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Hideaki Nii: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Junji Watanabe, Hideaki Nii, Yuki Hashimoto, Masahiko Inami
    Visual resonator: interface for interactive cocktail party phenomenon. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:1505-1510 [Conf]
  2. Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Masahiro Tomita, Masahiko Inami, Hideaki Nii
    Augmented Coliseum: An Augmented Game Environment with Small Vehicles. [Citation Graph (0, 0)][DBLP]
    Tabletop, 2006, pp:3-8 [Conf]
  3. Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno
    Time Follower's Vision: A Teleoperation Interface with Past Images. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2005, v:25, n:1, pp:54-63 [Journal]
  4. Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
    A teddy-bear-based robotic user interface. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2006, v:4, n:3, pp:- [Journal]
  5. Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami
    Gravity Jockey: a novel music experience with galvanic vestibular stimulation. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:49- [Conf]
  6. Junji Watanabe, Yuki Hashimoto, Hideaki Nii, Masahiko Inami
    Visual resonator: sight-based auditory experience. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:37- [Conf]
  7. Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami
    Gravity jockey: a novel music experience with galvanic vestibular stimulation. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:41- [Conf]
  8. Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
    Teddy-bear based robotic user interface. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:75-82 [Conf]
  9. Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
    Teddy-bear based robotic user interface for interactive entertainment. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:389-390 [Conf]
  10. Shinobu Kuroki, Hiroyuki Kajimoto, Hideaki Nii, Naoki Kawakami, Susumu Tachi
    Proposal for tactile sense presentation that combines electrical and mechanical stimulus. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:121-126 [Conf]
  11. Ramesh Raskar, Hideaki Nii, Bert de Decker, Yuki Hashimoto, Jay Summet, Dylan Moore, Yong Zhao, Jonathan Westhues, Paul H. Dietz, John Barnwell, Shree K. Nayar, Masahiko Inami, Philippe Bekaert, Michael Noland, Vlad Branzoi, Erich Bruns
    Prakash: lighting aware motion capture using photosensing markers and multiplexed illuminators. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:36- [Journal]

  12. ARForce: a marker-based augmented reality system for force distribution input. [Citation Graph (, )][DBLP]


  13. Motion capture system using single-track gray code. [Citation Graph (, )][DBLP]


  14. Electrotactile Stimulation Based on Strain Energy Density of the Fingertip. [Citation Graph (, )][DBLP]


  15. Proposal of the Stretch Detection Hypothesis of the Meissner Corpuscle. [Citation Graph (, )][DBLP]


  16. Motion Capture System Using an Optical Resolver. [Citation Graph (, )][DBLP]


  17. MeisterGRIP: cylindrical interface for intuitional robot manipulation. [Citation Graph (, )][DBLP]


  18. A GPU-based real-time rendering method for immersive stereoscopic displays. [Citation Graph (, )][DBLP]


  19. ARScope. [Citation Graph (, )][DBLP]


  20. ForceTile: tabletop tangible interface with vision-based force distribution sensing. [Citation Graph (, )][DBLP]


  21. MeisterGRIP: cylindrical interface for intuitional robot manipulation. [Citation Graph (, )][DBLP]


  22. Moving Slit Light Field Display. [Citation Graph (, )][DBLP]


  23. RePro3D: full-parallax 3D display using retro-reflective projection technology. [Citation Graph (, )][DBLP]


  24. Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology. [Citation Graph (, )][DBLP]


  25. Twinkle: Interacting with physical surfaces using handheld projector. [Citation Graph (, )][DBLP]


  26. Measurement of force vector field of robotic finger using vision-based haptic sensor. [Citation Graph (, )][DBLP]


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