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Brian M. Slator: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Curtis D. Hill, Brian M. Slator, Lisa M. Daniels
    Using and Validating ProgrammingLand. [Citation Graph (0, 0)][DBLP]
    CATE, 2004, pp:291-296 [Conf]
  2. Louise Guthrie, Brian M. Slator, Yorick Wilks, Rebecca F. Bruce
    Is there content in empty heads? [Citation Graph (0, 0)][DBLP]
    COLING, 1990, pp:138-143 [Conf]
  3. Yorick Wilks, Dan Fass, Cheng-ming Guo, James E. McDonald, Tony Plate, Brian M. Slator
    Machine tractable dictionaries as tools and resources for NL prosessing. [Citation Graph (0, 0)][DBLP]
    COLING, 1988, pp:750-755 [Conf]
  4. Brian M. Slator, Jeffrey T. Clark, Paul Juell, Phil McClean, Bernhardt Saini-Eidukat, Donald P. Schwert, Alan R. White
    Research on Role-Based Learning Technologies. [Citation Graph (0, 0)][DBLP]
    ICALT, 2001, pp:37-40 [Conf]
  5. Brian M. Slator, Lisa M. Daniels, Bernhardt Saini-Eidukat, Donald P. Schwert, Otto Borchert, Guy Hokanson, Richard T. Beckwith
    Software Tutors for Scaffolding on Planet Oit. [Citation Graph (0, 0)][DBLP]
    ICALT, 2003, pp:398-309 [Conf]
  6. Brian M. Slator
    Tools for Managing Stories and Questions. [Citation Graph (0, 0)][DBLP]
    ICTAI, 1994, pp:237-238 [Conf]
  7. Brian M. Slator, K. Wynne, D. Burleigh, J. Kadrmas, E. Kennedy
    Rushing Headlong into the Past: The Blackwood Simulation. [Citation Graph (0, 0)][DBLP]
    IMSA, 2001, pp:318-323 [Conf]
  8. Brian M. Slator, Harold Cliff Chaput
    Learning by Learning Roles: A Virtual Role-Playing Environment for Tutoring. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 1996, pp:668-676 [Conf]
  9. Jeffrey T. Clark, Brian M. Slator, Aaron Bergstrom, Francis Larson, Richard Frovarp, James E. Landrum, William Perrizo, William Jockheck
    DANA (Digital Archive Network for Anthropology): a model for digital archiving. [Citation Graph (0, 0)][DBLP]
    SAC, 2002, pp:483-487 [Conf]
  10. Curt D. Hill, Brian M. Slator, Lisa M. Daniels
    The grader in ProgrammingLand. [Citation Graph (0, 0)][DBLP]
    SIGCSE, 2005, pp:211-215 [Conf]
  11. Brian M. Slator
    Immersive Role-based Environments for Education. [Citation Graph (0, 0)][DBLP]
    WebNet, 2001, pp:1132-1138 [Conf]
  12. Patrick M. Regan, Brian M. Slator
    Case-based tutoring in virtual education environments. [Citation Graph (0, 0)][DBLP]
    CVE, 2002, pp:2-9 [Conf]
  13. Louise Guthrie, James Pustejovsky, Yorick Wilks, Brian M. Slator
    The Role of Lexicons in Natural Language Processing. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1996, v:39, n:1, pp:63-72 [Journal]
  14. Brian M. Slator, Matthew P. Anderson, Walt Conley
    Pygmalion at the Interface. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1986, v:29, n:7, pp:599-604 [Journal]
  15. Bill Z. Manaris, Brian M. Slator
    Interactive Natural Language Processing: Building on Success (Guest Editors' Intruduction). [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1996, v:29, n:7, pp:28-32 [Journal]
  16. Jeffrey T. Clark, Brian M. Slator, William Perrizo, James E. Landrum, Richard Frovarp, Aaron Bergstrom, Sanjay Ramaswamy, William Jockheck
    Digital Archive Network for Anthropology. [Citation Graph (0, 0)][DBLP]
    J. Digit. Inf., 2002, v:2, n:4, pp:- [Journal]
  17. Yorick Wilks, Dan Fass, Cheng-ming Guo, James E. McDonald, Tony Plate, Brian M. Slator
    Providing machine tractable dictionary tools. [Citation Graph (0, 0)][DBLP]
    Machine Translation, 1990, v:5, n:2, pp:99-154 [Journal]
  18. Bernhardt Saini-Eidukat, Donald P. Schwert, Brian M. Slator
    Designing, building, and assessing a virtual world for science education. [Citation Graph (0, 0)][DBLP]
    Computers and Their Applications, 1999, pp:22-25 [Conf]
  19. Brian M. Slator, Harold Cliff Chaput, Robert Cosmano, Ben Dischinger, Christopher Imdieke, Bradley Vender
    A multi-user desktop virtual environment for teaching shop-keeping to children. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2005, v:9, n:1, pp:49-56 [Journal]

  20. Studying Native American Culture in an Immersive Virtual Environment. [Citation Graph (, )][DBLP]


  21. A Systematic Capture and Replay Strategy for Testing Complex GUI Based Java Applications. [Citation Graph (, )][DBLP]


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