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James A. Landay: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Steven Dow, T. Scott Saponas, Yang Li, James A. Landay
    External representations in ubiquitous computing design and the implications for design tools. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2006, pp:241-250 [Conf]
  2. Eric S. Chung, Jason I. Hong, James Lin, Madhu K. Prabaker, James A. Landay, Alan L. Liu
    Development and evaluation of emerging design patterns for ubiquitous computing. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2004, pp:233-242 [Conf]
  3. Jason I. Hong, Jennifer D. Ng, Scott Lederer, James A. Landay
    Privacy risk models for designing privacy-sensitive ubiquitous computing systems. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2004, pp:91-100 [Conf]
  4. Mark W. Newman, James A. Landay
    Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2000, pp:263-274 [Conf]
  5. T. Scott Saponas, Madhu K. Prabaker, Gregory D. Abowd, James A. Landay
    The impact of pre-patterns on the design of digital home applications. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2006, pp:189-198 [Conf]
  6. Hesham M. Kamel, James A. Landay
    A study of blind drawing practice: creating graphical information without the visual channel. [Citation Graph (0, 0)][DBLP]
    ASSETS, 2000, pp:34-41 [Conf]
  7. Hesham M. Kamel, James A. Landay
    Sketching images eyes-free: a grid-based dynamic drawing tool for the blind. [Citation Graph (0, 0)][DBLP]
    ASSETS, 2002, pp:33-40 [Conf]
  8. Susumu Harada, James A. Landay, Jonathan Malkin, Xiao Li, Jeff A. Bilmes
    The vocal joystick: : evaluation of voice-based cursor control techniques. [Citation Graph (0, 0)][DBLP]
    ASSETS, 2006, pp:197-204 [Conf]
  9. Allison Woodruff, James A. Landay, Michael Stonebraker
    Constant information density in zoomable interfaces. [Citation Graph (0, 0)][DBLP]
    AVI, 1998, pp:57-65 [Conf]
  10. Sunny Consolvo, Katherine Everitt, Ian E. Smith, James A. Landay
    Design requirements for technologies that encourage physical activity. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:457-466 [Conf]
  11. Richard C. Davis, James A. Landay, Victor Chen, Jonathan Huang, Rebecca B. Lee
    NotePals: Light Weight Note Sharing by the Group, for the Group. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:338-345 [Conf]
  12. Doug van Duyne, James A. Landay, Matthew Tarpy
    NetRaker suite: a demonstration. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:518-519 [Conf]
  13. Katherine Everitt, Scott R. Klemmer, Robert Lee, James A. Landay
    Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:553-560 [Conf]
  14. Jeffrey Heer, Stuart K. Card, James A. Landay
    prefuse: a toolkit for interactive information visualization. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:421-430 [Conf]
  15. F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. Landay
    Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:161-168 [Conf]
  16. Xiaodong Jiang, Jason I. Hong, Leila Takayama, James A. Landay
    Ubiquitous computing for firefighters: field studies and prototypes of large displays for incident command. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:679-686 [Conf]
  17. Solange Karsenty, Chris Weikart, James A. Landay
    Inferring graphical constraints with Rockit. [Citation Graph (0, 0)][DBLP]
    INTERCHI, 1993, pp:531- [Conf]
  18. Hesham M. Kamel, James A. Landay
    Constructing moving pictures eyes-free: an animation tool for the blind. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:772-773 [Conf]
  19. Scott R. Klemmer, Jamey Graham, Gregory J. Wolff, James A. Landay
    Books with voices: paper transcripts as a physical interface to oral histories. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:89-96 [Conf]
  20. Scott R. Klemmer, Jack Li, James Lin, James A. Landay
    Papier-Mache: toolkit support for tangible input. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:399-406 [Conf]
  21. Scott R. Klemmer, Michael Thomsen, Ethan Phelps-Goodman, Robert Lee, James A. Landay
    Where do web sites come from?: capturing and interacting with design history. [Citation Graph (0, 0)][DBLP]
    CHI, 2002, pp:1-8 [Conf]
  22. James A. Landay
    Interactive sketching for user interface design. [Citation Graph (0, 0)][DBLP]
    CHI 95 Conference Companion, 1995, pp:63-64 [Conf]
  23. James A. Landay, Brad A. Myers
