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Luis von Ahn:
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Publications of Author
- Luis von Ahn, Andrew Bortz, Nicholas J. Hopper
k-anonymous message transmission. [Citation Graph (0, 0)][DBLP] ACM Conference on Computer and Communications Security, 2003, pp:122-130 [Conf]
- Luis von Ahn, Laura Dabbish
Labeling images with a computer game. [Citation Graph (0, 0)][DBLP] CHI, 2004, pp:319-326 [Conf]
- Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran Liu, Manuel Blum
Improving accessibility of the web with a computer game. [Citation Graph (0, 0)][DBLP] CHI, 2006, pp:79-82 [Conf]
- Luis von Ahn, Mihir Kedia, Manuel Blum
Verbosity: a game for collecting common-sense facts. [Citation Graph (0, 0)][DBLP] CHI, 2006, pp:75-78 [Conf]
- Luis von Ahn, Ruoran Liu, Manuel Blum
Peekaboom: a game for locating objects in images. [Citation Graph (0, 0)][DBLP] CHI, 2006, pp:55-64 [Conf]
- George W. Furnas, Caterina Fake, Luis von Ahn, Joshua Schachter, Scott A. Golder, Kevin Fox, Marc Davis, Cameron Marlow, Mor Naaman
Why do tagging systems work? [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2006, pp:36-39 [Conf]
- Nicholas J. Hopper, John Langford, Luis von Ahn
Provably Secure Steganography. [Citation Graph (0, 0)][DBLP] CRYPTO, 2002, pp:77-92 [Conf]
- Luis von Ahn, Manuel Blum, Nicholas J. Hopper, John Langford
CAPTCHA: Using Hard AI Problems for Security. [Citation Graph (0, 0)][DBLP] EUROCRYPT, 2003, pp:294-311 [Conf]
- Luis von Ahn, Nicholas J. Hopper
Public-Key Steganography. [Citation Graph (0, 0)][DBLP] EUROCRYPT, 2004, pp:323-341 [Conf]
- Luis von Ahn, Andrew Bortz, Nicholas J. Hopper, Kevin O'Neill
Selectively Traceable Anonymity. [Citation Graph (0, 0)][DBLP] Privacy Enhancing Technologies, 2006, pp:208-222 [Conf]
- Luis von Ahn, Nicholas J. Hopper, John Langford
Covert two-party computation. [Citation Graph (0, 0)][DBLP] STOC, 2005, pp:513-522 [Conf]
- Luis von Ahn, Manuel Blum, John Langford
Telling humans and computers apart automatically. [Citation Graph (0, 0)][DBLP] Commun. ACM, 2004, v:47, n:2, pp:56-60 [Journal]
- Luis von Ahn
Games with a Purpose. [Citation Graph (0, 0)][DBLP] IEEE Computer, 2006, v:39, n:6, pp:92-94 [Journal]
Input-agreement: a new mechanism for collecting data using human computation games. [Citation Graph (, )][DBLP]
Matchin: eliciting user preferences with an online game. [Citation Graph (, )][DBLP]
Human computation. [Citation Graph (, )][DBLP]
Human computation. [Citation Graph (, )][DBLP]
Human Computation. [Citation Graph (, )][DBLP]
Human computation. [Citation Graph (, )][DBLP]
Search war: a game for improving web search. [Citation Graph (, )][DBLP]
Breaking Audio CAPTCHAs. [Citation Graph (, )][DBLP]
Human Computation. [Citation Graph (, )][DBLP]
Designing games with a purpose. [Citation Graph (, )][DBLP]
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