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Carsten Griwodz: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Carsten Griwodz, Michael Liepert, Abdulmotaleb El-Saddik, Giwon On, Michael Zink, Ralf Steinmetz
    Perceived Consistency. [Citation Graph (0, 0)][DBLP]
    AICCSA, 2001, pp:260-266 [Conf]
  2. H. Cossmann, Carsten Griwodz, G. Grassel, M. Pühlhöfer, M. Schreiber, Ralf Steinmetz, Hartmut Wittig, Lars C. Wolf
    GLASS: A Distributed MHEG-Based Multimedia System. [Citation Graph (0, 0)][DBLP]
    COST 237 Workshop, 1995, pp:61-78 [Conf]
  3. Sten Lundesgaard Amundsen, Ketil Lund, Carsten Griwodz, Pål Halvorsen
    QoS-aware Mobile Middleware for Video Streaming. [Citation Graph (0, 0)][DBLP]
    EUROMICRO-SEAA, 2005, pp:54-61 [Conf]
  4. Thomas Plagemann, Vera Goebel, Carsten Griwodz, Pål Halvorsen
    Towards Middleware Services for Mobile Ad-Hoc Network Applications. [Citation Graph (0, 0)][DBLP]
    FTDCS, 2003, pp:249-0 [Conf]
  5. Hartmut Wittig, Carsten Griwodz
    Intelligent Media Agents in Interactive Television Systems. [Citation Graph (0, 0)][DBLP]
    ICMCS, 1995, pp:182-190 [Conf]
  6. Giwon On, Michael Zink, Michael Liepert, Carsten Griwodz, Jens Schmitt, Ralf Steinmetz
    Replication for a Distributed Multimedia System. [Citation Graph (0, 0)][DBLP]
    ICPADS, 2001, pp:37-44 [Conf]
  7. Denise J. Ecklund, Vera Goebel, Thomas Plagemann, Earl F. Ecklund Jr., Carsten Griwodz, Jan Øyvind Aagedal, Ketil Lund, Arne-Jørgen Berre
    QoS Management Middleware: A Separable, Reusable Solution. [Citation Graph (0, 0)][DBLP]
    IDMS, 2001, pp:124-137 [Conf]
  8. Abdulmotaleb El-Saddik, Carsten Griwodz, Ralf Steinmetz
    Exploiting User Behaviour in Prefetching WWW Documents. [Citation Graph (0, 0)][DBLP]
    IDMS, 1998, pp:302-311 [Conf]
  9. Michael Zink, Carsten Griwodz, Ralf Steinmetz
    KOM Player - A Platform for Experimental VoD Research. [Citation Graph (0, 0)][DBLP]
    ISCC, 2001, pp:370-375 [Conf]
  10. Frank T. Johnsen, Trude Hafsoe, Carsten Griwodz
    Analysis of Server Workload and Client Interactions in a News-on-Demand Streaming System. [Citation Graph (0, 0)][DBLP]
    ISM, 2006, pp:724-727 [Conf]
  11. Andrew T. Campbell, Carsten Griwodz, Jörg Liebeherr, Dwight J. Makaroff, Andreas Mauthe, Giorgio Ventre, Michael Zink
    Panel Discussion: How Will Media Distribution Work in the Internet. [Citation Graph (0, 0)][DBLP]
    IWQoS, 2001, pp:3-5 [Conf]
  12. Ralf Ackermann, Utz Roedig, Michael Zink, Carsten Griwodz, Ralf Steinmetz
    Associating network flows with user and application information. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia Workshops, 2000, pp:149-152 [Conf]
  13. Carsten Griwodz, Michael Bär, Lars C. Wolf
    Long-Term Movie Popularity Models in Video-on-Demand Systems: Or the Life of an On-Demand Movie. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1997, pp:349-357 [Conf]
  14. Carsten Griwodz, Oliver Merkel, Jana Dittmann, Ralf Steinmetz
    Protecting VoD the Easier Way. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1998, pp:21-28 [Conf]
  15. Carsten Griwodz, Michael Zink, Michael Liepert, Ralf Steinmetz
    Position paper: Internet VoD cache server design. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia (2), 1999, pp:123-126 [Conf]
  16. Knut-Helge Vik, Carsten Griwodz, Pål Halvorsen
    Applicability of group communication for increased scalability in MMOGs. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:2- [Conf]
  17. Wladimir Palant, Carsten Griwodz, Pål Halvorsen
    Consistency requirements in multiplayer online games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:51- [Conf]
  18. Carsten Griwodz
    State replication for multiplayer games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2002, pp:29-35 [Conf]
  19. Frank T. Johnsen, Carsten Griwodz, Pål Halvorsen
    Structured Partially Caching Proxies for Mixed Media. [Citation Graph (0, 0)][DBLP]
    WCW, 2004, pp:144-153 [Conf]
  20. Pål Halvorsen, Carsten Griwodz, Vera Goebel, Ketil Lund, Thomas Plagemann, Jonathan Walpole
    Storage System Support for Continuous-Media Applications, Part 1: Requirements and Single-Disk Issues. [Citation Graph (0, 0)][DBLP]
    IEEE Distributed Systems Online, 2004, v:5, n:1, pp:- [Journal]
  21. Pål Halvorsen, Carsten Griwodz, Vera Goebel, Ketil Lund, Thomas Plagemann, Jonathan Walpole
    Storage System Support for Continuous-Media Applications, Part 1: Requirements and Single-Disk Issues. [Citation Graph (0, 0)][DBLP]
    IEEE Distributed Systems Online, 2004, v:5, n:2, pp:- [Journal]
  22. Carsten Griwodz
    Video-on-Demand in Weitverkehrsnetzen. [Citation Graph (0, 0)][DBLP]
    Praxis der Informationsverarbeitung und Kommunikation, 2000, v:23, n:2, pp:- [Journal]
  23. Carsten Griwodz, Michael Liepert, Michael Zink, Ralf Steinmetz
    Tune to Lambda patching. [Citation Graph (0, 0)][DBLP]
    SIGMETRICS Performance Evaluation Review, 2000, v:27, n:4, pp:20-26 [Journal]
  24. Wladimir Palant, Carsten Griwodz, Pål Halvorsen
    GLS: simulator for online multi-player games. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2006, pp:805-806 [Conf]
  25. Håvard Espeland, Carl Henrik Lunde, Håkon Kvale Stensland, Carsten Griwodz, Pål Halvorsen
    Transparent protocol translation for streaming. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2007, pp:771-774 [Conf]
  26. Pål Halvorsen, Tom Anders Dalseng, Carsten Griwodz
    Assessment of Data Path Implementations for Download and Streaming. [Citation Graph (0, 0)][DBLP]
    DMS, 2005, pp:228-233 [Conf]
  27. Carsten Griwodz, Surendar Chandra
    Guest editors' note. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 2007, v:13, n:1, pp:1-2 [Journal]

