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Eugene Ch'ng: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Eugene Ch'ng, Robert J. Stone
    3D Archaeological Reconstruction and Visualisation: An Artificial Life Model for Determining Vegetation Dispersal Patterns in Ancient Landscapes. [Citation Graph (0, 0)][DBLP]
    CGIV, 2006, pp:112-118 [Conf]
  2. Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis
    A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes. [Citation Graph (0, 0)][DBLP]
    EuroIMSA, 2005, pp:527-532 [Conf]
  3. Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis
    The Shotton River and Mesolithic Dwellings: Recreating the Past from Geo-Seismic Data Sources. [Citation Graph (0, 0)][DBLP]
    VAST, 2004, pp:125-133 [Conf]
  4. Eugene Ch'ng, Robert J. Stone
    Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:3, pp:341-352 [Journal]

  5. A Behavioral Agent Model for Synthesizing Vegetation Distribution Patterns on 3D Terrains. [Citation Graph (, )][DBLP]


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