    Extending an existing user interface toolkit to support gesture recognition. [Citation Graph (0, 0)][DBLP]
    INTERCHI Adjunct Proceedings, 1993, pp:91-92 [Conf]
  24. James A. Landay, Brad A. Myers
    Interactive Sketching for the Early Stages of User Interface Design. [Citation Graph (0, 0)][DBLP]
    CHI, 1995, pp:43-50 [Conf]
  25. James A. Landay, Brad A. Myers
    Sketching Storyboards to Illustrate Interface Behaviors. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1996, pp:193-194 [Conf]
  26. Sharon J. Laskowski, James A. Landay, Michael Lister
    Automatic capture, representation, and analysis of user behavior. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:922-923 [Conf]
  27. Yang Li, Ken Hinckley, Zhiwei Guan, James A. Landay
    Experimental analysis of mode switching techniques in pen-based user interfaces. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:461-470 [Conf]
  28. Yang Li, Evan Welbourne, James A. Landay
    Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:1019-1022 [Conf]
  29. James Lin, Mark W. Newman, Jason I. Hong, James A. Landay
    DENIM: finding a tighter fit between tools and practice for Web site design. [Citation Graph (0, 0)][DBLP]
    CHI, 2000, pp:510-517 [Conf]
  30. James Lin, Michael Thomsen, James A. Landay
    A visual language for sketching large and complex interactive designs. [Citation Graph (0, 0)][DBLP]
    CHI, 2002, pp:307-314 [Conf]
  31. Allan Christian Long Jr., James A. Landay, Lawrence A. Rowe
    Implications for a Gesture Design Tool. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:40-47 [Conf]
  32. Allan Christian Long Jr., James A. Landay, Lawrence A. Rowe, Joseph Michiels
    Visual similarity of pen gestures. [Citation Graph (0, 0)][DBLP]
    CHI, 2000, pp:360-367 [Conf]
  33. Brad A. Myers, Dario A. Giuse, Andrew Mickish, Brad T. Vander Zanden, David S. Kosbie, Richard G. McDaniel, James A. Landay, Matthews Golderg, Rajan Pathasarathy
    The garnet user interface development environment. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:457-458 [Conf]
  34. Sarah Waterson, James A. Landay, Tara Matthews
    In the lab and out in the wild: remote web usability testing for mobile devices. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:796-797 [Conf]
  35. James A. Landay
    Informal Tools for Designing Anywhere, Anytime, Anydevice User Interfaces. [Citation Graph (0, 0)][DBLP]
    Diagrams, 2002, pp:359- [Conf]
  36. James A. Landay, Todd R. Kaufmann
    User Interface Issues in Mobile Computing. [Citation Graph (0, 0)][DBLP]
    Workshop on Workstation Operating Systems, 1993, pp:40-47 [Conf]
  37. Xiaodong Jiang, Jason I. Hong, James A. Landay
    Approximate Information Flows: Socially-Based Modeling of Privacy in Ubiquitous Computing. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2002, pp:176-193 [Conf]
  38. Yang Li, James A. Landay, Zhiwei Guan, Xiangshi Ren, Guozhong Dai
    Sketching informal presentations. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:234-241 [Conf]
  39. Anoop K. Sinha, James A. Landay
    Embarking on Multimodal Interface Design. [Citation Graph (0, 0)][DBLP]
    ICMI, 2002, pp:355-360 [Conf]
  40. Anoop K. Sinha, James A. Landay
    Capturing user tests in a multimodal, multidevice informal prototyping tool. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:117-124 [Conf]
  41. Jason I. Hong, James A. Landay
    An Architecture for Privacy-Sensitive Ubiquitous Computing. [Citation Graph (0, 0)][DBLP]
    MobiSys, 2004, pp:- [Conf]
  42. Jeff A. Bilmes, Xiao Li, Jonathan Malkin, Kelley Kilanski, Richard Wright, Katrin Kirchhoff, Amar Subramanya, Susumu Harada, James A. Landay, Patricia Dowden, Howard Chizeck
    The Vocal Joystick: A Voice-Based Human-Computer Interface for Individuals with Motor Impairments. [Citation Graph (0, 0)][DBLP]
    HLT/EMNLP, 2005, pp:- [Conf]
  43. Xiaodong Jiang, Nicholas Y. Chen, Jason I. Hong, Kevin Wang, Leila Takayama, James A. Landay
    Siren: Context-aware Computing for Firefighting. [Citation Graph (0, 0)][DBLP]
    Pervasive, 2004, pp:87-105 [Conf]
  44. Richard C. Davis, James Lin, Jason A. Brotherton, James A. Landay, Morgan N. Price, Bill N. Schilit
    A Framework for Sharing Handwritten Notes. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1998, pp:119-120 [Conf]
  45. Yang Li, James A. Landay
    Informal prototyping of continuous graphical interactions by demonstration. [Citation Graph (0, 0)][DBLP]
    UIST, 2005, pp:221-230 [Conf]
  46. Jason I. Hong, James A. Landay