  28. Program Obfuscation by Strong Cryptography. [Citation Graph (, )][DBLP]


  29. Kahn Process Networks are a Flexible Alternative to MapReduce. [Citation Graph (, )][DBLP]


  30. A benchmarking system for multipath overlay multimedia streaming. [Citation Graph (, )][DBLP]


  31. Performance measurements and evaluation of video streaming in HSDPA networks with 16QAM modulation. [Citation Graph (, )][DBLP]


  32. Composing personalized video playouts using search. [Citation Graph (, )][DBLP]


  33. Multicast Tree Diameter for Dynamic Distributed Interactive Applications. [Citation Graph (, )][DBLP]


  34. An analysis of the heterogeneity and IP packet reordering over multiple wireless networks. [Citation Graph (, )][DBLP]


  35. Limits of Work-Stealing Scheduling. [Citation Graph (, )][DBLP]


  36. Dynamic Group Membership Management for Distributed Interactive Applications. [Citation Graph (, )][DBLP]


  37. TCP mechanisms for improving the user experience for time-dependent thin-stream applications. [Citation Graph (, )][DBLP]


  38. Constructing low-latency overlay networks: Tree vs. mesh algorithms. [Citation Graph (, )][DBLP]


  39. Considerations of SCTP Retransmission Delays for Thin Streams. [Citation Graph (, )][DBLP]


  40. A network-layer proxy for bandwidth aggregation and reduction of IP packet reordering. [Citation Graph (, )][DBLP]


  41. Video streaming into virtual worlds: the effects of virtual screen distance and angle on perceived quality. [Citation Graph (, )][DBLP]


  42. DAVVI: a prototype for the next generation multimedia entertainment platform. [Citation Graph (, )][DBLP]


  43. Latency evaluation of networking mechanisms for game traffic. [Citation Graph (, )][DBLP]


  44. Latency reduction by dynamic core selection and partial migration of game state. [Citation Graph (, )][DBLP]


  45. Improving application layer latency for reliable thin-stream game traffic. [Citation Graph (, )][DBLP]


  46. The fun of using TCP for an MMORPG. [Citation Graph (, )][DBLP]


  47. Evaluation of multi-core scheduling mechanisms for heterogeneous processing architectures. [Citation Graph (, )][DBLP]


  48. Transparent protocol translation and load balancing on a network processor in a media streaming scenario. [Citation Graph (, )][DBLP]


  49. TCP enhancements for interactive thin-stream applications. [Citation Graph (, )][DBLP]


  50. Evaluating dead reckoning variations with a multi-player game simulator. [Citation Graph (, )][DBLP]


  51. Fine-grained scalable streaming from coarse-grained videos. [Citation Graph (, )][DBLP]


  52. Tips, tricks and troubles: optimizing for cell and GPU. [Citation Graph (, )][DBLP]


  53. Quality-adaptive scheduling for live streaming over multiple access networks. [Citation Graph (, )][DBLP]


  54. The Nornir Run-time System for Parallel Programs Using Kahn Process Networks. [Citation Graph (, )][DBLP]


  55. Workload Characterization for News-on-Demand Streaming Services. [Citation Graph (, )][DBLP]


  56. Caching of interactive multiple choice MPEG-4 presentations. [Citation Graph (, )][DBLP]


  57. An architecture for adaptive multimedia streaming to mobile nodes. [Citation Graph (, )][DBLP]


  58. Evaluating the Run-Time Performance of Kahn Process Network Implementation Techniques on Shared-Memory Multiprocessors. [Citation Graph (, )][DBLP]


  59. A Simple Improvement of the Work-stealing Scheduling Algorithm. [Citation Graph (, )][DBLP]


  60. Evaluating Steiner-tree heuristics and diameter variations for application layer multicast. [Citation Graph (, )][DBLP]


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