inami, Naoki Kawakami, Susumu Tachi
    Optical Camouflage Using Retro-Reflective Projection Technology. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:348-349 [Conf]
  16. Yuki Sugihara, Susumu Tachi
    Water Dome - An Augmented Environment. [Citation Graph (0, 0)][DBLP]
    IV, 2000, pp:548-0 [Conf]
  17. Eimei Oyama, Susumu Tachi
    Coordinate Transformation Learning of Hand Position Feedback Controller by Using Change of Position Error Norm. [Citation Graph (0, 0)][DBLP]
    NIPS, 1998, pp:1038-1044 [Conf]
  18. Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
    Visuo-Haptic Display Using Head-mounted Projector. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:233-0 [Conf]
  19. Hiroyuki Kajimoto, Naoki Kawakami, Taro Maeda, Susumu Tachi
    Electrocutaneous Display as an Interface to a Virtual Tactile World. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:289-290 [Conf]
  20. Yutaka Kunita, Naoko Ogawa, Atsushi Sakuma, Masahiko Inami, Taro Maeda, Susumu Tachi
    Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-Angle Immersive STEReoscope Model I). [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:31-36 [Conf]
  21. Takaaki Nara, Masaya Takasaki, Taro Maeda, Toshiro Higuchi, Shigeru Ando, Susumu Tachi
    Surface Acoustic Wave (SAW) Tactile Display Based on Properties of Mechanoreceptors. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:13-20 [Conf]
  22. Takuya Nojima, Dairoku Sekiguchi, Masahiko Inami, Susumu Tachi
    The SmartTool: A System for Augmented Reality of Haptics. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:67-72 [Conf]
  23. Lawrence J. Rosenblum, Mark T. Bolas, Scott Foster, Douglas Stoll, Susumu Tachi, James N. Templeman
    The Next Generation: Novel Techniques for Display and Interaction (Panel). [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:150-0 [Conf]
  24. Kenji Tanaka, Junya Hayashi, Masahiko Inami, Susumu Tachi
    TWISTER: An Immersive Autostereoscopic Display. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:59-66 [Conf]
  25. Kenji Tanaka, Junya Hayashi, Masahiko Inami, Susumu Tachi
    Colorplate: TWISTER: An Immersive Autostereoscopic Display. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:278- [Conf]
  26. Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
    A Method of Constructing a Telexistence Visual System Using Fixed Screens. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:117-124 [Conf]
  27. Susumu Tachi, Kiyoshi Komoriya, Kazuya Sawada, Takashi Nishiyama, Toshiyuki Itoko, Masami Kobayashi, Kozo Inoue
    Telexistence cockpit for humanoid robot control. [Citation Graph (0, 0)][DBLP]
    Advanced Robotics, 2003, v:17, n:3, pp:199-217 [Journal]
  28. Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi, Masahiko Inami
    SmartTouch: Electric Skin to Touch the Untouchable. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2004, v:24, n:1, pp:36-43 [Journal]
  29. Kazuto Kamiyama, Kevin Vlack, Terukazu Mizota, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2005, v:25, n:1, pp:68-75 [Journal]
  30. Takaaki Nara, Masaya Takasaki, Taro Maeda, Toshiro Higuchi, Shigeru Ando, Susumu Tachi
    Surface Acoustic Wave Tactile Display. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:56-63 [Journal]
  31. Taro Maeda, Eimei Oyama, Susumu Tachi
    Why is binocular visual space distorted compared to physical space ? [Citation Graph (0, 0)][DBLP]
    Neurocomputing, 2002, v:44, n:, pp:907-914 [Journal]
  32. Eimei Oyama, Arvin Agah, Karl F. MacDorman, Taro Maeda, Susumu Tachi
    A modular neural network architecture for inverse kinematics model learning. [Citation Graph (0, 0)][DBLP]
    Neurocomputing, 2001, v:38, n:, pp:797-805 [Journal]
  33. Eimei Oyama, Karl F. MacDorman, Arvin Agah, Taro Maeda, Susumu Tachi
    Coordinate transformation learning of hand position feedback controller with time delay. [Citation Graph (0, 0)][DBLP]
    Neurocomputing, 2001, v:38, n:, pp:1503-1509 [Journal]
  34. Eimei Oyama, Taro Maeda, Susumu Tachi, Karl F. MacDorman, Arvin Agah
    On the use of forward kinematic models in visually guided hand position control - analysis based on ISLES model. [Citation Graph (0, 0)][DBLP]
    Neurocomputing, 2002, v:44, n:, pp:965-972 [Journal]
  35. Satoru Emura, Susumu Tachi
