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Alexander Repenning: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Kurt Schneider, Alexander Repenning
    Deceived by Ease of Use: Using Paradigmatic Applications to Build Visual Design Environments. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 1995, pp:177-188 [Conf]
  2. Alexander Repenning, Andri Ioannidou
    Mobility agents: guiding and tracking public transportation users. [Citation Graph (0, 0)][DBLP]
    AVI, 2006, pp:127-134 [Conf]
  3. Alexander Repenning, Tamara Sumner
    Programming as Problem Solving: A Participatory Theater Approach. [Citation Graph (0, 0)][DBLP]
    Advanced Visual Interfaces, 1994, pp:182-191 [Conf]
  4. Henry Lieberman, Fabio Paternò, Alexander Repenning, Volker Wulf
    Perspectives on end user development. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:1048-1049 [Conf]
  5. Corrina Perrone, Alexander Repenning
    Remote exploratoriums: combining network media with design environments. [Citation Graph (0, 0)][DBLP]
    CHI 95 Conference Companion, 1995, pp:117-118 [Conf]
  6. Alexander Repenning
    Agentsheets: a tool for building domain-oriented visual programming environments. [Citation Graph (0, 0)][DBLP]
    INTERCHI, 1993, pp:142-143 [Conf]
  7. Alexander Repenning, James Ambach
    The Agentsheets Behavior Exchange: Supporting Social Behavior Processing. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 1997, pp:26-27 [Conf]
  8. Alexander Repenning, James Sullivan
    The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  9. Fabio Paternò, Alexander Repenning, Alistair G. Sutcliffe
    End-user Development. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  10. Alexander Repenning
    Collaborative diffusion: programming antiobjects. [Citation Graph (0, 0)][DBLP]
    OOPSLA Companion, 2006, pp:574-585 [Conf]
  11. Allen L. Ambler, Thomas Green, Takayuki Dan Kumura, Alexander Repenning, Trevor J. Smedley
    1997 Visual Programming Challenge Summary. [Citation Graph (0, 0)][DBLP]
    VL, 1997, pp:11-18 [Conf]
  12. Jim Gindling, Andri Ioannidou, Jennifer Loh, Olav Lokkebo, Alexander Repenning
    LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0 Programmable Brick. [Citation Graph (0, 0)][DBLP]
    VL, 1995, pp:172-179 [Conf]
  13. Corrina Perrone, Alexander Repenning
    Graphical Rewrite Rule Analogies: Avoiding the Inherior Copy & Paste Reuse Dilemma. [Citation Graph (0, 0)][DBLP]
    VL, 1998, pp:40-46 [Conf]
  14. Cyndi Rader, Gina Cherry, Cathy Brand, Alexander Repenning, Clayton Lewis
    Designing Mixed Textual and Iconic Programming Languages for Novice Users. [Citation Graph (0, 0)][DBLP]
    VL, 1998, pp:187-194 [Conf]
  15. Alexander Repenning
    Bending Icons: Syntactic and Semantic Transformations of Icons. [Citation Graph (0, 0)][DBLP]
    VL, 1994, pp:296-303 [Conf]
  16. Alexander Repenning
    Bending the Rules: Steps Toward Semantically Enriched Graphical Rewrite Rules. [Citation Graph (0, 0)][DBLP]
    VL, 1995, pp:226-233 [Conf]
  17. Alexander Repenning, James Ambach
    Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing. [Citation Graph (0, 0)][DBLP]
    VL, 1996, pp:102-109 [Conf]
  18. Alexander Repenning, Wayne Citrin
    Agentsheets: Applying Grid-Based Spatial Reasoning to Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    VL, 1993, pp:77-82 [Conf]
  19. Alexander Repenning, Andri Ioannidou
    Behavior Processors: Layers between End-Users and Java Virtual Machines. [Citation Graph (0, 0)][DBLP]
    VL, 1997, pp:406-413 [Conf]
  20. Alexander Repenning, Andri Ioannidou
    AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D. [Citation Graph (0, 0)][DBLP]
    VL/HCC, 2006, pp:27-34 [Conf]
  21. Alexander Repenning, Martin Rausch, Jonathan Phillips, Andri Ioannidou
    Using Agents as a Currency of Exchange between End-Users. [Citation Graph (0, 0)][DBLP]
    WebNet, 1998, pp:- [Conf]
  22. Hal Eden, Michael Eisenberg, Gerhard Fischer, Alexander Repenning
    Making Learning a Part of Life. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1996, v:39, n:4, pp:40-42 [Journal]
  23. Alexander Repenning, Andri Ioannidou
    Agent-based end-user development. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2004, v:47, n:9, pp:43-46 [Journal]
  24. Alexander Repenning, Corrina Perrone
    Programming by Analogous Examples. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2000, v:43, n:3, pp:90-97 [Journal]
  25. Corrina Perrone, David Clark, Alexander Repenning
    WebQuest: Substantiating Education in Edutainment Through Interactive Learning Games. [Citation Graph (0, 0)][DBLP]
    Computer Networks, 1996, v:28, n:7-11, pp:1307-1319 [Journal]
  26. Jeremy Roschelle, Chris DiGiano, Manolis Koutlis, Alexander Repenning, Jonathan Phillips, Nickolas Jackiw, Dan Suthers
    Developing Educational Software Components. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1999, v:32, n:9, pp:50-58 [Journal]
  27. Alexander Repenning, Tamara Sumner
    Agentsheets: A Medium for Creating Domain-Oriented Languages. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1995, v:28, n:3, pp:17-25 [Journal]
  28. Corrina Perrone, Alexander Repenning, David Clark
    WebQuest: Using the World Wide Web & Interactive Simulation Games in the Classroom. [Citation Graph (0, 0)][DBLP]
    First Monday, 1996, v:1, n:5, pp:- [Journal]
  29. Alexander Repenning, Andri Ioannidou, John Zola
    AgentSheets: End-User Programmable Simulations. [Citation Graph (0, 0)][DBLP]
    J. Artificial Societies and Social Simulation, 2000, v:3, n:3, pp:- [Journal]
  30. James Ambach, Alexander Repenning
    Participatory theater: interacting with autonomous tools for creative applications. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1996, v:9, n:6, pp:351-358 [Journal]
  31. Alexander Repenning, Andri Ioannidou, Michele Payton, Wenming Ye, Jeremy Roschelle
    Using Components for Rapid Distributed Software Development. [Citation Graph (0, 0)][DBLP]
    IEEE Software, 2001, v:18, n:2, pp:- [Journal]
  32. Alexander Repenning
    End-User Design. [Citation Graph (0, 0)][DBLP]
    End-User Software Engineering, 2007, pp:- [Conf]

  33. End-user visualizations. [Citation Graph (, )][DBLP]


  34. Agent warp engine: formula based shape warping for networked applications. [Citation Graph (, )][DBLP]


  35. Visualizing Student Game Design Project Similarities. [Citation Graph (, )][DBLP]


  36. Broadening participation through scalable game design. [Citation Graph (, )][DBLP]


  37. Scalable game design and the development of a checklist for getting computational thinking into public schools. [Citation Graph (, )][DBLP]


  38. Collaborative end-user development on handheld devices. [Citation Graph (, )][DBLP]


  39. Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework. [Citation Graph (, )][DBLP]


  40. Using scalable game design to teach computer science from middle school to graduate school. [Citation Graph (, )][DBLP]


  41. Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures. [Citation Graph (, )][DBLP]


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