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Takeshi Ogura: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Eiichi Hosoya, Mamoru Nakanishi, Takeshi Ogura
    Real-time 3D Reconstruction System using CAM-based Highly Parallel Processing Board. [Citation Graph (0, 0)][DBLP]
    Three-Dimensional Image Capture and Applications, 1998, pp:159-167 [Conf]
  2. Mitsuo Ikeda, Toshio Kondo, Koyo Nitta, Kazuhito Suguri, Takeshi Yoshitome, Toshihiro Minami, Jiro Naganuma, Takeshi Ogura
    An MPEG-2 Video Encoder LSI with Scalability for HDTV based on Three-layer Cooperative Architecture. [Citation Graph (0, 0)][DBLP]
    DATE, 1999, pp:44-0 [Conf]
  3. Katsuyuki Ochiai, Hiroe Iwasaki, Jiro Naganuma, Makoto Endo, Takeshi Ogura
    High-speed Software-based Platform for Embedded Software of a Single-chip MPEG-2 Video Encoder LSI with HDTV Scalabilit. [Citation Graph (0, 0)][DBLP]
    DATE, 1999, pp:303-308 [Conf]
  4. Jiro Naganuma, Takeshi Ogura, Tamio Hoshino
    High-Level Design Validation Using Algorithmic Debugging. [Citation Graph (0, 0)][DBLP]
    EDAC-ETC-EUROASIC, 1994, pp:474-480 [Conf]
  5. Takeshi Ikenaga, Takeshi Ogura
    CAM²: A Highly-Parallel 2D Cellular Automata Architecture for Real-Time and Palm-Top Pixel-Level Image Processing. [Citation Graph (0, 0)][DBLP]
    Euro-Par, Vol. II, 1996, pp:203-212 [Conf]
  6. Takeshi Ikenaga, Takeshi Ogura
    Real-Time Morphology Processing Using Highly Parallel 2D Cellular Automata CAM2. [Citation Graph (0, 0)][DBLP]
    ICIP (2), 1997, pp:562-565 [Conf]
  7. Mamoru Nakanishi, Takeshi Ogura
    Real-Time Line Extraction Using a Highly Parallel Hough Tranform Board. [Citation Graph (0, 0)][DBLP]
    ICIP (2), 1997, pp:582-585 [Conf]
  8. Tetsuo Sawaragi, Takeshi Ogura
    Concept sharing between human and interface agent under time criticality. [Citation Graph (0, 0)][DBLP]
    Advanced Network Enterprises, 2000, pp:269-278 [Conf]
  9. Ken Nakamura, Mitsuo Ikeda, Takeshi Yoshitome, Takeshi Ogura
    Global Rate Control Scheme for MPEG-2 HDTV Parallel Encoding System. [Citation Graph (0, 0)][DBLP]
    ITCC, 2000, pp:195-200 [Conf]
  10. Hiroe Iwasaki, Jiro Naganuma, Makoto Endo, Takeshi Ogura
    On-Chip Multimedia Real-Time OS and its MPEG-2 Applications. [Citation Graph (0, 0)][DBLP]
    RTCSA, 1999, pp:200-203 [Conf]
  11. Mahmoud Meribout, Mamoru Nakanishi, Eiichi Hosoya, Takeshi Ogura
    Hough Transform Algorithm for Three-Dimensional Segment Extraction and its Parallel Hardware Implementation. [Citation Graph (0, 0)][DBLP]
    Computer Vision and Image Understanding, 2000, v:78, n:2, pp:177-205 [Journal]
  12. Mamoru Nakanishi, Takeshi Ogura
    Real-time CAM-based Hough transform algorithm and its performance evaluation. [Citation Graph (0, 0)][DBLP]
    Mach. Vis. Appl., 2000, v:12, n:2, pp:59-68 [Journal]
  13. Mahmoud Meribout, Mamoru Nakanishi, Takeshi Ogura
    A parallel algorithm for real-time object recognition. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2002, v:35, n:9, pp:1917-1931 [Journal]
  14. Mahmoud Meribout, Mamoru Nakanishi, Takeshi Ogura
    Accurate and Real-time Image Processing on a New PC-compatible Board. [Citation Graph (0, 0)][DBLP]
    Real-Time Imaging, 2002, v:8, n:1, pp:35-51 [Journal]
  15. Mahmoud Meribout, Mamoru Nakanishi, Takeshi Ogura
    A Real-Time Image Segmentation on a Massively Parallel Architecture. [Citation Graph (0, 0)][DBLP]
    Real-Time Imaging, 1999, v:5, n:4, pp:279-291 [Journal]
  16. Hiroe Iwasaki, Katsuyuki Ochiai, Jiro Naganuma, Makoto Endo, Takeshi Ogura
    Advanced concurrent design environment for multimedia system LSIs. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2002, v:33, n:14, pp:72-80 [Journal]
  17. Takeshi Ikenaga, Takeshi Ogura
    CAM2: A Highly-Parallel Two-Dimensional Cellular Architecture. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1998, v:47, n:7, pp:788-801 [Journal]
  18. Jiro Naganuma, Takeshi Ogura
    A Highly OR-Parallel Inference Machine (Multi-ASCA) and Its Performance Evaluation: An Architecture and Its Load Balancing Algorithms. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1994, v:43, n:9, pp:1062-1075 [Journal]
  19. Jiro Naganuma, Takeshi Ogura, Shin-Ichiro Yamada, Takashi Kimura
    High-Speed CAM-Based Architecture for a Prolog Machine (ASCA). [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1988, v:37, n:11, pp:1375-1383 [Journal]
  20. Takeshi Ikenaga, Takeshi Ogura
    Real-time morphology processing using highly parallel 2-D cellular automata CAM2. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Image Processing, 2000, v:9, n:12, pp:2018-2026 [Journal]
  21. Mahmoud Meribout, Takeshi Ogura, Mamoru Nakanishi
    On using the CAM concept for parametric curve extraction. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Image Processing, 2000, v:9, n:12, pp:2126-2130 [Journal]

  22. Real-time 3D Feature Extraction Hardware Algorithm with Feature Point Matching Capability. [Citation Graph (, )][DBLP]


  23. Real-time Hough Transform Based Circular Shape Extraction. [Citation Graph (, )][DBLP]


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