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Heinrich H. Bülthoff: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Matthias O. Franz, Bernhard Schölkopf, Philip Georg, Hanspeter A. Mallot, Heinrich H. Bülthoff
    Learning View Graphs for Robot Navigation. [Citation Graph (0, 0)][DBLP]
    Agents, 1997, pp:138-147 [Conf]
  2. Heinrich H. Bülthoff, Chris Christou
    The Perception of Spatial Layout in a Virtual World. [Citation Graph (0, 0)][DBLP]
    Biologically Motivated Computer Vision, 2000, pp:10-19 [Conf]
  3. Martin A. Giese, Barbara Knappmeyer, Heinrich H. Bülthoff
    Automatic Synthesis of Sequences of Human Movements by Linear Combination of Learned Example Patterns. [Citation Graph (0, 0)][DBLP]
    Biologically Motivated Computer Vision, 2002, pp:538-547 [Conf]
  4. Christian Wallraven, Adrian Schwaninger, Sandra Schuhmacher, Heinrich H. Bülthoff
    View-Based Recognition of Faces in Man and Machine: Re-visiting Inter-extra-Ortho. [Citation Graph (0, 0)][DBLP]
    Biologically Motivated Computer Vision, 2002, pp:651-660 [Conf]
  5. Douglas W. Cunningham, Martin Breidt, Mario Kleiner, Christian Wallraven, Heinrich H. Bülthoff
    How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation. [Citation Graph (0, 0)][DBLP]
    CASA, 2003, pp:23-0 [Conf]
  6. Theresa Cooke, Douglas W. Cunningham, Heinrich H. Bülthoff
    The Perceptual Influence of Spatiotemporal Noise on the Reconstruction of Shape from Dynamic Occlusion. [Citation Graph (0, 0)][DBLP]
    DAGM-Symposium, 2004, pp:407-414 [Conf]
  7. Matthias O. Franz, Bernhard Schölkopf, Hanspeter A. Mallot, Heinrich H. Bülthoff, Andreas Zell
    Navigation mit Schnappschüssen. [Citation Graph (0, 0)][DBLP]
    DAGM-Symposium, 1998, pp:421-428 [Conf]
  8. Christian Wallraven, Heinrich H. Bülthoff
    Acquiring Robust Representations for Recognition from Image Sequences. [Citation Graph (0, 0)][DBLP]
    DAGM-Symposium, 2001, pp:216-222 [Conf]
  9. Titus R. Neumann, Heinrich H. Bülthoff
    Insect Inspired Visual Control of Translatory Flight. [Citation Graph (0, 0)][DBLP]
    ECAL, 2001, pp:627-636 [Conf]
  10. Alan L. Yuille, Davi Geiger, Heinrich H. Bülthoff
    Stereo Integration, Mean Field Theory and Psychophysics. [Citation Graph (0, 0)][DBLP]
    ECCV, 1990, pp:73-82 [Conf]
  11. Volker Blanz, Bernhard Schölkopf, Heinrich H. Bülthoff, Chris Burges, Vladimir Vapnik, Thomas Vetter
    Comparison of View-Based Object Recognition Algorithms Using Realistic 3D Models. [Citation Graph (0, 0)][DBLP]
    ICANN, 1996, pp:251-256 [Conf]
  12. Susanne A. Huber, Heinrich H. Bülthoff
    Modeling Obstacle Avoidance Behavior of Files Using an Adaptive Autonomous Agent. [Citation Graph (0, 0)][DBLP]
    ICANN, 1997, pp:709-714 [Conf]
  13. Hanspeter A. Mallot, Matthias O. Franz, Bernhard Schölkopf, Heinrich H. Bülthoff
    The View-Graph Approach to Visual Navigation and Spatial Memory. [Citation Graph (0, 0)][DBLP]
    ICANN, 1997, pp:751-756 [Conf]
  14. Titus R. Neumann, Susanne A. Huber, Heinrich H. Bülthoff
    Minimalistic Approach to 3D Obstacle Avoidance Behavior from Simulated Evolution. [Citation Graph (0, 0)][DBLP]
    ICANN, 1997, pp:715-720 [Conf]
  15. Heinrich H. Bülthoff, Christian Wallraven, Arnulf B. A. Graf
    View-Based Dynamic Object Recognition Based on Human Perception. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2002, pp:768-776 [Conf]
  16. Theresa Cooke, Christian Wallraven, Heinrich H. Bülthoff
    A Comparison of Visual and Haptic Object Representations Based on Similarity. [Citation Graph (0, 0)][DBLP]
    IV, 2005, pp:33-40 [Conf]
  17. Nathan Intrator, Josh I. Gold, Heinrich H. Bülthoff, Shimon Edelman
    3D Object Recognition Using Unsupervised Feature Extraction. [Citation Graph (0, 0)][DBLP]
    NIPS, 1991, pp:460-467 [Conf]
  18. Daphna Weinshall, Shimon Edelman, Heinrich H. Bülthoff
    A Self-Organizing Multiple-View Representations of 3D Objects. [Citation Graph (0, 0)][DBLP]
    NIPS, 1989, pp:274-281 [Conf]
  19. Felix A. Wichmann, Arnulf B. A. Graf, Eero P. Simoncelli, Heinrich H. Bülthoff, Bernhard Schölkopf
    Machine Learning Applied to Perception: Decision Images for Gender Classification. [Citation Graph (0, 0)][DBLP]