    Multisensor Integrated Prediction for Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Presence, 1998, v:7, n:4, pp:410-422 [Journal]
  36. Eimei Oyama, Naoki Tsunemoto, Susumu Tachi, Yasuyuki Inoue
    Experimental Study on Remote Manipulation Using Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Presence, 1993, v:2, n:2, pp:112-124 [Journal]
  37. Takashi Oishi, Susumu Tachi
    Methods to Calibrate Projection Transformation Parameters for See-Through Head-Mounted Displays. [Citation Graph (0, 0)][DBLP]
    Presence, 1996, v:5, n:1, pp:122-135 [Journal]
  38. Susumu Tachi, Kenichi Yasuda
    Evaluation Experiments of a Teleexistence Manipulation System. [Citation Graph (0, 0)][DBLP]
    Presence, 1994, v:3, n:1, pp:35-44 [Journal]
  39. Tomoko Imai, Dairoku Sekiguchi, Masahiko Inami, Naoki Kawakami, Susumu Tachi
    Measuring Gaze Direction Perception Capability of Humans to Design Human Centered Communication Systems. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:2, pp:123-138 [Journal]
  40. Junji Watanabe, Hideyuki Ando, Taro Maeda, Susumu Tachi
    Gaze-Contingent Visual Presentation Based on Remote Saccade Detection. [Citation Graph (0, 0)][DBLP]
    Presence, 2007, v:16, n:2, pp:224-234 [Journal]
  41. Hirohisa Hirukawa, Fumio Kanehiro, Kenji Kaneko, Shuuji Kajita, Kiyoshi Fujiwara, Yoshihiro Kawai, Fumiaki Tomita, Shigeoki Hirai, Kazuo Tanie, Takakatsu Isozumi, Kazuhiko Akachi, Toshikazu Kawasaki, Shigehiko Ota, Kazuhiko Yokoyama, Hiroyuki Handa, Yutaro Fukase, Jun-ichiro Maeda, Yoshihiko Nakamura, Susumu Tachi, Hirochika Inoue
    Humanoid robotics platforms developed in HRP. [Citation Graph (0, 0)][DBLP]
    Robotics and Autonomous Systems, 2004, v:48, n:4, pp:165-175 [Journal]
  42. Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi
    Real-time rendering system of human figures from arbitrary viewpoints using multiple cameras. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2003, v:34, n:11, pp:91-100 [Journal]
  43. Michiko Ohkura, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
    Measurement of auditory alleys in a virtual environment and their mathematical models. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2000, v:31, n:4, pp:12-21 [Journal]
  44. Junji Watanabe, Taro Maeda, Susumu Tachi
    Time course of localization for a repeatedly flashing stimulus presented at perisaccadic timing. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2005, v:36, n:9, pp:77-86 [Journal]
  45. Riichiro Tadakuma, Yoshiaki Asahara, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    Development of Anthropomorphic Multi-D.O.F. Master-Slave Arm for Mutual Telexistence. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:6, pp:626-636 [Journal]
  46. Kenji Tanaka, Susumu Tachi
    TORNADO: Omnistereo Video Imaging with Rotating Optics. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:6, pp:614-625 [Journal]
  47. Katsunari Sato, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    Improvement of Shape Distinction by Kinesthetic-Tactile Integration. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:391-396 [Conf]
  48. Kouta Minamizawa, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    A Wearable Haptic Display to Present the Gravity Sensation - Preliminary Observations and Device Design. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:133-138 [Conf]
  49. Shinobu Kuroki, Hiroyuki Kajimoto, Hideaki Nii, Naoki Kawakami, Susumu Tachi
    Proposal for tactile sense presentation that combines electrical and mechanical stimulus. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:121-126 [Conf]
  50. Kazuto Kamiyama, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi
    Evaluation of a Vision-based Tactile Sensor. [Citation Graph (0, 0)][DBLP]
    ICRA, 2004, pp:1542-1547 [Conf]
  51. Shuhei Nakagawara, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi, Ichiro Kawabuchi
    An Encounter-Type Multi-Fingered Master Hand Using Circuitous Joints. [Citation Graph (0, 0)][DBLP]
    ICRA, 2005, pp:2667-2672 [Conf]
  52. Masashi Nakatani, Hiroyuki Kajimoto, Kevin Vlack, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi
    Control Method for a 3D Form Display with Coil-type Shape Memory Alloy. [Citation Graph (0, 0)][DBLP]
    ICRA, 2005, pp:1332-1337 [Conf]

