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Shigeo Morishima :
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Tatsuo Yotsukura , Shigeo Morishima . An open source development tool for anthropomorphic dialog agent: face image synthesis and lip synchronization. [Citation Graph (0, 0)][DBLP ] IEEE Workshop on Multimedia Signal Processing, 2002, pp:272-275 [Conf ] Takahiro Ishikawa , Hajime Sera , Shigeo Morishima , Demetri Terzopoulos 3D Estimation of Facial Muscle Parameter from the 2D Marker Movement Using Neural Network. [Citation Graph (0, 0)][DBLP ] ACCV (2), 1998, pp:671-678 [Conf ] Shoichiro Iwasawa , Kazuyuki Ebihara , Jun Ohya , Shigeo Morishima Real-Time Estimation of Human Body Posture from Monocular Thermal Images. [Citation Graph (0, 0)][DBLP ] CVPR, 1997, pp:15-20 [Conf ] Shoichiro Iwasawa , Jun Ohya , Kazuhiko Takahashi , Tatsumi Sakaguchi , Shigeo Morishima , Kazuyuki Ebihara Human Body Postures from Trinocular Camera Images. [Citation Graph (0, 0)][DBLP ] FG, 2000, pp:326-331 [Conf ] Takahiro Ishikawa , Hajime Sera , Shigeo Morishima , Demetri Terzopoulos Facial Image Reconstruction by Estimated Muscle Parameter. [Citation Graph (0, 0)][DBLP ] FG, 1998, pp:342-347 [Conf ] Shoichiro Iwasawa , Kazuyuki Ebihara , Jun Ohya , Shigeo Morishima Real-Time Human Posture Estimation Using Monocular Thermal Images. [Citation Graph (0, 0)][DBLP ] FG, 1998, pp:492-497 [Conf ] Shigeo Morishima Expression Recognition and Synthesis for Face-to-Face Communication. [Citation Graph (0, 0)][DBLP ] HCI (2), 1997, pp:415-418 [Conf ] Shigeo Morishima Multiple points face-to-face communication in cyberspace using multi-modal agent. [Citation Graph (0, 0)][DBLP ] HCI (2), 1999, pp:177-181 [Conf ] Shigeo Morishima , Hiroshi Harashima Facial Animation Synthesis for Human-Machine Communication System. [Citation Graph (0, 0)][DBLP ] HCI (2), 1993, pp:1085-1090 [Conf ] Tadashi Ichikawa , Tetsuya Yoshimura , Kunio Yamada , Toshifumi Kanamaru , Hiromichi Suga , Shoichiro Iwasawa , Takeshi Naemura , Kiyoharu Aizawa , Shigeo Morishima , Takahiro Saito Multi-Media Ambiance Communication Based on Actual Moving Pictures. [Citation Graph (0, 0)][DBLP ] ICIP (3), 1999, pp:36-40 [Conf ] Shigeo Morishima , Tatsuo Yotsukura Face-To-Face Communicative Avatar Driven by Voice. [Citation Graph (0, 0)][DBLP ] ICIP (3), 1999, pp:11-15 [Conf ] Tatsuo Yotsukura , Shigeo Morishima Hypermask: talking head projected onto moving surface. [Citation Graph (0, 0)][DBLP ] ICIP (3), 2001, pp:947-950 [Conf ] Shigeo Morishima , Shin Ogata , Satoshi Nakamura Trends of Learning Technology Standard. [Citation Graph (0, 0)][DBLP ] ICME, 2001, pp:- [Conf ] Takafumi Misawa , Kazumasa Murai , Satoshi Nakamura , Shigeo Morishima Automatic Face Tracking And Model Match-Move In Video Sequence Using 3d Face Model. [Citation Graph (0, 0)][DBLP ] ICME, 2001, pp:- [Conf ] Shin Ogata , Kazumasa Murai , Satoshi Nakamura , Shigeo Morishima Model-Based Lip Synchronization With Automatically Translated Systhetic Voice Toward A Multi-Modal Translation System. [Citation Graph (0, 0)][DBLP ] ICME, 2001, pp:- [Conf ] Shigeo Morishima , Satoshi Nakamura Multi-Modal Translation System and Its Evaluation. [Citation Graph (0, 0)][DBLP ] ICMI, 2002, pp:241-246 [Conf ] Makoto Ando , Shigeo Morishima Expression and Motion Control of Hair using Fast Collision Detection Methods. [Citation Graph (0, 0)][DBLP ] ICSC, 1995, pp:463-488 [Conf ] Fumio Kawakami , Motohiro Ohkura , Hiroshi Yamada , Hiroshi Harashima , Shigeo Morishima 3-D Emotion Space for Interactive Communication. [Citation Graph (0, 0)][DBLP ] ICSC, 1995, pp:471-478 [Conf ] Shoichiro Iwasawa , Tatsuo Yotsukura , Shigeo Morishima Face analysis and synthesis for interactive entertainment. [Citation Graph (0, 0)][DBLP ] IWEC, 2002, pp:157-164 [Conf ] Tatsuo Yotsukura , Shigeo Morishima , Satoshi Nakamura Model-based talking face synthesis for anthropomorphic spoken dialog agent system. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2003, pp:351-354 [Conf ] Shoichiro Iwasawa , Kiyoshi Kojima , Kenji Mase , Shigeo Morishima How to capture absolute human skeletal posture. