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Christopher Lux: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author


  1. GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets. [Citation Graph (, )][DBLP]


  2. The Pie Slider: Combining Advantages of the Real and the Virtual Space. [Citation Graph (, )][DBLP]


  3. Advanced Multi-Frame Rate Rendering Techniques. [Citation Graph (, )][DBLP]


  4. Facilitating system control in ray-based interaction tasks. [Citation Graph (, )][DBLP]


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