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Journals in DBLP

IEEE Computer Graphics and Applications
2002, volume: 22, number: 4

  1. Alan Turner
    The Premier CG & A Digital Media Issue. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:2-0 [Journal]
  2. Gary Singh
    Surrendering Control. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:4-5 [Journal]
  3. Blaine Bell, Steven Feiner, Tobias Höllerer
    Information at a Glance. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:6-9 [Journal]
  4. William Ribarsky, Tony Wasilewski, Nickolas Faust
    From Urban Terrain Models to Visible Cities. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:10-15 [Journal]
  5. Kirk L. Kroeker
    Graphics and Security: Exploring Visual Biometrics. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:16-21 [Journal]
  6. Perry R. Cook
    Guest Editor's Introduction: Virtual Worlds, Real Sounds. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:22-0 [Journal]
  7. Perry R. Cook
    Sound Production and Modeling. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:23-27 [Journal]
  8. Nicolas Tsingos, Ingrid Carlbom, Gary Elko, Robert Kubli, Thomas A. Funkhouser
    Validating Acoustical Simulations in Bell Labs Box. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:28-37 [Journal]
  9. Shlomo Dubnov, Ziv Bar-Joseph, Ran El-Yaniv, Dani Lischinski, Michael Werman
    Synthesizing Sound Textures through Wavelet Tree Learning. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:38-48 [Journal]
  10. Tapio Lokki, Lauri Savioja, Riitta Väänänen, Jyri Huopaniemi, Tapio Takala
    Creating Interactive Virtual Auditory Environments. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:49-57 [Journal]
  11. Stephen Mann, Leo Dorst
    Geometric Algebra: A Computational Framework for Geometrical Applications (Part 2). [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:58-67 [Journal]
  12. Daniel Nixon, Richard Lobb
    Fluid-Based Soft-Object Model. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:68-75 [Journal]
  13. Kamen Kanev, Shigeo Kimura
    Integrating Dynamic Full-Body Motion Devices in Interactive 3D Entertainment. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:76-86 [Journal]
  14. Andrew S. Glassner
    Duck! [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:88-97 [Journal]
  15. James F. Blinn
    Visualize Whirled 2 x 2 Matrices. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:98-102 [Journal]
  16. Carl Machover, John Dill
    New Products. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:103-0 [Journal]
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NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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