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2003, pp:- [Conf ] Shigeo Morishima , Hiroshi Harashima Facial Expression Synthesis Based on Natural Voice for Virtual Face-to-Face Communication with Machine. [Citation Graph (0, 0)][DBLP ] VR, 1993, pp:486-491 [Conf ] Eiji Sugisaki , Yizhou Yu , Ken Anjyo , Shigeo Morishima Simulation-Based Cartoon Hair Animation. [Citation Graph (0, 0)][DBLP ] WSCG (Full Papers), 2005, pp:117-122 [Conf ] Shigeo Morishima , Hiroshi Harashima A Media Conversion from Speech to Facial Image for Intelligent Man-Machine Interface. [Citation Graph (0, 0)][DBLP ] IEEE Journal on Selected Areas in Communications, 1991, v:9, n:4, pp:594-600 [Journal ] Eiji Sugisaki , Yosuke Kazama , Shigeo Morishima , Natsuko Tanaka , Akiko Sato Hair motion cloning from cartoon animation sequences. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2006, v:17, n:3-4, pp:491-499 [Journal ] Keisuke Kishi , Shigeo Morishima Styling and animating human hair. [Citation Graph (0, 0)][DBLP ] Systems and Computers in Japan, 2002, v:33, n:3, pp:31-40 [Journal ] Tatsuo Yotsukura , Shigeo Morishima , Frank Nielsen , K. Binsted , Claudio S. Pinhanez HyperMask - projecting a talking head onto a real object. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2002, v:18, n:2, pp:111-120 [Journal ] Using subjective and physiological measures to evaluate audience-participating movie experience. [Citation Graph (, )][DBLP ] Preliminary evaluation of the audience-driven movie. [Citation Graph (, )][DBLP ] Post-recording tool for instant casting movie system. [Citation Graph (, )][DBLP ] Acoustic Features for Estimation of Perceptional Similarity. [Citation Graph (, )][DBLP ] An Empirical Study of Bringing Audience into the Movie. [Citation Graph (, )][DBLP ] Hair animation and styling based on 3D range scanning data. [Citation Graph (, )][DBLP ] Synthesizing facial animation using dynamical property of facial muscle. [Citation Graph (, )][DBLP ] 3D facial animation from high speed video. [Citation Graph (, )][DBLP ] Automatic and accurate mesh fitting based on 3D range scanning data. [Citation Graph (, )][DBLP ] Expressive facial subspace construction from key face selection. [Citation Graph (, )][DBLP ] Directable anime-like shadow based on water mapping filter. [Citation Graph (, )][DBLP ] Curvature-dependent local illumination approximation for translucent materials. [Citation Graph (, )][DBLP ] Muscle-based facial animation considering fat layer structure captured by MRI. [Citation Graph (, )][DBLP ] A natural smile synthesis from an artificial smile. [Citation Graph (, )][DBLP ] Accurate skin deformation model of forearm using MRI. [Citation Graph (, )][DBLP ] Aging model of human face by averaging geometry and filtering texture in database. [Citation Graph (, )][DBLP ] Characteristic gait animation synthesis from single view silhouette. [Citation Graph (, )][DBLP ] Example based skinning with progressively optimized support joints. [Citation Graph (, )][DBLP ] Human head modeling based on fast-automatic mesh completion. [Citation Graph (, )][DBLP ] A skinning technique considering the shape of human skeletons. [Citation Graph (, )][DBLP ] Data driven in-betweening for hand drawn rotating face. [Citation Graph (, )][DBLP ] Curvature depended local illumination approximation of ambient occlusion. [Citation Graph (, )][DBLP ] Optimization of cloth simulation parameters by considering static and dynamic features. [Citation Graph (, )][DBLP ] Curvature-dependent reflectance function for rendering translucent materials. [Citation Graph (, )][DBLP ] Dive into the movie: an instant casting and immersive experience in the story. [Citation Graph (, )][DBLP ] Directable and Stylized Hair Simulation. [Citation Graph (, )][DBLP ] Perceptual similarity measurement of speech by combination of acoustic features. [Citation Graph (, )][DBLP ] Automatic voice assignment tool for Instant Casting movie System. [Citation Graph (, )][DBLP ] Search in 0.031secs, Finished in 0.035secs