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Minglun Gong :
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Minglun Gong , Ruigang Yang Image-Gradient-Guided Real-Time Stereo on Graphics Hardware. [Citation Graph (0, 0)][DBLP ] 3DIM, 2005, pp:548-555 [Conf ] Liang Wang , Miao Liao , Minglun Gong , Ruigang Yang , David Nistér High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2006, pp:798-805 [Conf ] Liang Wang , Mingwei Gong , Minglun Gong , Ruigang Yang How Far Can We Go with Local Optimization in Real-Time Stereo Matching. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2006, pp:129-136 [Conf ] Minglun Gong A GPU-based Algorithm for Estimating 3D Geometry and Motion in Near Real-time. [Citation Graph (0, 0)][DBLP ] CRV, 2006, pp:10- [Conf ] Aaron Langille , Minglun Gong An Efficient Match-based Duplication Detection Algorithm. [Citation Graph (0, 0)][DBLP ] CRV, 2006, pp:64- [Conf ] Minglun Gong Images Restoration Using an Iterative Dynamic Programming Approach. [Citation Graph (0, 0)][DBLP ] CRV, 2007, pp:395-402 [Conf ] Minglun Gong , Yee-Hong Yang Near Real-Time Reliable Stereo Matching Using Programmable Graphics Hardware. [Citation Graph (0, 0)][DBLP ] CVPR (1), 2005, pp:924-931 [Conf ] Minglun Gong Enforcing Temporal Consistency in Real-Time Stereo Estimation. [Citation Graph (0, 0)][DBLP ] ECCV (3), 2006, pp:564-577 [Conf ] Minglun Gong , Yee-Hong Yang The Rayset and Its Applications. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:71-80 [Conf ] Minglun Gong , Yee-Hong Yang Fast Stereo Matching Using Reliability-Based Dynamic Programming and Consistency Constraints. [Citation Graph (0, 0)][DBLP ] ICCV, 2003, pp:610-617 [Conf ] Minglun Gong , Aaron Langille , Mingwei Gong Real-Time Image Processing Using Graphics Hardware: A Performance Study. [Citation Graph (0, 0)][DBLP ] ICIAR, 2005, pp:1217-1225 [Conf ] Minglun Gong , Yee-Hong Yang Estimate large motions using reliability-based dynamic programming. [Citation Graph (0, 0)][DBLP ] ICIP, 2004, pp:2559-2562 [Conf ] Minglun Gong Motion Estimation using Dynamic Programming with Selective Path Search. [Citation Graph (0, 0)][DBLP ] ICPR (4), 2004, pp:203-206 [Conf ] Minglun Gong , Yee-Hong Yang Multi-Resolution Genetic Algorithm and Its Application in Motion Estimation. [Citation Graph (0, 0)][DBLP ] ICPR (1), 2002, pp:644-647 [Conf ] Minglun Gong , Yee-Hong Yang Disparity Flow Estimation using Orthogonal Reliability-based Dynamic Programming. [Citation Graph (0, 0)][DBLP ] ICPR (2), 2006, pp:70-73 [Conf ] Kaihuai Qin , Minglun Gong , Guan Youjiang , Wenping Wang A new method for speeding up ray tracing NURBS surfaces. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1997, v:21, n:5, pp:577-586 [Journal ] Minglun Gong , Yee-Hong Yang Layer-Based Morphing. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2001, v:63, n:1, pp:45-59 [Journal ] Minglun Gong , Yee-Hong Yang Camera field rendering for static and dynamic scenes. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2005, v:67, n:2, pp:- [Journal ] Minglun Gong , Yee-Hong Yang Genetic-Based Stereo Algorithm and Disparity Map Evaluation. [Citation Graph (0, 0)][DBLP ] International Journal of Computer Vision, 2002, v:47, n:1-3, pp:63-77 [Journal ] Minglun Gong , Yee-Hong Yang Estimate Large Motions Using the Reliability-Based Motion Estimation Algorithm. [Citation Graph (0, 0)][DBLP ] International Journal of Computer Vision, 2006, v:68, n:3, pp:319-330 [Journal ] Minglun Gong , Yee-Hong Yang Rayset: a Taxonomy for Image-based Rendering. [Citation Graph (0, 0)][DBLP ] Int. J. Image Graphics, 2006, v:6, n:3, pp:313-340 [Journal ] Minglun Gong , Yee-Hong Yang Fast Unambiguous Stereo Matching Using Reliability-Based Dynamic Programming. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Pattern Anal. Mach. Intell., 2005, v:27, n:6, pp:998-1003 [Journal ] Minglun Gong , Yee-Hong Yang Quadtree-based genetic algorithm and its applications to computer vision. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 2004, v:37, n:8, pp:1723-1733 [Journal ] Miao Liao , Liang Wang , Ruigang Yang , Minglun Gong Light Fall-off Stereo. [Citation Graph (0, 0)][DBLP ] CVPR, 2007, pp:- [Conf ] Minglun Gong , Jason M. Selzer , Cheng Lei , Yee-Hong Yang Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2007, pp:241-248 [Conf ] Minglun Gong , Yee-Hong Yang Real-Time Stereo Matching Using Orthogonal Reliability-Based Dynamic Programming. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Image Processing, 2007, v:16, n:3, pp:879-884 [Journal ] Visual Image Browsing and Exploration (Vibe): User Evaluations of Image Search Tasks. [Citation Graph (, )][DBLP ] Organizing and browsing photos using different feature vectors and their evaluations. [Citation Graph (, )][DBLP ] Real-time Multi-view Stereo Algorithm using Adaptive-weight Parzen Window and Local Winner-take-all Optimization. [Citation Graph (, )][DBLP ] Near-Real-Time Image Matting with Known Background. [Citation Graph (, )][DBLP ] Stereoscopic inpainting: Joint color and depth completion from stereo images. [Citation Graph (, )][DBLP ] Fast Exact Area Image Upsampling with Natural Biquadratic Histosplines. [Citation Graph (, )][DBLP ] Real-time Light Fall-off Stereo. [Citation Graph (, )][DBLP ] Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization. [Citation Graph (, )][DBLP ] Local stereo matching with 3D adaptive cost aggregation for slanted surface modeling and sub-pixel accuracy. [Citation Graph (, )][DBLP ] Browsing a Large Collection of Community Photos Based on Similarity on GPU. [Citation Graph (, )][DBLP ] CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler. [Citation Graph (, )][DBLP ] Real-time joint disparity and disparity flow estimation on programmable graphics hardware. [Citation Graph (, )][DBLP ] Search in 0.021secs, Finished in 0.023secs