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Takeo Igarashi:
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Publications of Author
- Sachiko Kawachiya, Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
Reduction of Overhead in Drawing Figures with Computer: Detailed Analyses of Drawing Tasks. [Citation Graph (0, 0)][DBLP] APCHI, 1998, pp:11-18 [Conf]
- Takeo Igarashi, W. Keith Edwards, Anthony LaMarca, Elizabeth D. Mynatt
An Architecture for Pen-based Interaction on Electronic Whiteboards. [Citation Graph (0, 0)][DBLP] Advanced Visual Interfaces, 2000, pp:68-75 [Conf]
- Kazutaka Kurihara, David Vronay, Takeo Igarashi
Flexible timeline user interface using constraints. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2005, pp:1581-1584 [Conf]
- Kazutaka Kurihara, Masataka Goto, Jun Ogata, Takeo Igarashi
Speech pen: predictive handwriting based on ambient multimodal recognition. [Citation Graph (0, 0)][DBLP] CHI, 2006, pp:851-860 [Conf]
- Elizabeth D. Mynatt, Takeo Igarashi, W. Keith Edwards, Anthony LaMarca
Flatland: New Dimensions in Office Whiteboards. [Citation Graph (0, 0)][DBLP] CHI, 1999, pp:346-353 [Conf]
- Hua Wang, Helmut Prendinger, Takeo Igarashi
Communicating emotions in online chat using physiological sensors and animated text. [Citation Graph (0, 0)][DBLP] CHI Extended Abstracts, 2004, pp:1171-1174 [Conf]
- Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa
Laplacian mesh optimization. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2006, pp:381-389 [Conf]
- Takeo Igarashi, Sachiko Kawachiya, Satoshi Matsuoka, Hidehiko Tanaka
In Search for an Ideal Computer-Assisted Drawing System. [Citation Graph (0, 0)][DBLP] INTERACT, 1997, pp:104-111 [Conf]
- Takeshi Nishida, Takeo Igarashi
Lock-on-Chat: Boosting Anchored Conversation and Its Operation at a Technical Conference. [Citation Graph (0, 0)][DBLP] INTERACT, 2005, pp:970-973 [Conf]
- Takashi Ijiri, Shigeru Owada, Takeo Igarashi
The Sketch L-System: Global Control of Tree Modeling Using Free-Form Strokes. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2006, pp:138-146 [Conf]
- Takeo Igarashi
Freeform User Interfaces for Graphical Computing. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2003, pp:39-48 [Conf]
- Yuki Mori, Shigeo Takahashi, Takeo Igarashi, Yuriko Takeshima, Issei Fujishiro
Automatic Cross-Sectioning Based on Topological Volume Skeletonization. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2005, pp:175-184 [Conf]
- Shigeru Owada, Frank Nielsen, Kazuo Nakazawa, Takeo Igarashi
A Sketching Interface for Modeling the Internal Structures of 3D Shapes. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2003, pp:49-57 [Conf]
- Shigeru Owada, Frank Nielsen, Takeo Igarashi
Copy-Paste Synthesis of 3D Geometry with Repetitive Patterns. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2006, pp:184-193 [Conf]
- Takeo Igarashi, Dennis Cosgrove
Adaptive unwrapping for interactive texture painting. [Citation Graph (0, 0)][DBLP] SI3D, 2001, pp:209-216 [Conf]
- Takeo Igarashi, John F. Hughes
Smooth meshes for sketch-based freeform modeling. [Citation Graph (0, 0)][DBLP] SI3D, 2003, pp:139-142 [Conf]
- Shigeru Owada, Frank Nielsen, Takeo Igarashi
Volume catcher. [Citation Graph (0, 0)][DBLP] SI3D, 2005, pp:111-116 [Conf]
- Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
Teddy: A Sketching Interface for 3D Freeform Design. [Citation Graph (0, 0)][DBLP] SIGGRAPH, 1999, pp:409-416 [Conf]
- Makoto Okabe, Takeo Igarashi
3D modeling of trees from freehand sketches. [Citation Graph (0, 0)][DBLP] SIGGRAPH, 2003, pp:- [Conf]
- Bay-Wei Chang, Jock D. Mackinlay, Polle Zellweger, Takeo Igarashi
A Negotiation Architecture for Fluid Documents. [Citation Graph (0, 0)][DBLP] ACM Symposium on User Interface Software and Technology, 1998, pp:123-132 [Conf]
- W. Keith Edwards, Takeo Igarashi, Anthony LaMarca, Elizabeth D. Mynatt
