Conferences in DBLP
Danny C. Cheng Issues on Multi-Device Multi-Player Gaming. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:1-6 [Conf ] Allan Christopher S. Chu Multi-Platform, Multi-Device Application. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:7-11 [Conf ] Ruck Thawonmas , Takeshi Yagome Application of the Artificial Society Approach to Multiplayer Online Games: A Case Study on Effects of a Robot Rental Mechanism. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:12-17 [Conf ] Tianqi Wang , Cho-Li Wang , Francis C. M. Lau A Grid-enabled Multi-server Network Game Architecture. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:18-25 [Conf ] Harald Schifferl , Richard J. Wagner A Distribute Model for Game Computing. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:26-33 [Conf ] Karen Tieying Lu , Peter Astheimer , Eiman Kanjo , Jinchang Ren Vision-Based Innovative Network Games. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:34-43 [Conf ] Tony T. M. Kwan Design and analysis of Bluetooth Scatternet for mobile multimedia applications. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:44-46 [Conf ] Sam-ha Choi , Hee-Dong Chang , Kyung-Sik Kim Development of Game-Pad for PC-Game using vibration. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:47-53 [Conf ] R. G. Yan , Joe C. Y. Wong , Alan H. F. Lam , Wen J. Li E-MIDS: A Novel Game Controller for Mobile Devices. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:54-59 [Conf ] Muhammad Raft DotPay. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:60-63 [Conf ] J. Rankin , L. Dunn Scriptable Audio Synthesis for Computer Game. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:64-67 [Conf ] Sherman S. M. Chow , H. W. Go , Ricky W. M. Tang Impact of Recent Advances in Crytography on Online Game. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:68-73 [Conf ] Masood Mehmood Khan Bayesian Formalism for Implementing Adaptive Adventure Games. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:74-78 [Conf ] Chanil Moon , Kyhyun Cho , Juntae Kim , Hyungje Cho A Crowd Simulation based on Emotion for dynamic human regrouping. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:79-84 [Conf ] Jaesang Lee , Woosuk Ju , Kihong Kim , Choongjae Im Design and Implementation of the Authoring Tools for the 3D online Action Game. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:85-88 [Conf ] José Barahona da Fonseca Mastermind with Lies as a Training and Modeling Tool. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:89-96 [Conf ] Robert W. Kerbs Social and Ethical Considerations in Virtual Worlds. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:97-102 [Conf ] Yuan Gao Factors Influencing User Trust in Online Games. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:103-106 [Conf ] Weizhen Lei A Case Study on the Internet Cafe-Going in East Asia. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:107-115 [Conf ] Tony T. M. Kwan , Kai-Pan Mark Use of Web-based Games in Elementary Education - A study in Hong Kong's Success. [Citation Graph (0, 0)][DBLP ] ADCOG, 2004, pp:116-119 [Conf ]