    SATIN: a toolkit for informal ink-based applications. [Citation Graph (0, 0)][DBLP]
    UIST, 2000, pp:63-72 [Conf]
  47. Scott R. Klemmer, Mark W. Newman, Ryan Farrell, Mark Bilezikjian, James A. Landay
    The designers' outpost: a tangible interface for collaborative web site. [Citation Graph (0, 0)][DBLP]
    UIST, 2001, pp:1-10 [Conf]
  48. Scott R. Klemmer, Anoop K. Sinha, Jack Chen, James A. Landay, Nadeem Aboobaker, Annie Wang
    Suede: a Wizard of Oz prototyping tool for speech user interfaces. [Citation Graph (0, 0)][DBLP]
    UIST, 2000, pp:1-10 [Conf]
  49. Yang Li, Jason I. Hong, James A. Landay
    Topiary: a tool for prototyping location-enhanced applications. [Citation Graph (0, 0)][DBLP]
    UIST, 2004, pp:217-226 [Conf]
  50. Allison Woodruff, James A. Landay, Michael Stonebraker
    Constant Density Visualizations of Non-Uniform Distributions of Data. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1998, pp:19-28 [Conf]
  51. Kayur Patel, Mike Y. Chen, Ian Smith, James A. Landay
    Personalizing routes. [Citation Graph (0, 0)][DBLP]
    UIST, 2006, pp:187-190 [Conf]
  52. Richard C. Davis, James A. Landay
    A Visual Language for Animating Sketches. [Citation Graph (0, 0)][DBLP]
    VL/HCC, 2004, pp:273-274 [Conf]
  53. Richard C. Davis, James A. Landay
    Forms of Expression for Designing Visual Languages for Animation. [Citation Graph (0, 0)][DBLP]
    VL/HCC, 2005, pp:327-328 [Conf]
  54. Jason I. Hong, James A. Landay
    WebQuilt: a framework for capturing and visualizing the web experience. [Citation Graph (0, 0)][DBLP]
    WWW, 2001, pp:717-724 [Conf]
  55. Nicholas L. Cassimatis, Sean Luke, Simon D. Levy, Ross Gayler, Pentti Kanerva, Chris Eliasmith, Timothy W. Bickmore, Alan C. Schultz, Randall Davis, James A. Landay, Robert C. Miller, Eric Saund, Thomas F. Stahovich, Michael L. Littman, Satinder P. Singh, Shlomo Argamon, Shlomo Dubnov
    Reports on the 2004 AAAI Fall Symposia. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2005, v:26, n:1, pp:98-102 [Journal]
  56. Jussi Karlgren, Pentti Kanerva, Björn Gambäck, Kenneth D. Forbus, Kagan Tumer, Peter Stone, Kai Goebel, Gaurav S. Sukhatme, Tucker R. Balch, Bernd Fischer, Doug Smith, Sanda M. Harabagiu, Vinay Chaudri, Mike Barley, Hans W. Guesgen, Thomas F. Stahovich, Randall Davis, James A. Landay
    The 2002 AAAI Spring Symposium Series. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2002, v:23, n:4, pp:101-106 [Journal]
  57. Thomas F. Stahovich, Randall Davis, Robert C. Miller, James A. Landay, Eric Saund
    Pen-based computing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:4, pp:477-479 [Journal]
  58. James A. Landay, Gaetano Borriello
    Design Patterns for Ubiquitous Computing. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2003, v:36, n:8, pp:93-95 [Journal]
  59. James A. Landay, Brad A. Myers
    Sketching Interfaces: Toward More Human Interface Design. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2001, v:34, n:3, pp:56-64 [Journal]
  60. James A. Landay, Richard C. Davis
    Making Sharing Pervasive: Ubiquitous Computing for Shared Note Taking. [Citation Graph (0, 0)][DBLP]
    IBM Systems Journal, 1999, v:38, n:4, pp:531-550 [Journal]
  61. Jason I. Hong, James A. Landay
    A Context/Communication Information Agent. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2001, v:5, n:1, pp:78-81 [Journal]
  62. Scott Lederer, Jason I. Hong, Anind K. Dey, James A. Landay
    Personal privacy through understanding and action: five pitfalls for designers. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:6, pp:440-454 [Journal]
  63. Jason I. Hong, Jeffrey Heer, Sarah Waterson, James A. Landay
    WebQuilt: A proxy-based approach to remote web usability testing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Inf. Syst., 2001, v:19, n:3, pp:263-285 [Journal]
  64. Susumu Harada, Jacob O. Wobbrock, James A. Landay
    Voicedraw: a hands-free voice-driven drawing application for people with motor impairments. [Citation Graph (0, 0)][DBLP]
    ASSETS, 2007, pp:27-34 [Conf]
  65. Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Beverly Harrison, James A. Landay
    MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones. [Citation Graph (0, 0)][DBLP]
    MobiSys, 2007, pp:57-70 [Conf]
  66. Richard C. Davis, T. Scott Saponas, Michael Shilman, James A. Landay
    SketchWizard: Wizard of Oz prototyping of pen-based user interfaces. [Citation Graph (0, 0)][DBLP]
    UIST, 2007, pp:119-128 [Conf]