A temporal model for multi-level undo and redo. [Citation Graph (0, 0)][DBLP] UIST, 2000, pp:31-40 [Conf]
- Masaaki Honda, Takeo Igarashi, Hidehiko Tanaka, Shuichi Sakai
Integrated Manipulation: Context-Aware Manipulation of 2D Diagrams. [Citation Graph (0, 0)][DBLP] ACM Symposium on User Interface Software and Technology, 1999, pp:159-160 [Conf]
- Takeo Igarashi, Ken Hinckley
Speed-dependent automatic zooming for browsing large documents. [Citation Graph (0, 0)][DBLP] UIST, 2000, pp:139-148 [Conf]
- Takeo Igarashi, John F. Hughes
Voice as sound: using non-verbal voice input for interactive control. [Citation Graph (0, 0)][DBLP] UIST, 2001, pp:155-156 [Conf]
- Takeo Igarashi, John F. Hughes
A suggestive interface for 3D drawing. [Citation Graph (0, 0)][DBLP] UIST, 2001, pp:173-181 [Conf]
- Takeo Igarashi, John F. Hughes
Clothing manipulation. [Citation Graph (0, 0)][DBLP] UIST, 2002, pp:91-100 [Conf]
- Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hidehiko Tanaka
Path Drawing for 3D Walkthrough. [Citation Graph (0, 0)][DBLP] ACM Symposium on User Interface Software and Technology, 1998, pp:173-174 [Conf]
- Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiya, Hidehiko Tanaka
Interactive Beautification: A Technique for Rapid Geometric Design. [Citation Graph (0, 0)][DBLP] ACM Symposium on User Interface Software and Technology, 1997, pp:105-114 [Conf]
- Masatomo Kobayashi, Takeo Igarashi
Considering the direction of cursor movement for efficient traversal of cascading menus. [Citation Graph (0, 0)][DBLP] UIST, 2003, pp:91-94 [Conf]
- Takeo Igarashi, Jock D. Mackinlay, Bay-Wei Chang, Polle Zellweger
Fluid Visualization for Spreadsheet Structures. [Citation Graph (0, 0)][DBLP] VL, 1998, pp:118-125 [Conf]
- Takeo Igarashi, Satoshi Matsuoka, Toshiyuki Masui
Adaptive Recognition of Implicit Structures in Human-Organized Layouts. [Citation Graph (0, 0)][DBLP] VL, 1995, pp:258-266 [Conf]
- Elizabeth D. Mynatt, Takeo Igarashi, W. Keith Edwards, Anthony LaMarca
Designing an Augmented Writing Surface. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2000, v:20, n:4, pp:55-61 [Journal]
- Takeo Igarashi, John F. Hughes
Clothing manipulation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:697- [Journal]
- Takeo Igarashi, Tomer Moscovich, John F. Hughes
As-rigid-as-possible shape manipulation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2005, v:24, n:3, pp:1134-1141 [Journal]
- Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2005, v:24, n:3, pp:720-726 [Journal]
- Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi
Volumetric illustration: designing 3D models with internal textures. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2004, v:23, n:3, pp:322-328 [Journal]
- HyoJong Shin, Takeo Igarashi
Magic canvas: interactive design of a 3-D scene prototype from freehand sketches. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2007, pp:63-70 [Conf]
- Kazutaka Kurihara, Takeo Igarashi
A Flexible Presentation Tool for Diverse Multi-display Environments. [Citation Graph (0, 0)][DBLP] INTERACT (1), 2007, pp:430-433 [Conf]
- Takeshi Nishida, Takeo Igarashi
Drag-and-Guess: Drag-and-Drop with Prediction. [Citation Graph (0, 0)][DBLP] INTERACT (1), 2007, pp:461-474 [Conf]
- Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2007, pp:1-9 [Conf]
- Shigeru Owada, Makoto Okabe, Takeo Igarashi, Frank Nielsen, Norimichi Tsumura
Customized Slider Bars for Adjusting Multi-dimension Parameter Sets. [Citation Graph (0, 0)][DBLP] Smart Graphics, 2007, pp:230-232 [Conf]
- Masatomo Kobayashi, Takeo Igarashi
Boomerang: suspendable drag-and-drop interactions based on a throw-and-catch metaphor. [Citation Graph (0, 0)][DBLP] UIST, 2007, pp:187-190 [Conf]
- Dan Maynes-Aminzade, Terry Winograd, Takeo Igarashi
Eyepatch: prototyping camera-based interaction through examples. [Citation Graph (0, 0)][DBLP] UIST, 2007, pp:33-42 [Conf]
- Nayuko Watanabe, Motoi Washida, Takeo Igarashi
