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Ying Peng Que: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ying Peng Que, Paul Boustead, Farzad Safaei
    Trading off computation for error in providing immersive voice communications for mobile gaming. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:31- [Conf]
  2. Ying Peng Que, Paul Boustead, Farzad Safaei
    Scalable Delivery of Immersive Communication Environment (ICE) using Peer-to-Peer (P2P) Architecture. [Citation Graph (0, 0)][DBLP]
    GLOBECOM, 2006, pp:- [Conf]

  3. The Impact of Avatar Mobility on Distributed Server Assignment for Delivering Mobile Immersive Communication Environment. [Citation Graph (, )][DBLP]


  4. An immersive voice over IP service to wireless gaming: user study and impact of virtual world mobility. [Citation Graph (, )][DBLP]


  5. Distributed Server Delivery of Immersive VoIP Service: Balancing Between Voice Latency and Access Upload Cost. [Citation Graph (, )][DBLP]


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