  67. Examining Difficulties Software Developers Encounter in the Adoption of Statistical Machine Learning. [Citation Graph (, )][DBLP]


  68. Activity-based prototyping of ubicomp applications for long-lived, everyday human activities. [Citation Graph (, )][DBLP]


  69. Activity sensing in the wild: a field trial of ubifit garden. [Citation Graph (, )][DBLP]


  70. Access control by testing for shared knowledge. [Citation Graph (, )][DBLP]


  71. Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces. [Citation Graph (, )][DBLP]


  72. Investigating statistical machine learning as a tool for software development. [Citation Graph (, )][DBLP]


  73. K-sketch: a 'kinetic' sketch pad for novice animators. [Citation Graph (, )][DBLP]


  74. Attaching UI enhancements to websites with end users. [Citation Graph (, )][DBLP]


  75. Theory-driven design strategies for technologies that support behavior change in everyday life. [Citation Graph (, )][DBLP]


  76. Longitudinal study of people learning to use continuous voice-based cursor control. [Citation Graph (, )][DBLP]


  77. UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits. [Citation Graph (, )][DBLP]


  78. FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests. [Citation Graph (, )][DBLP]


  79. The design of eco-feedback technology. [Citation Graph (, )][DBLP]


  80. Making muscle-computer interfaces more practical. [Citation Graph (, )][DBLP]


  81. Flowers or a robot army?: encouraging awareness & activity with personal, mobile displays. [Citation Graph (, )][DBLP]


  82. Disambiguating speech commands using physical context. [Citation Graph (, )][DBLP]


  83. Voicepen: augmenting pen input with simultaneous non-linguisitic vocalization. [Citation Graph (, )][DBLP]


  84. VoiceLabel: using speech to label mobile sensor data. [Citation Graph (, )][DBLP]


  85. Goal-setting considerations for persuasive technologies that encourage physical activity. [Citation Graph (, )][DBLP]


  86. Enabling always-available input with muscle-computer interfaces. [Citation Graph (, )][DBLP]


  87. Technical perspective - Design tools for the rest of us. [Citation Graph (, )][DBLP]


  88. Into the Wild: Low-Cost Ubicomp Prototype Testing. [Citation Graph (, )][DBLP]


  89. Designing for Behavior Change in Everyday Life. [Citation Graph (, )][DBLP]


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