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Michael Eisenberg: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Eric Blough, Michael Eisenberg
    Combining Programming Languages and Direct Manipulation in Environments for Computational Science. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 1995, pp:123-130 [Conf]
  2. Chris DiGiano, Michael Eisenberg
    Self-Disclosing Design Tools: A Gentle Introduction to End-User Programming. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 1995, pp:189-197 [Conf]
  3. Chris DiGiano, Michael Eisenberg
    Designing Pedagogical Screen Savers. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1996, pp:185-186 [Conf]
  4. Michael Eisenberg
    The Thin Glass Line: Designing Interfaces to Algorithms. [Citation Graph (0, 0)][DBLP]
    CHI, 1996, pp:181-188 [Conf]
  5. Michael Eisenberg, Gerhard Fischer
    Programmable design environments: integrating end-user programming with domain-oriented assistance. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:231- [Conf]
  6. Michael Eisenberg, Gerhard Fischer
    Programmable design environments: integrating end-user programming with domain-oriented assistance. [Citation Graph (0, 0)][DBLP]
    CHI, 1994, pp:431-437 [Conf]
  7. Michael Eisenberg, Wendy E. Mackay, Allison Druin, Sheila Lehman, Mitchel Resnick
    Real Meets Virtual: Blending Real-World Artifacts with Computational Media. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1996, pp:159-160 [Conf]
  8. Lori L. Scarlatos, Amy Bruckman, Allison Druin, Michael Eisenberg, Molly Lenore, Oren Zuckerman
    Connecting with kids: so what's new? [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1172-1173 [Conf]
  9. Thomas Wrensch, Glenn Blauvelt, Michael Eisenberg
    The rototack: designing a computationally-enhanced craft item. [Citation Graph (0, 0)][DBLP]
    Designing Augmented Reality Environments, 2000, pp:93-101 [Conf]
  10. Curtis Caravone, Michael Eisenberg, Zack Sanders, Jonathan Stockho
    A Computationally-Enhanced Geoboard. [Citation Graph (0, 0)][DBLP]
    CELDA, 2004, pp:545-546 [Conf]
  11. Michael Eisenberg, Leah Buechley, Nwanua Elumeze
    Computation and Construction Kits: Toward the Next Generation of Tangible Building Media for Children. [Citation Graph (0, 0)][DBLP]
    CELDA, 2004, pp:423-426 [Conf]
  12. Glenn Blauvelt, Michael Eisenberg
    MachineShop: Steps toward Exploring Novel I/O Devices for Computational Craftwork. [Citation Graph (0, 0)][DBLP]
    ICALT, 2001, pp:301-304 [Conf]
  13. Michael Eisenberg, Ann Nishioka, M. E. Schreiner
    Helping Users Think in Three Dimensions: Steps Toward Incorporating Spatial Cognition in User Modelling. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1997, pp:113-120 [Conf]
  14. Michael Eisenberg
    Creating a computer science canon: a course of "classic" readings in computer science. [Citation Graph (0, 0)][DBLP]
    SIGCSE, 2003, pp:336-340 [Conf]
  15. Philip Miller, Michael J. Clancy, Andrea A. diSessa, Jeremy Roschelle, Michael Eisenberg, Mark Guzdial, Elliot Soloway, Mitchel Resnick
    The future of programming instruction (abstract). [Citation Graph (0, 0)][DBLP]
    SIGCSE, 1994, pp:400- [Conf]
  16. Thomas Wrensch, Michael Eisenberg
    The Programmable Hinge: Toward Computationally Enhanced Crafts. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1998, pp:89-96 [Conf]
  17. Leah Buechley, Nwanua Elumeze, Camille Dodson, Michael Eisenberg
    Quilt Snaps: A Fabric Based Computational Construction Kit. [Citation Graph (0, 0)][DBLP]
    WMTE, 2005, pp:219-221 [Conf]
  18. Nwanua Elumeze, Michael Eisenberg
    SmartTiles: Mobility and Wireless Programmability in Children's Construction and Crafts. [Citation Graph (0, 0)][DBLP]
    WMTE, 2005, pp:230-237 [Conf]
  19. Michael Eisenberg, Ann Eisenberg, Leah Buechley, Nwanua Elumeze
    Invisibility Considered Harmful: Revisiting Traditional Principles of Ubiquitous Computing in the Context of Education. [Citation Graph (0, 0)][DBLP]
