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Andrew E. Johnson: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Andrew E. Johnson, Roberto Manduchi
    Probabilistic 3D Data Fusion for Adaptive Resolution Surface Generation. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:578-587 [Conf]
  2. Yongjoo Cho, Kyoung Shin Park, Thomas G. Moher, Andrew E. Johnson
    Mediating Collaborative Design for Constructing Educational Virtual Reality Environments: A Case Study. [Citation Graph (0, 0)][DBLP]
    CDVE, 2004, pp:30-37 [Conf]
  3. Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsson, Mark Gillingham
    Bridging Strategies for VR-Based Learning. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:536-543 [Conf]
  4. Naveen K. Krishnaprasad, Venkatram Vishwanath, Shalini Venkataraman, A. G. Rao, Luc Renambot, Jason Leigh, Andrew E. Johnson, Brian Davis
    JuxtaView - a tool for interactive visualization of large imagery on scalable tiled displays. [Citation Graph (0, 0)][DBLP]
    CLUSTER, 2004, pp:411-420 [Conf]
  5. Rajvikram Singh, Byungil Jeong, Luc Renambot, Andrew E. Johnson, Jason Leigh
    TeraVision: a distributed, scalable, high resolution graphics streaming system. [Citation Graph (0, 0)][DBLP]
    CLUSTER, 2004, pp:391-400 [Conf]
  6. Kyoung Shin Park, Jason Leigh, Andrew E. Johnson, Yongjoo Cho
    Design of Awareness Interface for Distributed Teams in Display-Rich Advanced Collaboration Environments. [Citation Graph (0, 0)][DBLP]
    CRIWG, 2004, pp:105-120 [Conf]
  7. Andrew E. Johnson
    Surface Landmark Selection and Matching in Natural Terrain. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:2413-0 [Conf]
  8. Sharon Brunett, Karl Czajkowski, Steven Fitzgerald, Ian T. Foster, Andrew E. Johnson, Carl Kesselman, Jason Leigh, Steven Tuecke
    Application Experiences with the Globus Toolkit. [Citation Graph (0, 0)][DBLP]
    HPDC, 1998, pp:81-0 [Conf]
  9. Thomas A. DeFanti, Daniel J. Sandin, Greg Dawe, Maxine D. Brown, M. Rawlings, Gary Lindahl, Andrew E. Johnson, Jason Leigh
    Personal Tele-Immersion Devices. [Citation Graph (0, 0)][DBLP]
    HPDC, 1998, pp:198-205 [Conf]
  10. Jason Leigh, Andrew E. Johnson, Thomas A. DeFanti, Stuart Bailey, Robert L. Grossman
    A Methodology for Supporting Collaborative Exploratory Analysis of Massive Data Sets in Tele-Immersive Environments. [Citation Graph (0, 0)][DBLP]
    HPDC, 1999, pp:- [Conf]
  11. Jason Leigh, Andrew E. Johnson
    CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives. [Citation Graph (0, 0)][DBLP]
    ICMCS, 1996, pp:20-23 [Conf]
  12. Yongjoo Cho, Kyoung Shin Park, Thomas G. Moher, Andrew E. Johnson, Juno Chang, Min Cheol Whang, Joa Sang Lim, Dae Woong Rhee, Kang Ryoung Park, Hung Kook Park
    CLOVES: A Virtual World Builder for Constructing Virtual Environments for Science Inquiry Learning. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:241-247 [Conf]
  13. Byungil Jeong, Luc Renambot, Ratko Jagodic, Rajvikram Singh, Julieta Aguilera, Andrew E. Johnson, Jason Leigh
    Grid applications - High-performance dynamic graphics streaming for scalable adaptive graphics environment. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:108- [Conf]
  14. Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell
    'Field' work. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Educators Program, 2003, pp:- [Conf]
  15. Tom Moher, David Haas, Janet Kim, Andrew Johnson
    Designing digital phenomenaria: the bee dance. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Educators Program, 2003, pp:- [Conf]
  16. Andrew Johnson, Farshad Fotouhi
    The SANDBOX: A Virtual Reality Interface to Scientific Databases. [Citation Graph (0, 8)][DBLP]
    SSDBM, 1994, pp:12-21 [Conf]
  17. Nicholas Schwarz, Shalini Venkataraman, Luc Renambot, Naveen K. Krishnaprasad, Venkatram Vishwanath, Jason Leigh, Andrew E. Johnson, Graham Kent, Atul Nayak
    Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:19- [Conf]
  18. Tomoko Imai, Andrew E. Johnson, Jason Leigh, David E. Pape, Thomas A. DeFanti
    The Virtual Mail System. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:78- [Conf]
  19. Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Brian J. Reiser
    6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:281-282 [Conf]
  20. Andrew E. Johnson, Thomas G. Moher, Stellan Ohlsson, Mark Gillingham
    The Round Earth Project: Deep Learning in a Collaborative Virtual World. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:164-171 [Conf]
  21. Andrew E. Johnson, Thomas G. Moher, Stellan Ohlsson, Jason Leigh
    Exploring Multiple Representations in Elementary School Science Education. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:201-208 [Conf]
  22. Jason Leigh, Andrew E. Johnson, Thomas A. DeFanti, Maxine D. Brown
    A Review of Tele-Immersive Applications in the CAVE Research Network. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:180-0 [Conf]
  23. Chris Scharver, Ray Evenhouse, Andrew E. Johnson, Jason Leigh
    Pre-surgical Cranial Implant Design using the PARISTM Prototype. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:199-206 [Conf]
  24. Chris Scharver, Ray Evenhouse, Andrew E. Johnson, Jason Leigh
