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Luis von Ahn: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Luis von Ahn, Andrew Bortz, Nicholas J. Hopper
    k-anonymous message transmission. [Citation Graph (0, 0)][DBLP]
    ACM Conference on Computer and Communications Security, 2003, pp:122-130 [Conf]
  2. Luis von Ahn, Laura Dabbish
    Labeling images with a computer game. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:319-326 [Conf]
  3. Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran Liu, Manuel Blum
    Improving accessibility of the web with a computer game. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:79-82 [Conf]
  4. Luis von Ahn, Mihir Kedia, Manuel Blum
    Verbosity: a game for collecting common-sense facts. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:75-78 [Conf]
  5. Luis von Ahn, Ruoran Liu, Manuel Blum
    Peekaboom: a game for locating objects in images. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:55-64 [Conf]
  6. George W. Furnas, Caterina Fake, Luis von Ahn, Joshua Schachter, Scott A. Golder, Kevin Fox, Marc Davis, Cameron Marlow, Mor Naaman
    Why do tagging systems work? [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:36-39 [Conf]
  7. Nicholas J. Hopper, John Langford, Luis von Ahn
    Provably Secure Steganography. [Citation Graph (0, 0)][DBLP]
    CRYPTO, 2002, pp:77-92 [Conf]
  8. Luis von Ahn, Manuel Blum, Nicholas J. Hopper, John Langford
    CAPTCHA: Using Hard AI Problems for Security. [Citation Graph (0, 0)][DBLP]
    EUROCRYPT, 2003, pp:294-311 [Conf]
  9. Luis von Ahn, Nicholas J. Hopper
    Public-Key Steganography. [Citation Graph (0, 0)][DBLP]
    EUROCRYPT, 2004, pp:323-341 [Conf]
  10. Luis von Ahn, Andrew Bortz, Nicholas J. Hopper, Kevin O'Neill
    Selectively Traceable Anonymity. [Citation Graph (0, 0)][DBLP]
    Privacy Enhancing Technologies, 2006, pp:208-222 [Conf]
  11. Luis von Ahn, Nicholas J. Hopper, John Langford
    Covert two-party computation. [Citation Graph (0, 0)][DBLP]
    STOC, 2005, pp:513-522 [Conf]
  12. Luis von Ahn, Manuel Blum, John Langford
    Telling humans and computers apart automatically. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2004, v:47, n:2, pp:56-60 [Journal]
  13. Luis von Ahn
    Games with a Purpose. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:6, pp:92-94 [Journal]

  14. Input-agreement: a new mechanism for collecting data using human computation games. [Citation Graph (, )][DBLP]


  15. Matchin: eliciting user preferences with an online game. [Citation Graph (, )][DBLP]


  16. Human computation. [Citation Graph (, )][DBLP]


  17. Human computation. [Citation Graph (, )][DBLP]


  18. Human Computation. [Citation Graph (, )][DBLP]


  19. Human computation. [Citation Graph (, )][DBLP]


  20. Search war: a game for improving web search. [Citation Graph (, )][DBLP]


  21. Breaking Audio CAPTCHAs. [Citation Graph (, )][DBLP]


  22. Human Computation. [Citation Graph (, )][DBLP]


  23. Designing games with a purpose. [Citation Graph (, )][DBLP]


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