    WMTE, 2006, pp:103-110 [Conf]
  20. Michael Eisenberg, Nwanua Elumeze, Leah Buechley, Glenn Blauvelt, S. Hendrix, Ann Eisenberg
    The homespun museum: computers, fabrication, and the design of personalized exhibits. [Citation Graph (0, 0)][DBLP]
    Creativity & Cognition, 2005, pp:13-21 [Conf]
  21. Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg
    Integrating craft materials and computation. [Citation Graph (0, 0)][DBLP]
    Creativity & Cognition, 1999, pp:50-56 [Conf]
  22. Michael Eisenberg
    Descriptive simulation: Combining symbolic and numerical methods in the analysis of chemical reaction mechanisms. [Citation Graph (0, 0)][DBLP]
    AI in Engineering, 1990, v:5, n:3, pp:161-171 [Journal]
  23. Harold Abelson, Michael Eisenberg, Matthew Halfant, Jacob Katzenelson, Elisha Sacks, Gerald J. Sussman, Jack Wisdom, Kenneth Yip
    Intelligence in Scientific Computing. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1989, v:32, n:5, pp:546-562 [Journal]
  24. Hal Eden, Michael Eisenberg, Gerhard Fischer, Alexander Repenning
    Making Learning a Part of Life. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1996, v:39, n:4, pp:40-42 [Journal]
  25. Michael Eisenberg
    The material side of educational technology. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2005, v:48, n:1, pp:51-54 [Journal]
  26. Elliot Soloway, Wayne C. Grant, Robert Tinger, Jeremy Roschelle, Mike Mills, Mitchel Resnick, Robert Berg, Michael Eisenberg
    Science in the Palms of Their Hands. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1999, v:42, n:8, pp:21-26 [Journal]
  27. Michael Eisenberg, Ruth V. Small
    Information-Based Education: An Investigation of the Nature and Role of Information Attributes in Education. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Manage., 1993, v:29, n:2, pp:263-276 [Journal]
  28. Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg
    Integrating craft materials and computation. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 2000, v:13, n:7-8, pp:471-478 [Journal]
  29. Michael Eisenberg
    Programmable applications for the arts: computational tools for hand, eye and mind. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1994, v:7, n:4, pp:239-246 [Journal]
  30. Michael Eisenberg
    Embedding languages within design environments. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1995, v:8, n:2-3, pp:135-142 [Journal]
  31. Michael Eisenberg
    Technology and the Work of Children. [Citation Graph (0, 0)][DBLP]
    DIGITEL, 2007, pp:3- [Conf]
  32. Mark D. Gross, Michael Eisenberg
    Why Toys Shouldn't Work "Like Magic": Children's Technology and the Values of Construction and Control. [Citation Graph (0, 0)][DBLP]
    DIGITEL, 2007, pp:25-32 [Conf]
  33. Leah Buechley, Michael Eisenberg, Nwanua Elumeze
    Towards a curriculum for electronic textiles in the high school classroom. [Citation Graph (0, 0)][DBLP]
    ITiCSE, 2007, pp:28-32 [Conf]

  34. The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science education. [Citation Graph (, )][DBLP]


  35. Computers and Physical Construction: Blending Fabrication into Computer Science Education. [Citation Graph (, )][DBLP]


  36. ButtonSchemer: ambient program reader. [Citation Graph (, )][DBLP]


  37. Pervasive Fabrication: Making Construction Ubiquitous in Education. [Citation Graph (, )][DBLP]


  38. Easigami: a reconfigurable folded-sheet TUI. [Citation Graph (, )][DBLP]


  39. A tangible construction kit for exploring graph theory. [Citation Graph (, )][DBLP]


  40. Paints, paper, and programs: first steps toward the computational sketchbook. [Citation Graph (, )][DBLP]


  41. Craftopolis: blending tangible, informal construction into virtual multiuser communities. [Citation Graph (, )][DBLP]


  42. Children's programming, reconsidered: settings, stuff, and surfaces. [Citation Graph (, )][DBLP]


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