    NIPS, 2004, pp:- [Conf]
  20. Michael S. Langer, Heinrich H. Bülthoff
    Measuring Visual Shape using Computer Graphics Psychophysics. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2000, pp:1-10 [Conf]
  21. Chris Christou, Heinrich H. Bülthoff
    Using Realistic Virtual Environments in the Study of Spatial Encoding. [Citation Graph (0, 0)][DBLP]
    Spatial Cognition, 2000, pp:317-332 [Conf]
  22. Hanspeter A. Mallot, Sabine Gillner, Hendrik A. H. C. van Veen, Heinrich H. Bülthoff
    Behavioral Experiments in Spatial Cognition Using Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Spatial Cognition, 1998, pp:447-468 [Conf]
  23. Galia Givaty, Hendrik A. H. C. van Veen, Chris Christou, Heinrich H. Bülthoff
    Tele-Experiments - Experiments on Spatial Cognition Using VRML-Based Multimedia. [Citation Graph (0, 0)][DBLP]
    VRML, 1998, pp:101-0 [Conf]
  24. Matthias O. Franz, Bernhard Schölkopf, Hanspeter A. Mallot, Heinrich H. Bülthoff
    Learning View Graphs for Robot Navigation. [Citation Graph (0, 0)][DBLP]
    Auton. Robots, 1998, v:5, n:1, pp:111-125 [Journal]
  25. Douglas W. Cunningham, Manfred Nusseck, Christian Wallraven, Heinrich H. Bülthoff
    The role of image size in the recognition of conversational facial expressions. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2004, v:15, n:3-4, pp:305-310 [Journal]
  26. Arnulf B. A. Graf, Felix A. Wichmann, Heinrich H. Bülthoff, Bernhard Schölkopf
    Classification of Faces in Man and Machine. [Citation Graph (0, 0)][DBLP]
    Neural Computation, 2006, v:18, n:1, pp:143-165 [Journal]
  27. Bernhard E. Riecke, Henricus A. H. C. van Veen, Heinrich H. Bülthoff
    Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:5, pp:443-473 [Journal]
  28. Susanne A. Huber, Matthias O. Franz, Heinrich H. Bülthoff
    On robots and flies: Modeling the visual orientation behavior of flies. [Citation Graph (0, 0)][DBLP]
    Robotics and Autonomous Systems, 1999, v:29, n:4, pp:227-242 [Journal]
  29. Douglas W. Cunningham, Mario Kleiner, Christian Wallraven, Heinrich H. Bülthoff
    Manipulating Video Sequences to Determine the Components of Conversational Facial Expressions. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:3, pp:251-269 [Journal]
  30. Roland W. Fleming, Heinrich H. Bülthoff
    Low-Level Image Cues in the Perception of Translucent Materials. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:3, pp:346-382 [Journal]
  31. Erik Reinhard, Heinrich H. Bülthoff
    Editorial. [Citation Graph (0, 0)][DBLP]
    TAP, 2004, v:1, n:1, pp:1-2 [Journal]
  32. Bernhard E. Riecke, Markus Von Der Heyde, Heinrich H. Bülthoff
    Visual cues can be sufficient for triggering automatic, reflexlike spatial updating. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:3, pp:183-215 [Journal]
  33. Theresa Cooke, Sebastian Kannengiesser, Christian Wallraven, Heinrich H. Bülthoff
    Object feature validation using visual and haptic similarity ratings. [Citation Graph (0, 0)][DBLP]
    TAP, 2006, v:3, n:3, pp:239-261 [Journal]
  34. Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff
    Cognitive factors can influence self-motion perception (vection) in virtual reality. [Citation Graph (0, 0)][DBLP]
    TAP, 2006, v:3, n:3, pp:194-216 [Journal]
  35. Erum Arif Khan, Erik Reinhard, Roland W. Fleming, Heinrich H. Bülthoff
    Image-based material editing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:654-663 [Journal]
  36. Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff
    In the Eye of the Beholder - Perception of Indeterminate Art. [Citation Graph (0, 0)][DBLP]
    Computational Aesthetics, 2007, pp:121-128 [Conf]
  37. Hendrik A. H. C. van Veen, Hartwig K. Distler, Stephan J. Braun, Heinrich H. Bülthoff
    Navigating through a virtual city: Using virtual reality technology to study human action and perception. [Citation Graph (0, 0)][DBLP]
    Future Generation Comp. Syst., 1998, v:14, n:3-4, pp:231-242 [Journal]
  38. Ahmet Oguz Akyüz, Roland W. Fleming, Bernhard E. Riecke, Erik Reinhard, Heinrich H. Bülthoff
    Do HDR displays support LDR content?: a psychophysical evaluation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:38- [Journal]

