Journals in DBLP
Alan Turner The Premier CG & A Digital Media Issue. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:2-0 [Journal ] Gary Singh Surrendering Control. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:4-5 [Journal ] Blaine Bell , Steven Feiner , Tobias Höllerer Information at a Glance. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:6-9 [Journal ] William Ribarsky , Tony Wasilewski , Nickolas Faust From Urban Terrain Models to Visible Cities. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:10-15 [Journal ] Kirk L. Kroeker Graphics and Security: Exploring Visual Biometrics. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:16-21 [Journal ] Perry R. Cook Guest Editor's Introduction: Virtual Worlds, Real Sounds. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:22-0 [Journal ] Perry R. Cook Sound Production and Modeling. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:23-27 [Journal ] Nicolas Tsingos , Ingrid Carlbom , Gary Elko , Robert Kubli , Thomas A. Funkhouser Validating Acoustical Simulations in Bell Labs Box. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:28-37 [Journal ] Shlomo Dubnov , Ziv Bar-Joseph , Ran El-Yaniv , Dani Lischinski , Michael Werman Synthesizing Sound Textures through Wavelet Tree Learning. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:38-48 [Journal ] Tapio Lokki , Lauri Savioja , Riitta Väänänen , Jyri Huopaniemi , Tapio Takala Creating Interactive Virtual Auditory Environments. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:49-57 [Journal ] Stephen Mann , Leo Dorst Geometric Algebra: A Computational Framework for Geometrical Applications (Part 2). [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:58-67 [Journal ] Daniel Nixon , Richard Lobb Fluid-Based Soft-Object Model. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:68-75 [Journal ] Kamen Kanev , Shigeo Kimura Integrating Dynamic Full-Body Motion Devices in Interactive 3D Entertainment. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:76-86 [Journal ] Andrew S. Glassner Duck! [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:88-97 [Journal ] James F. Blinn Visualize Whirled 2 x 2 Matrices. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:98-102 [Journal ] Carl Machover , John Dill New Products. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:103-0 [Journal ]