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Caroline Hummels: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Caroline Hummels, Pieter Jan Stappers
    Meaningful Gestures for Human Computer Interaction: Beyond Hand Postures. [Citation Graph (0, 0)][DBLP]
    FG, 1998, pp:591-596 [Conf]
  2. Caroline Hummels, Kees Overbeeke
    The Expressive Power of Gestures: Capturing Scent in a Spatial Shape. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1999, pp:23-36 [Conf]
  3. Caroline Hummels, Gerda Smets, Kees Overbeeke
    An Intuitive Two-Handed Gestural Interface for Computer Supported Product Design. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1997, pp:197-208 [Conf]
  4. Caroline Hummels, Philip Ross, Kees Overbeeke
    In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  5. Caroline Hummels, Aadjan van der Helm
    ISH and the search for resonant tangible interaction. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:385-388 [Journal]
  6. Stella Boess, Daniel Saakes, Caroline Hummels
    When is role playing really experiential?: case studies. [Citation Graph (0, 0)][DBLP]
    Tangible and Embedded Interaction, 2007, pp:279-282 [Conf]
  7. Bart Hengeveld, Riny Voort, Hans van Balkom, Caroline Hummels, Jan de Moor
    Designing for diversity: developing complex adaptive tangible products. [Citation Graph (0, 0)][DBLP]
    Tangible and Embedded Interaction, 2007, pp:155-158 [Conf]

  8. The reflective transformative design process. [Citation Graph (, )][DBLP]

  9. The shared worlds of industrial design TU/e and Philips research. [Citation Graph (, )][DBLP]

  10. Designing the melody of interaction through movies, maps, mechanisms, prototypes and presentations. [Citation Graph (, )][DBLP]

  11. Squeeze, rock, and roll; can tangible interaction with affective products support stress reduction? [Citation Graph (, )][DBLP]

  12. E-scale: unity of location and time, increasing bandwidth and enhancing physical learning does matter. [Citation Graph (, )][DBLP]

  13. Let me actuate you. [Citation Graph (, )][DBLP]

  14. The other brother: re-experiencing spontaneous moments from domestic life. [Citation Graph (, )][DBLP]

  15. Tangibles for toddlers learning language. [Citation Graph (, )][DBLP]

  16. LinguaBytes. [Citation Graph (, )][DBLP]

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