  39. Markerless 3D Face Tracking. [Citation Graph (, )][DBLP]


  40. Eye and pointer coordination in search and selection tasks. [Citation Graph (, )][DBLP]


  41. Analyzing Perceptual Representations of Complex, Parametrically-Defined Shapes Using MDS. [Citation Graph (, )][DBLP]


  42. Preliminary Evaluation of a Haptic Aiding Concept for Remotely Piloted Vehicles. [Citation Graph (, )][DBLP]


  43. A novel framework for closed-loop robotic motion simulation - part I: Inverse kinematics design. [Citation Graph (, )][DBLP]


  44. A novel framework for closed-loop robotic motion simulation - part II: Motion cueing design and experimental validation. [Citation Graph (, )][DBLP]


  45. Towards Artificial Systems: What Can We Learn from Human Perception? [Citation Graph (, )][DBLP]


  46. Virtual Reality as a Valuable Research Tool for Investigating Different Aspects of Spatial Cognition. [Citation Graph (, )][DBLP]


  47. Real-time gaze-tracking of freely moving observers for wall-sized displays. [Citation Graph (, )][DBLP]


  48. Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. [Citation Graph (, )][DBLP]


  49. A psychophysically calibrated controller for navigating through large environments in a limited free-walking space. [Citation Graph (, )][DBLP]


  50. Perception and prediction of simple object interactions. [Citation Graph (, )][DBLP]


  51. Redundancy reduction in 3D facial motion capture data for animation. [Citation Graph (, )][DBLP]


  52. Using 3D computer graphics for perception: the role of local and global information in face processing. [Citation Graph (, )][DBLP]


  53. Psychophysical investigation of facial expressions using computer animated faces. [Citation Graph (, )][DBLP]


  54. Psychophysics for perception of (in)determinate art. [Citation Graph (, )][DBLP]


  55. The contributions of visual flow and locomotor cues to walked distance estimation in a virtual environment. [Citation Graph (, )][DBLP]


  56. Psychophysical evaluation of animated facial expressions. [Citation Graph (, )][DBLP]


  57. Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. [Citation Graph (, )][DBLP]


  58. Spatial updating in real and virtual environments: contribution and interaction of visual and vestibular cues. [Citation Graph (, )][DBLP]


  59. The components of conversational facial expressions. [Citation Graph (, )][DBLP]


  60. View dependence of complex versus simple facial motions. [Citation Graph (, )][DBLP]


  61. Perceiving translucent materials. [Citation Graph (, )][DBLP]


  62. A similarity-based approach to perceptual feature validation. [Citation Graph (, )][DBLP]


  63. Recognizing novel deforming objects. [Citation Graph (, )][DBLP]


  64. The role of external features for person recognition. [Citation Graph (, )][DBLP]


  65. Measuring vection in a large screen virtual environment. [Citation Graph (, )][DBLP]


  66. The evaluation of stylized facial expressions. [Citation Graph (, )][DBLP]


  67. Categorization of natural scenes: local vs. global information. [Citation Graph (, )][DBLP]


  68. Semantic 3D motion retargeting for facial animation. [Citation Graph (, )][DBLP]


  69. A full-body avatar improves egocentric distance judgments in an immersive virtual environment. [Citation Graph (, )][DBLP]


  70. Joint and individual walking in an immersive collaborative virtual environment. [Citation Graph (, )][DBLP]


  71. Probing dynamic human facial action recognition from the other side of the mean. [Citation Graph (, )][DBLP]


  72. Tricking people into feeling like they are moving when they are not paying attention. [Citation Graph (, )][DBLP]


  73. Egocentric distance judgments in a large screen display immersive virtual environment. [Citation Graph (, )][DBLP]


  74. Control design and experimental evaluation of the 2D CyberWalk platform. [Citation Graph (, )][DBLP]


  75. Where did I take that snapshot? Scene-based homing by image matching. [Citation Graph (, )][DBLP]


  76. A psychophysical and computational analysis of intensity-based stereo. [Citation Graph (, )][DBLP]


  77. Human stereovision without localized image features. [Citation Graph (, )][DBLP]


  78. Influence of the size of the field of view on motion perception. [Citation Graph (, )][DBLP]


  79. Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection. [Citation Graph (, )][DBLP]


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