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Jae C. Oh :
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Dmitri E. Volper , Jae C. Oh , Mina Jung GameMosix: Game-Theoretic Middleware for CPU Sharing in Untrusted P2P Environment. [Citation Graph (0, 0)][DBLP ] ISCA PDCS, 2004, pp:448-454 [Conf ] Derek Messie , Jae C. Oh Polymorphic self-* agents for stigmergic fault mitigation in large-scale real-time embedded systems. [Citation Graph (0, 0)][DBLP ] AAMAS, 2005, pp:571-577 [Conf ] Derek Messie , Jae C. Oh Environment Organization of Roles Using Polymorphism. [Citation Graph (0, 0)][DBLP ] E4MAS, 2005, pp:251-269 [Conf ] Derek Messie , Mina Jung , Jae C. Oh , Shweta Shetty , Steven Nordstrom , Michael Haney Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems. [Citation Graph (0, 0)][DBLP ] ECBS, 2005, pp:498-505 [Conf ] Jae C. Oh , Madhura S. Tamhankar , Daniel Mossé Design of Very Lightweight Agents for Reactive Embedded Systems. [Citation Graph (0, 0)][DBLP ] ECBS, 2003, pp:149-158 [Conf ] Jae C. Oh , Misty K. Blowers Text-independent open-set speaker identification for military missions using genetic rule-based system. [Citation Graph (0, 0)][DBLP ] GECCO Workshops, 2005, pp:172-174 [Conf ] WonKyung Park , Jae C. Oh , Misty K. Blowers , Matt B. Wolf An open-set speaker identification system using genetic learning classifier system. [Citation Graph (0, 0)][DBLP ] GECCO, 2006, pp:1597-1598 [Conf ] Leland Hovey , Dmitri E. Volper , Jae C. Oh Adaptive Dymanic Load-balancing Through Evolutionary Formation of Coalitions. [Citation Graph (0, 0)][DBLP ] HIS, 2003, pp:194-203 [Conf ] Derek Messie , Jae C. Oh Cooperative Game Theory within Multi-Agent Systems for Systems Scheduling. [Citation Graph (0, 0)][DBLP ] HIS, 2004, pp:166-171 [Conf ] Jae C. Oh , Nathaniel Gemelli , Robert Wright A Rationality-Based Modeling for Coalition Support. [Citation Graph (0, 0)][DBLP ] HIS, 2004, pp:172-177 [Conf ] Derek Messie , Jae C. Oh SWARMs of Self-Organizing Polymorphic Agents. [Citation Graph (0, 0)][DBLP ] HIS, 2005, pp:469-476 [Conf ] Matthew H. Thomas , Jae C. Oh Synthetic Pheromones for Avoiding Social Dilemmas. [Citation Graph (0, 0)][DBLP ] JCIS, 2002, pp:655-658 [Conf ] Jae C. Oh , Daniel Mossé Teaching real time OSs with DORITOS. [Citation Graph (0, 0)][DBLP ] SIGCSE, 1999, pp:68-72 [Conf ] Jae C. Oh Promoting cooperation using 'kin' biased conditional strategy in the iterated prisoner's dilemma game. [Citation Graph (0, 0)][DBLP ] Inf. Sci., 2001, v:133, n:3-4, pp:149-164 [Journal ] Jae C. Oh Emergence of Cooperative Internet Server Sharing Among Internet Search Agents Caught in the <i>n</i>-Person Prisoner's Dilemma Game. [Citation Graph (0, 0)][DBLP ] Knowl. Inf. Syst., 2005, v:7, n:1, pp:23-55 [Journal ] Derek Messie , Jae C. Oh Cooperative Game Theory within Multi-Agent Systems for Systems Scheduling [Citation Graph (0, 0)][DBLP ] CoRR, 2005, v:0, n:, pp:- [Journal ] Derek Messie , Mina Jung , Jae C. Oh , Shweta Shetty , Steven Nordstrom , Michael Haney Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems [Citation Graph (0, 0)][DBLP ] CoRR, 2005, v:0, n:, pp:- [Journal ] Thermal Faults Modeling Using a RC Model with an Application to Web Farms. [Citation Graph (, )][DBLP ] Evolving Artistic Styles through Visual Dialogues. [Citation Graph (, )][DBLP ] New entropy model for extraction of structural information from XCS population. [Citation Graph (, )][DBLP ] Evolution of optimal compute server clusters for dynamic load-balancing systems. [Citation Graph (, )][DBLP ] A New Community Detection Algorithm Based on Makov-Chains and a Team Formation Model. [Citation Graph (, )][DBLP ] Prototype of fault adaptive embedded software for large-scale real-time systems. [Citation Graph (, )][DBLP ] Polymorphic Self-* Agents for Stigmergic Fault Mitigation in Large-Scale Real-Time Embedded Systems [Citation Graph (, )][DBLP ] Search in 0.050secs, Finished in 0.051secs