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Arjan Egges: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Arjan Egges, George Papagiannakis, Nadia Magnenat-Thalmann
    An Interactive Mixed Reality Framework for Virtual Humans. [Citation Graph (0, 0)][DBLP]
    CW, 2006, pp:165-172 [Conf]
  2. Pierre Nugues, Sylvain Dupuy, Arjan Egges
    Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2003, pp:31-40 [Conf]
  3. Arjan Egges, Sumedha Kshirsagar, Nadia Magnenat-Thalmann
    A Model for Personality and Emotion Simulation. [Citation Graph (0, 0)][DBLP]
    KES, 2003, pp:453-461 [Conf]
  4. Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia Magnenat-Thalmann
    Emotional Communication with Virtual Humans. [Citation Graph (0, 0)][DBLP]
    MMM, 2003, pp:243-263 [Conf]
  5. Nadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egges, Stephane Garchery
    Believability and Interaction in Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    MMM, 2005, pp:2-9 [Conf]
  6. Arjan Egges, Tom Molet, Nadia Magnenat-Thalmann
    Personalised Real-Time Idle Motion Synthesis. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:121-130 [Conf]
  7. Sylvain Dupuy, Arjan Egges, Vincent Legendre, Pierre Nugues
    Generating a 3D Simulation of a Car Accident from a Written Description in Natural Language: the CarSim System [Citation Graph (0, 0)][DBLP]
    CoRR, 2001, v:0, n:, pp:- [Journal]
  8. Arjan Egges, Sumedha Kshirsagar, Nadia Magnenat-Thalmann
    Generic personality and emotion simulation for conversational agents. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2004, v:15, n:1, pp:1-13 [Journal]
  9. Nadia Magnenat-Thalmann, Arjan Egges
    Interactive Virtual Humans in Real-Time Virtual Environments. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:2, pp:15-24 [Journal]
  10. Arjan Egges, George Papagiannakis, Nadia Magnenat-Thalmann
    Presence and interaction in mixed reality environments. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:5, pp:317-333 [Journal]

  11. 04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans. [Citation Graph (, )][DBLP]


  12. Real-Time Crying Simulation. [Citation Graph (, )][DBLP]


  13. Opening Doors in Motion Analysis Research. [Citation Graph (, )][DBLP]


  14. Path Abstraction for Combined Navigation and Animation. [Citation Graph (, )][DBLP]


  15. Evaluating distance metrics for animation blending. [Citation Graph (, )][DBLP]


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