Journals in DBLP
Nigel Shadbolt Kids, Computers, and AI--A Safe Mix? [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:2-3 [Journal ] Security: Mining for Fraud, Researchers Building Better, Brain Maps. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:4-7 [Journal ] Neil C. Rowe Marie-4: A High-Recall, Self-Improving Web Crawler That Finds Images Using Captions. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:8-14 [Journal ] Kenneth D. Forbus , John E. Laird Guest Editors' Introduction: AI and the Entertainment Industry. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:15-16 [Journal ] Marc Cavazza , Fred Charles , Steven J. Mead Character-Based Interactive Storytelling. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:17-24 [Journal ] Kenneth D. Forbus , James V. Mahoney , Kevin Dill How Qualitative Spatial Reasoning Can Improve Strategy Game AIs. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:25-30 [Journal ] Jeff Rickel , Stacy Marsella , Jonathan Gratch , Randall Hill , David R. Traum , William R. Swartout Toward a New Generation of Virtual Humans for Interactive Experiences. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:32-38 [Journal ] Michael Mateas , Andrew Stern A Behavior Language for Story-Based Believable Agents. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:39-47 [Journal ] Aaron Khoo , Robert Zubek Applying Inexpensive AI Techniques to Computer Games. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:48-53 [Journal ] Jonathan Gratch , Jeff Rickel , Elisabeth André , Justine Cassell , Eric Petajan , Norman I. Badler Creating Interactive Virtual Humans: Some Assembly Required. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:54-63 [Journal ] Vladimir B. Bajic , Allen Chong , Seng Hong Seah , Vladimir Brusic An Intelligent System for Vertebrate Promoter Recognition. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:64-70 [Journal ] Robert R. Hoffman , Paul J. Feltovich , Kenneth M. Ford , David D. Woods , Gary Klein , Anne Feltovich A Rose by Any Other Name...Would Probably Be Given an Acronym. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:72-80 [Journal ] Daniel Fu , Ryan T. Houlette Putting AI in Entertainment: An AI Authoring Tool for Simulation and Games. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:81-84 [Journal ] Antonio F. Gómez-Skarmeta , Humberto Martínez Barberá , Miguel Zamora Izquierdo , Benito Úbeda Miñaro , Felix Cesareo Gómez de León , Luis-Manuel Tomás-Balibrea Mimics: Exploiting Satellite Technology for an Intelligent Convoy. [Citation Graph (0, 0)][DBLP ] IEEE Intelligent Systems, 2002, v:17, n:4, pp:85-88 [Journal ]