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Conferences in DBLP

Computer Animation Conference (CA) (ca)
1999 (conf/ca/1999)


  1. Program Committee. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:- [Conf]

  2. Conference Committee. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:- [Conf]

  3. Preface. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:- [Conf]
  4. Shih-kai Chung, James K. Hahn
    Animation of Human Walking in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:4-15 [Conf]
  5. Franck Multon, Jean-Luc Nougaret, Gérard Hégron, Luc Millet, Bruno Arnaldi
    A Software System to Carry-out Virtual Experiments on Human Motion. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:16-23 [Conf]
  6. Thierry Lebourque, Sylvie Gibet
    High Level Specification and Control of Communication Gestures: The GESSYCA System. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:24-0 [Conf]
  7. Domingo Martín, Juan Carlos Torres
    Alhambra: A System for Producing 2D Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:38-47 [Conf]
  8. Magy Seif El-Nasr, Thomas R. Ioerger, John Yen, Donald H. House, Frederic I. Parke
    Emotionally Expressive Agents. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:48-57 [Conf]
  9. Waiming Kong, Masayuki Nakajima
    Visible Volume Buffer for Efficient Hair Expression and Shadow Generation. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:58-0 [Conf]
  10. Hervé Delingette, Stephane Cotin, Nicholas Ayache
    A Hybrid Elastic Model Allowing Real-Time Cutting, Deformations and Force-Feedback for Surgery Training and Simulation. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:70-81 [Conf]
  11. Jean-Christophe Lombardo, Marie-Paule Cani, Fabrice Neyret
    Real-Time Collision Detection for Virtual Surgery. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:82-0 [Conf]
  12. Michael Hoch, Daniel Schwabe
    Group Interaction in a Surround Screen Environment. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:92-98 [Conf]
  13. Tsai-Yen Li, Jyh-Ming Lien, Shih-Yen Chiu, Tzong-Hann Yu
    Automatically Generating Virtual Guided Tours. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:99-106 [Conf]
  14. François Faure, Chris Faisstnauer, Gerd Hesina, Amaury Aubel, Marc Escher, Frédéric Labrosse, Jean-Christophe Nebel, Jean-Dominique Gascuel
    Collaborative Animation over the Network. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:107-0 [Conf]
  15. James J. Kuffner Jr., Jean-Claude Latombe
    Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:118-127 [Conf]
  16. Norman I. Badler, Diane M. Chi, Sonu Chopra-Khullar
    Virtual Human Animation based on Movement Observation and Cognitive Behavior Models. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:128-137 [Conf]
  17. Marcelo Kallmann, Daniel Thalmann
    A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:138-0 [Conf]
  18. Franck Multon, Bruno Arnaldi
    Human Motion Coordination: Example of a Juggler. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:148-159 [Conf]
  19. Yahya Aydin, Masayuki Nakajima
    Realistic Articulated Character Positioning and Balance Control in Interactive Environments. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:160-0 [Conf]
  20. Adrian Hilton, Daniel Beresford, Thomas Gentils, Raymond Smith, Wei Sun
    Virtual People: Capturing Human Models to Populate Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:174-185 [Conf]
  21. Won-Sook Lee, Marc Escher, Gaël Sannier, Nadia Magnenat-Thalmann
    MPEG-4 Compatible Faces from Orthogonal Photos. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:186-194 [Conf]
  22. Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzit
    Virtual Reality Simulation Modeling for a Haptic Glove. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:195-200 [Conf]
  23. Yoshihiro Okada, Kenro Shinpo, Yuzuru Tanaka, Daniel Thalmann
    Virtual Input Devices based on Motion Capture and Collision Detection. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:201-0 [Conf]
  24. Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
    Skin Aging Estimation by Facial Simulation. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:210-0 [Conf]
  25. Janzen Lo, Dimitris N. Metaxas
    Recursive Dynamics and Optimal Control Techniques for Human Motion Planning. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:220-0 [Conf]
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