  53. ARForce: a marker-based augmented reality system for force distribution input. [Citation Graph (, )][DBLP]


  54. iFeel_IM: innovative real-time communication system with rich emotional and haptic channels. [Citation Graph (, )][DBLP]


  55. A Palm-Worn Haptic Display for Bimanual Operations in Virtual Environments. [Citation Graph (, )][DBLP]


  56. Electrotactile Stimulation Based on Strain Energy Density of the Fingertip. [Citation Graph (, )][DBLP]


  57. Tactile Illusion Caused by Tangential Skin Strain and Analysis in Terms of Skin Deformation. [Citation Graph (, )][DBLP]


  58. Dynamic Conditions of Reflection-Type Tactile Sensor. [Citation Graph (, )][DBLP]


  59. Proposal of the Stretch Detection Hypothesis of the Meissner Corpuscle. [Citation Graph (, )][DBLP]


  60. An Approach to Contact Force Vector Determination and Its Implementation to Provide Intelligent Tactile Interaction with Environment. [Citation Graph (, )][DBLP]


  61. How is tactile timing information integrated-, somatotopically or spatiotopically?. [Citation Graph (, )][DBLP]


  62. Efficient object exploration and object presentation in TeleTA, Teleoperation system with Tactile feedback. [Citation Graph (, )][DBLP]


  63. FlexTorque: Exoskeleton Interface for Haptic Interaction with the Digital World. [Citation Graph (, )][DBLP]


  64. Evaluation of Transmission System for Spatially Distributed Tactile Information. [Citation Graph (, )][DBLP]


  65. iFeel_IM! Emotion Enhancing Garment for Communication in Affect Sensitive Instant Messenger. [Citation Graph (, )][DBLP]


  66. Pervasive Sensor System for Evidence-based Nursing Care Support. [Citation Graph (, )][DBLP]


  67. Development of grip-type master hand "MeisterGRIP". [Citation Graph (, )][DBLP]


  68. Enhancing Mediated Interpersonal Communication through Affective Haptics. [Citation Graph (, )][DBLP]


  69. GhostGlove: haptic existence of the virtual world. [Citation Graph (, )][DBLP]


  70. MeisterGRIP: cylindrical interface for intuitional robot manipulation. [Citation Graph (, )][DBLP]


  71. A GPU-based real-time rendering method for immersive stereoscopic displays. [Citation Graph (, )][DBLP]


  72. Pen de Touch. [Citation Graph (, )][DBLP]


  73. ARScope. [Citation Graph (, )][DBLP]


  74. ForceTile: tabletop tangible interface with vision-based force distribution sensing. [Citation Graph (, )][DBLP]


  75. GhostGlove: haptic existence of the virtual world. [Citation Graph (, )][DBLP]


  76. MeisterGRIP: cylindrical interface for intuitional robot manipulation. [Citation Graph (, )][DBLP]


  77. FlexTorque: innovative haptic interface for realistic physical interaction in virtual reality. [Citation Graph (, )][DBLP]


  78. Colorful Touch Palette. [Citation Graph (, )][DBLP]


  79. Colorful Touch Palette. [Citation Graph (, )][DBLP]


  80. RePro3D: full-parallax 3D display using retro-reflective projection technology. [Citation Graph (, )][DBLP]


  81. Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology. [Citation Graph (, )][DBLP]


  82. Twinkle: Interacting with physical surfaces using handheld projector. [Citation Graph (, )][DBLP]


  83. Tactile sensation with high-density pin-matrix. [Citation Graph (, )][DBLP]


  84. Measurement of force vector field of robotic finger using vision-based haptic sensor. [Citation Graph (, )][DBLP]


  85. Intelligent Variable Joint Impedance Control and Development of a New Whole-Sensitive Anthropomorphic Robot Arm. [Citation Graph (, )][DBLP]


  86. An Avoidance Method of Singular Configurations in a Master-Slave System Using Intervening Impedance. [Citation Graph (, )][DBLP]


  87. Electrotactile Display for Integration with Kinesthetic Display. [Citation Graph (, )][DBLP]


  88. Towards Safe Human-Robot Interaction: Joint Impedance Control of a New Teleoperated Robot Arm. [Citation Graph (, )][DBLP]


  89. TORSO: Development of a Telexistence Visual System Using a 6-d.o.f. Robot Head. [Citation Graph (, )][DBLP]


  90. iSoRA: Humanoid Robot Arm for Intelligent Haptic Interaction with the Environment. [Citation Graph (, )][DBLP]


  91. A method of autonomous locomotion for mobile robots. [Citation Graph (, )][DBLP]


  92. Impedance-controlled master-slave manipulation system. Part II. Modification of force sensation and extension of operational capability. [Citation Graph (, )][DBLP]


  93. Impedance controlled master-slave manipulation system. Part 1. Basic concept and application to the system with a time delay. [Citation Graph (, )][DBLP]


  94. Guest Editors' Introduction: VR Reborn. [Citation Graph (, )][DBLP]


  95. Real-time Remote Robotics-Toward Networked Telexistence. [Citation Graph (, )][DBLP]


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