    Colorplate: Pre-surgical Cranial Implant Design using the PARISTM Prototype. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:291- [Conf]
  25. Kyoung Shin Park, Yongjoo Cho, Naveen K. Krishnaprasad, Chris Scharver, Michael J. Lewis, Jason Leigh, Andrew E. Johnson
    CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration. [Citation Graph (0, 0)][DBLP]
    VRST, 2000, pp:8-15 [Conf]
  26. Hisham Bizri, Andrew Johnson, Christina Vasilakis
    Las Meninas in VR: Storytelling and the Illusion in Art. [Citation Graph (0, 0)][DBLP]
    Virtual Worlds, 1998, pp:360-372 [Conf]
  27. Scot Thrane Refsland, Takeo Ojika, Thomas A. DeFanti, Andrew E. Johnson, Jason Leigh, Carl Loeffler, Xiaoyuan Tu
    Virtual Great Barrier Reef: A Theoretical Approach Towards an Evolving, Interactive VR Environment Using a Distributed DOME and CAVE System. [Citation Graph (0, 0)][DBLP]
    Virtual Worlds, 1998, pp:323-336 [Conf]
  28. Chris Scharver, Ray Evenhouse, Andrew E. Johnson, Jason Leigh
    Designing cranial implants in a haptic augmented reality environment. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2004, v:47, n:8, pp:32-38 [Journal]
  29. Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell
    Learning science inquiry skills in a virtual field. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:3, pp:409-416 [Journal]
  30. Andrew E. Johnson, Jason Leigh, Bryan Carter, Jim Sosnoski, Steve Jones
    Virtual Harlem. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:5, pp:61-67 [Journal]
  31. Andrew E. Johnson, Jason Leigh, Paul Morin, Peter Van Keken
    GeoWall: Stereoscopic Visualization for Geoscience Research and Education. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:6, pp:10-14 [Journal]
  32. Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Ya Ju Lin, David Haas, Janet Kim
    Augmenting Elementary School Education with VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:2, pp:6-9 [Journal]
  33. Jason Leigh, Andrew E. Johnson, Maxine D. Brown, Daniel J. Sandin, Thomas A. DeFanti
    Visualization in Teleimmersive Environments. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1999, v:32, n:12, pp:66-73 [Journal]
  34. Akira Hirano, Luc Renambot, Byungil Jeong, Jason Leigh, Alan Verlo, Venkatram Vishwanath, Rajvikram Singh, Julieta Aguilera, Andrew E. Johnson, Thomas A. DeFanti, Lance Long, Nicholas Schwarz, Maxine D. Brown, Naohide Nagatsu, Yukio Tsukishima, Masahito Tomizawa, Yutaka Miyamoto, Masahiko Jinno, Yoshihiro Takigawa, Osamu Ishida
    The first functional demonstration of optical virtual concatenation as a technique for achieving Terabit networking. [Citation Graph (0, 0)][DBLP]
    Future Generation Comp. Syst., 2006, v:22, n:8, pp:876-883 [Journal]
  35. Jason Leigh, Luc Renambot, Andrew E. Johnson, Byungil Jeong, Ratko Jagodic, Nicholas Schwarz, Dmitry Svistula, Rajvikram Singh, Julieta Aguilera, Xi Wang, Venkatram Vishwanath, Brenda Lopez, Daniel J. Sandin, Tom Peterka, Javier Girado, Robert Kooima, Jinghua Ge, Lance Long, Alan Verlo, Thomas A. DeFanti, Maxine D. Brown, Donna Cox, Robert Patterson, Patrick Dorn, Paul Wefel, Stuart Levy, Jonas Talandis, Joe Reitzer, Tom Prudhomme, Tom Coffin, Brian Davis, Paul Wielinga, Bram Stolk, Gee Bum Koo, Jaeyoun Kim, Sangwoo Han, Jongwon Kim, Brian Corrie II, Todd Zimmerman, Pierre Boulanger, Manuel Garcia
    The global lambda visualization facility: An international ultra-high-definition wide-area visualization collaboratory. [Citation Graph (0, 0)][DBLP]
    Future Generation Comp. Syst., 2006, v:22, n:8, pp:964-971 [Journal]
  36. Tom Peterka, Daniel J. Sandin, Jinghua Ge, Javier Girado, Robert Kooima, Jason Leigh, Andrew E. Johnson, Marcus Thiébaux, Thomas A. DeFanti
    Personal Varrier: Autostereoscopic virtual reality display for distributed scientific visualization. [Citation Graph (0, 0)][DBLP]
    Future Generation Comp. Syst., 2006, v:22, n:8, pp:976-983 [Journal]
  37. Marek Czernuszenko, Daniel J. Sandin, Andrew E. Johnson, Thomas A. DeFanti
    Modeling 3D scenes from video. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:7/8, pp:341-348 [Journal]

  38. LambdaBridge: A Scalable Architecture for Future Generation Terabit Applications. [Citation Graph (, )][DBLP]


  39. Design an interactive visualization system for core drilling expeditions using immersive empathic method. [Citation Graph (, )][DBLP]


  40. Case study: designing an advanced visualization system for geological core drilling expeditions. [Citation Graph (, )][DBLP]


  41. Designing an Expressive Avatar of a Real Person. [Citation Graph (, )][DBLP]


  42. Articulate: A Semi-automated Model for Translating Natural Language Queries into Meaningful Visualizations. [Citation Graph (, )][DBLP]


  43. Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR Display. [Citation Graph (, )][DBLP]


  44. Point-based VR visualization for large-scale mesh datasets by real-time remote computation. [Citation Graph (, )][DBLP]


  45. Advances in Computer Displays. [Citation Graph (, )][DBLP]


  46. The Round Earth Project-Collaborative VR for Conceptual Learning. [Citation Graph (, )][DBLP]


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