Bubble clusters: an interface for manipulating spatial aggregation of graphical objects. [Citation Graph (0, 0)][DBLP] UIST, 2007, pp:173-182 [Conf]
- Makoto Okabe, Shigeru Owada, Takeo Igarashi
Interactive Design of Botanical Trees using Freehand Sketches and Example-based Editing. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2005, v:24, n:3, pp:487-496 [Journal]
- Yuki Mori, Takeo Igarashi
Plushie: an interactive design system for plush toys. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2007, v:26, n:3, pp:45- [Journal]
- Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa
FiberMesh: designing freeform surfaces with 3D curves. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2007, v:26, n:3, pp:41- [Journal]
- Hideki Todo, Ken-ichi Anjyo, William Baxter, Takeo Igarashi
Locally controllable stylized shading. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2007, v:26, n:3, pp:17- [Journal]
Ninja cursors: using multiple cursors to assist target acquisition on large screens. [Citation Graph (, )][DBLP]
Magic cards: a paper tag interface for implicit robot control. [Citation Graph (, )][DBLP]
Sketch and run: a stroke-based interface for home robots. [Citation Graph (, )][DBLP]
Multi-touch interface for controlling multiple mobile robots. [Citation Graph (, )][DBLP]
Cooking with robots: designing a household system working in open environments. [Citation Graph (, )][DBLP]
Bringing Round-Robin Signature to Computer-Mediated Communication. [Citation Graph (, )][DBLP]
Surface-based growth simulation for opening flowers. [Citation Graph (, )][DBLP]
Presentation sensei: a presentation training system using speech and image processing. [Citation Graph (, )][DBLP]
A dipole field for object delivery by pushing on a flat surface. [Citation Graph (, )][DBLP]
Designing Laser Gesture Interface for Robot Control. [Citation Graph (, )][DBLP]
Projection plane processing for sketch-based volume segmentation. [Citation Graph (, )][DBLP]
Illumination Brush: Interactive Design of All-Frequency Lighting. [Citation Graph (, )][DBLP]
Pillow: Interactive Flattening of a 3D Model for Plush Toy Design. [Citation Graph (, )][DBLP]
An Interface for Assisting the Design and Production of Pop-Up Card. [Citation Graph (, )][DBLP]
Example-Based Automatic Font Generation. [Citation Graph (, )][DBLP]
Automatically adding seam allowance to cloth pattern. [Citation Graph (, )][DBLP]
Layered solid texture synthesis from a single 2D exemplar. [Citation Graph (, )][DBLP]
Sketching interfaces for computer graphics. [Citation Graph (, )][DBLP]
Another shadow. [Citation Graph (, )][DBLP]
An operating method for a bipedal walking robot for entertainment. [Citation Graph (, )][DBLP]
An application-independent system for visualizing user operation history. [Citation Graph (, )][DBLP]
Active navigation landmarks for a service robot in a home environment. [Citation Graph (, )][DBLP]
Showing robots how to follow people using a broomstick interface. [Citation Graph (, )][DBLP]
Photograph-based interaction for teaching object delivery tasks to robots. [Citation Graph (, )][DBLP]
Spatial sketch: bridging between movement & fabrication. [Citation Graph (, )][DBLP]
Designing plush toys with a computer. [Citation Graph (, )][DBLP]
Computer graphics for all. [Citation Graph (, )][DBLP]
Guest Editors' Introduction: Sketch-Based Interaction. [Citation Graph (, )][DBLP]
Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling. [Citation Graph (, )][DBLP]
An Example-based Procedural System for Element Arrangement. [Citation Graph (, )][DBLP]
Knitting a 3D Model. [Citation Graph (, )][DBLP]
Animating Pictures of Fluid using Video Examples. [Citation Graph (, )][DBLP]
Interactive Cover Design Considering Physical Constraints. [Citation Graph (, )][DBLP]
ProcDef: Local-to-global Deformation for Skeleton-free Character Animation. [Citation Graph (, )][DBLP]
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