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Stephen Wang-Cheung Lam: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Stephen Wang-Cheung Lam, Kelvin Yuen-Hin Ho
    A Genetic Algorithm Based Approach to the Synthesis of Three Dimensional Morphing Sequences. [Citation Graph (0, 0)][DBLP]
    Active Media Technology, 2001, pp:144-152 [Conf]
  2. Stephen W. C. Lam, Keith C. C. Chan, Hareton K. N. Leung, Lawrence Chung
    A visual programming environment for Z specifications. [Citation Graph (0, 0)][DBLP]
    APSEC, 1997, pp:511-512 [Conf]
  3. Stephen Wang-Cheung Lam, Horace Ho-Shing Ip
    Adaptive Pyramid Approach to Texture Segmentation. [Citation Graph (0, 0)][DBLP]
    CAIP, 1993, pp:267-274 [Conf]
  4. Stephen Wang-Cheung Lam, Powis Lai-Yin Leung
    Human Motion Synthesis Based on Iterated Function Systems. [Citation Graph (0, 0)][DBLP]
    WSCG, 2000, pp:- [Conf]
  5. Stephen Wang-Cheung Lam
    Extensions of the general polar value based control point specification method in constructing tensor product B-spline surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:4, pp:493-507 [Journal]
  6. Stephen Wang-Cheung Lam
    Multiresolution representation of interval surfaces using subdivision wavelet transform and linear programming. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:4, pp:555-572 [Journal]
  7. Horace Ho-Shing Ip, Stephen Wang-Cheung Lam
    Alternative strategies for irregular pyramid construction. [Citation Graph (0, 0)][DBLP]
    Image Vision Comput., 1996, v:14, n:4, pp:297-303 [Journal]
  8. Horace Ho-Shing Ip, Stephen Wang-Cheung Lam
    Three-dimensional structural texture modeling and segmentation. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 1995, v:28, n:9, pp:1299-1319 [Journal]
  9. Stephen Wang-Cheung Lam, Horace Ho-Shing Ip
    Structural texture segmentation using irregular pyramid. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 1994, v:15, n:7, pp:691-698 [Journal]

  10. A Relaxed Fuzzy ISODATA Algorithm. [Citation Graph (, )][DBLP]

  11. Using an Octree-Based RAG in Hyper-Irregular Pyramid Segmentation of Texture Volume. [Citation Graph (, )][DBLP]

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